Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HunterBills
Hera
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,551 Elo+
Solo
Anubis
Anubis
Melo004
Anubis
Level 97
God Stats
10W - 6L
1,439 SR
Queue Stats
226W - 206L
1,485 Elo+
Solo
Raijin
Raijin
RayJoker
Raijin
Level 58
God Stats
3W - 2L
1,559 SR
Queue Stats
118W - 137L
1,530 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,513 Elo+

VS

Team Averages
Level 71
1,629 SR
1,488 Elo+
Surtr
Surtr
 
Surtr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FranciscusFrog
Hun Batz
Level 61
God Stats
5W - 5L
1,746 SR
Queue Stats
458W - 465L
1,526 Elo+
Solo
Sobek
Sobek
XGhostBeanX
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 62L
1,393 Elo+
Solo
Set
Set
YUGO BETRUGO57
Set
Level 100
God Stats
1W - 1L
1,702 SR
Queue Stats
173W - 186L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Zanatar
Ratatoskr
Level 89
God Stats
5W - 5L
1,699 SR
Queue Stats
290W - 283L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 6
6,309
1,262
4,345
3,432
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
 
Amaterasu
9
1 / 1 / 4
5,613
1,123
1,375
4,814
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 2 / 6
6,239
1,248
3,120
3,263
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Melo004
Anubis
12
3 / 0 / 4
6,539
1,308
3,957
1,659
738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
RayJoker
Raijin
10
1 / 1 / 5
5,795
1,159
2,793
3,107
1,089
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 3 / 3
4,891
978
2,189
5,000
3,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
10
0 / 2 / 3
4,702
940
2,360
3,681
1,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 1
4,447
889
922
4,103
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
4,212
842
0
0
0
Ratatoskr
Zanatar
Ratatoskr
10
3 / 2 / 0
5,146
1,029
2,671
4,333
1,760
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
9
Kills
3
4
Deaths
9
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
6
5
W
Amaterasu
 
Amaterasu
1
1
4
3
L
Surtr
 
Surtr
0
3
3
0.5
L
Hun Batz
0
2
3
0.75
W
2
2
6
2.5
W
Anubis
Melo004
Anubis
3
0
4
5
W
Raijin
RayJoker
Raijin
1
1
5
3.5
L
0
2
1
0.25
L
0
0
0
0
L
Ratatoskr
Zanatar
Ratatoskr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,590
Damage
8,142
16,275
Taken
17,117
7,793
Mitigated
9,091
7,818
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,345
1,307
273
1,731
3,432
1,084
1,923
21
3,411
13,204
0
W
Amaterasu
 
Amaterasu
1,375
367
1,361
1,645
4,814
3,782
156
595
4,100
0
1,847
L
Surtr
 
Surtr
2,189
618
0
500
5,000
3,707
0
4,290
633
47
5,250
L
Hun Batz
2,360
64
574
528
3,681
1,363
0
3,258
423
0
6,131
W
3,120
1,090
311
490
3,263
1,100
372
122
3,125
7,351
0
W
Anubis
Melo004
Anubis
3,957
279
346
885
1,659
738
739
82
1,561
12,540
0
W
Raijin
RayJoker
Raijin
2,793
366
180
596
3,107
1,089
590
0
3,107
6,002
0
L
922
104
54
556
4,103
2,261
0
3,265
719
2,247
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
Zanatar
Ratatoskr
2,671
561
102
820
4,333
1,760
0
3,460
873
0
6,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
23,398
67
Minions Killed
16
0
Camps Cleared
0
454,813
Distance Traveled
331,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,309
1,262
24
5
0
97,804
0
W
Amaterasu
5,613
1,123
1
0
0
95,324
0
L
Surtr
4,891
978
6
1
0
67,665
0
L
Hun Batz
4,702
940
7
1
0
91,104
0
W
Hera
6,239
1,248
7
1
0
75,758
0
W
Anubis
6,539
1,308
29
6
0
99,685
0
W
Raijin
5,795
1,159
6
1
0
86,242
0
L
Sobek
4,447
889
2
0
0
82,031
0
L
Set
4,212
842
0
0
0
0
0
L
Ratatoskr
5,146
1,029
1
0
0
91,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role