Player Matchup

Thoth
Thoth
AK Flank
Thoth
Level 33
God Stats
16W - 12L
1,529 SR
Queue Stats
107W - 144L
1,399 Elo+
Party 1
Bacchus
Bacchus
MurkDesolation
Bacchus
Level 99
God Stats
9W - 5L
1,437 SR
Queue Stats
85W - 106L
1,358 Elo+
Party 1
Bellona
Bellona
giarox
Bellona
Level 61
God Stats
5W - 3L
1,373 SR
Queue Stats
18W - 14L
1,477 Elo+
Solo
Nemesis
Nemesis
l Epoh l
Nemesis
Level 87
God Stats
6W - 8L
1,459 SR
Queue Stats
209W - 230L
1,426 Elo+
Party 1
Charybdis
Charybdis
lSplitsl
Charybdis
Level 99
God Stats
1W - 4L
1,152 SR
Queue Stats
319W - 338L
1,432 Elo+
Party 1
Team Averages
Level 76
1,390 SR
1,419 Elo+

VS

Team Averages
Level 107
1,543 SR
1,475 Elo+
Vamana
Vamana
CiberXtremoCh
Vamana
Level 102
God Stats
2W - 5L
1,384 SR
Queue Stats
48W - 41L
1,549 Elo+
Solo
Thanatos
Thanatos
GoblinPrince320
Thanatos
Level 96
God Stats
3W - 3L
1,585 SR
Queue Stats
56W - 62L
1,492 Elo+
Solo
Sylvanus
Sylvanus
WIZARDSTENCH69
Sylvanus
Level 106
God Stats
3W - 5L
1,372 SR
Queue Stats
51W - 47L
1,451 Elo+
Solo
Cthulhu
Cthulhu
laffytaffy5405
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,473 Elo+
Solo
Aphrodite
Aphrodite
xx3Killabotxx
Aphrodite
Level 124
God Stats
2W - 5L
1,875 SR
Queue Stats
229W - 231L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AK Flank
Thoth
15
4 / 1 / 8
9,228
513
6,698
7,751
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 2 / 4
8,120
451
4,874
12,556
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
giarox
Bellona
15
4 / 1 / 3
10,082
560
7,346
14,496
11,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
l Epoh l
Nemesis
15
10 / 2 / 6
10,349
575
16,786
17,515
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
lSplitsl
Charybdis
12
1 / 3 / 7
7,847
436
13,681
15,273
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,176
454
7,175
16,218
15,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
4 / 4 / 0
8,228
457
13,078
17,826
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
11
1 / 3 / 3
8,285
460
7,095
17,988
13,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 4
7,259
403
13,914
19,373
16,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xx3Killabotxx
Aphrodite
10
0 / 3 / 0
7,008
389
2,267
8,230
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
8
9
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
AK Flank
Thoth
4
1
8
8
L
2
6
1
0.42
L
Thanatos
4
4
0
1
W
2
2
4
2
L
Sylvanus
1
3
3
0.83
W
Bellona
giarox
Bellona
4
1
3
5.5
W
Nemesis
l Epoh l
Nemesis
10
2
6
6.5
W
Charybdis
lSplitsl
Charybdis
1
3
7
1.5
L
1
5
4
0.6
L
Aphrodite
xx3Killabotxx
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,385
Damage
43,529
67,591
Taken
79,635
39,702
Mitigated
56,809
14,417
Healing
29,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AK Flank
Thoth
6,698
422
0
234
7,751
2,353
822
2,804
4,837
53,362
0
L
7,175
3,149
0
950
16,218
15,298
1,803
674
15,544
0
51,716
L
Thanatos
13,078
2,780
0
14,517
17,826
7,806
0
1,760
16,066
0
64,154
W
4,874
393
0
2,004
12,556
12,488
111
6,519
5,892
19,313
0
L
Sylvanus
7,095
2,644
3,164
4,639
17,988
13,881
179
2,776
15,212
29,474
0
W
Bellona
giarox
Bellona
7,346
2,867
0
5,556
14,496
11,761
309
2,461
12,035
0
68,159
W
Nemesis
l Epoh l
Nemesis
16,786
9,220
0
1,883
17,515
7,200
270
2,309
15,071
0
62,939
W
Charybdis
lSplitsl
Charybdis
13,681
6,352
0
4,740
15,273
5,900
797
8,677
6,556
0
56,381
L
13,914
1,443
535
1,924
19,373
16,979
152
3,536
15,834
49,244
1,313
L
Aphrodite
xx3Killabotxx
Aphrodite
2,267
42
252
3,679
8,230
2,845
0
2,861
5,369
39,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
38,956
372
Minions Killed
330
0
Camps Cleared
0
1,814,041
Distance Traveled
1,559,905
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,228
513
84
5
0
374,439
4
L
Vamana
8,176
454
80
4
0
326,510
0
L
Thanatos
8,228
457
83
5
0
361,249
0
W
Bacchus
8,120
451
23
1
0
374,009
0
L
Sylvanus
8,285
460
35
2
0
313,700
0
W
Bellona
10,082
560
99
6
0
351,285
3
W
Nemesis
10,349
575
80
4
0
397,414
2
W
Charybdis
7,847
436
86
5
0
316,894
1
L
Cthulhu
7,259
403
60
3
0
342,998
0
L
Aphrodite
7,008
389
72
4
0
215,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role