Player Matchup

Yemoja
Yemoja
LittleWolf807
Yemoja
Level 149
God Stats
1W - 3L
1,104 SR
Queue Stats
373W - 372L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pope88
Ah Muzen Cab
Level 158
God Stats
4W - 4L
1,417 SR
Queue Stats
605W - 577L
1,548 Elo+
Party 1
Bellona
Bellona
SusDovahKriid
Bellona
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 81L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
joylessbus8728
Cthulhu
Level 157
God Stats
5W - 2L
1,733 SR
Queue Stats
453W - 473L
1,509 Elo+
Party 1
Chronos
Chronos
selyrium
Chronos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 26L
1,302 Elo+
Party 1
Team Averages
Level 129
1,451 SR
1,465 Elo+

VS

Team Averages
Level 139
1,557 SR
1,485 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Almightykatt
Yemoja
Level 157
God Stats
1W - 2L
1,605 SR
Queue Stats
36W - 53L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Handkranker
Kukulkan
Level 159
God Stats
10W - 7L
1,638 SR
Queue Stats
608W - 622L
1,517 Elo+
Solo
Jing Wei
Jing Wei
ImmaGiraffe
Jing Wei
Level 146
God Stats
3W - 3L
1,469 SR
Queue Stats
207W - 124L
1,554 Elo+
Solo
Zeus
Zeus
Ironside9326
Zeus
Level 127
God Stats
0W - 1L
1,574 SR
Queue Stats
32W - 43L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
8,088
809
1,705
5,934
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Pope88
Ah Muzen Cab
15
0 / 0 / 7
7,920
792
11,658
10,610
6,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
15
7 / 1 / 0
8,828
883
10,167
12,168
11,803
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 5
8,506
851
13,299
15,328
16,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
selyrium
Chronos
14
1 / 0 / 2
7,701
770
6,620
10,358
5,731
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 1 / 1
7,652
765
6,781
13,286
14,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
15
0 / 1 / 3
7,873
787
2,937
13,095
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Handkranker
Kukulkan
14
1 / 1 / 2
7,233
723
9,142
6,171
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
ImmaGiraffe
Jing Wei
12
1 / 0 / 0
6,819
682
4,782
4,120
1,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 5 / 2
6,929
693
13,717
10,008
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
8
Kills
3
3
Deaths
8
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Yemoja
0
1
3
1.5
L
Kukulkan
Handkranker
Kukulkan
1
1
2
2
L
Jing Wei
ImmaGiraffe
Jing Wei
1
0
0
1
L
0
5
2
0.2
W
0
0
4
2
W
Ah Muzen Cab
Pope88
Ah Muzen Cab
0
0
7
3.5
W
Bellona
7
1
0
7
W
0
2
5
1.25
W
Chronos
selyrium
Chronos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,449
Damage
37,359
54,398
Taken
46,680
45,727
Mitigated
40,754
30,507
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,781
1,821
1,571
3,799
13,286
14,279
0
5,755
7,404
0
12,193
L
Yemoja
2,937
637
5,945
3,772
13,095
16,333
0
6,776
6,319
9,533
0
L
Kukulkan
Handkranker
Kukulkan
9,142
328
1,650
752
6,171
3,358
0
3,063
3,108
22,775
0
L
Jing Wei
ImmaGiraffe
Jing Wei
4,782
3,258
1,069
823
4,120
1,842
0
2,493
1,627
0
11,106
L
13,717
625
275
1,735
10,008
4,942
0
4,386
5,622
23,814
0
W
1,705
815
17,181
2,787
5,934
5,831
765
3,299
2,411
3,734
0
W
Ah Muzen Cab
Pope88
Ah Muzen Cab
11,658
2,393
939
547
10,610
6,087
1,235
5,128
5,278
0
29,349
W
Bellona
10,167
509
1,387
729
12,168
11,803
0
4,426
7,427
937
15,019
W
13,299
538
2,544
1,243
15,328
16,275
89
6,031
8,908
26,639
0
W
Chronos
selyrium
Chronos
6,620
556
1,084
2,066
10,358
5,731
657
5,676
4,500
17,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
36,506
120
Minions Killed
131
0
Camps Cleared
0
1,046,166
Distance Traveled
959,143
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,652
765
15
2
0
183,343
0
L
Yemoja
7,873
787
24
2
0
196,351
0
L
Kukulkan
7,233
723
39
4
0
214,907
0
L
Jing Wei
6,819
682
29
3
0
182,848
0
L
Zeus
6,929
693
24
2
0
181,694
0
W
Yemoja
8,088
809
9
1
0
189,354
0
W
Ah Muzen Cab
7,920
792
27
3
0
234,777
0
W
Bellona
8,828
883
11
1
0
207,181
6
W
Cthulhu
8,506
851
45
5
0
188,216
0
W
Chronos
7,701
770
28
3
0
226,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role