Player Matchup

Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
BóhbTheDad
Janus
Platinum I
Level 182
God Stats
4W - 3L
1,808 SR
Queue Stats
91W - 74L
1,869 MMR
Solo
Rama
Rama
Platinum I
Krammp
Rama
Platinum I
Level 155
God Stats
16W - 14L
1,639 SR
Queue Stats
84W - 73L
1,951 MMR
Party 1
Loki
Loki
Platinum I
Nxtup
Loki
Platinum I
Level 87
God Stats
8W - 6L
1,815 SR
Queue Stats
65W - 55L
2,066 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
Srbindy
Cu Chulainn
Diamond V
Level 148
God Stats
15W - 15L
1,659 SR
Queue Stats
288W - 268L
1,954 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,684 SR
1,868 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,460 SR
1,705 MMR
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond IV
 
Freya
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum I
JiH4RO
Lancelot
Platinum I
Level 162
God Stats
9W - 7L
1,569 SR
Queue Stats
169W - 153L
2,054 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Rockyyyyyyy
Jormungandr
Diamond V
Level 167
God Stats
11W - 8L
1,232 SR
Queue Stats
345W - 323L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 2
5,242
582
3,681
7,676
4,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 0
5,708
634
4,395
4,475
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Krammp
Rama
9
1 / 0 / 1
5,358
595
2,822
4,130
1,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Nxtup
Loki
9
1 / 0 / 1
5,230
581
1,799
6,332
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Srbindy
Cu Chulainn
6
0 / 3 / 0
4,337
482
2,620
5,955
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KumbhakarnaIx ChelKaliThor

VS

Bans
SusanoSerqetAchillesRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 1 / 0
5,248
583
4,466
5,322
1,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
 
Athena
8
0 / 0 / 1
4,964
552
2,050
6,354
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
 
Freya
8
0 / 2 / 1
4,670
519
3,932
6,244
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
JiH4RO
Lancelot
10
0 / 2 / 0
5,521
613
2,043
7,886
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Rockyyyyyyy
Jormungandr
11
4 / 0 / 0
6,640
738
4,155
5,340
3,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
2
2
W
Hachiman
 
Hachiman
0
1
0
0
W
Athena
 
Athena
0
0
1
0.5
W
Freya
 
Freya
0
2
1
0.25
L
2
0
0
2
W
Lancelot
JiH4RO
Lancelot
0
2
0
0
L
Rama
Krammp
Rama
1
0
1
1.5
L
Loki
Nxtup
Loki
1
0
1
1.5
W
Jormungandr
Rockyyyyyyy
Jormungandr
4
0
0
4
L
Cu Chulainn
Srbindy
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,317
Damage
16,646
28,568
Taken
31,146
12,446
Mitigated
14,895
8,409
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,681
1,037
0
2,565
7,676
4,814
0
3,685
3,762
14,476
0
W
Hachiman
 
Hachiman
4,466
2,209
0
2,671
5,322
1,744
0
2,696
2,440
0
39,413
W
Athena
 
Athena
2,050
550
0
2,689
6,354
4,378
0
2,762
3,494
14,429
0
W
Freya
 
Freya
3,932
1,336
0
2,294
6,244
2,033
18
1,673
4,571
23,119
0
L
4,395
620
0
1,140
4,475
1,471
0
860
3,615
39,968
0
W
Lancelot
JiH4RO
Lancelot
2,043
561
0
500
7,886
3,211
0
685
7,121
0
49,412
L
Rama
Krammp
Rama
2,822
2,375
0
2,386
4,130
1,718
86
2,045
2,027
0
35,385
L
Loki
Nxtup
Loki
1,799
711
0
970
6,332
1,938
0
0
6,332
0
40,480
W
Jormungandr
Rockyyyyyyy
Jormungandr
4,155
1,705
0
2,375
5,340
3,529
360
212
5,128
48,821
76
L
Cu Chulainn
Srbindy
Cu Chulainn
2,620
387
0
1,348
5,955
2,505
0
3,267
2,688
0
20,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
27,043
270
Minions Killed
307
0
Camps Cleared
0
914,316
Distance Traveled
971,649
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,242
582
13
1
0
190,302
3
W
Hachiman
5,248
583
69
8
0
171,132
3
W
Athena
4,964
552
16
2
0
212,159
0
W
Freya
4,670
519
49
5
0
195,212
2
L
Janus
5,708
634
88
10
0
202,280
2
W
Lancelot
5,521
613
84
9
0
226,246
0
L
Rama
5,358
595
67
7
0
178,505
1
L
Loki
5,230
581
70
8
0
231,860
1
W
Jormungandr
6,640
738
89
10
0
166,900
1
L
Cu Chulainn
4,337
482
32
4
0
111,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role