Player Matchup

Kuzenbo
Kuzenbo
ExemplarySupport
Kuzenbo
Level 148
God Stats
2W - 4L
1,270 SR
Queue Stats
17W - 25L
1,458 Elo+
Party 2
Anhur
Anhur
Reynei
Anhur
Level 126
God Stats
1W - 1L
1,758 SR
Queue Stats
27W - 35L
1,506 Elo+
Party 2
Scylla
Scylla
UncleDrewzy1
Scylla
Level 62
God Stats
3W - 4L
1,603 SR
Queue Stats
89W - 130L
1,352 Elo+
Solo
Thor
Thor
WaREaGlE 5sP
Thor
Level 155
God Stats
9W - 11L
1,524 SR
Queue Stats
233W - 198L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rogu3fg
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,942 SR
Queue Stats
82W - 92L
1,577 Elo+
Party 2
Team Averages
Level 130
1,619 SR
1,505 Elo+

VS

Team Averages
Level 132
1,598 SR
1,537 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Goldi
Hel
Level 147
God Stats
58W - 34L
1,673 SR
Queue Stats
135W - 99L
1,541 Elo+
Solo
Chang'e
Chang'e
ImBottomElo
Chang'e
Level 143
God Stats
3W - 1L
1,694 SR
Queue Stats
205W - 167L
1,524 Elo+
Party 1
Bellona
Bellona
leche408
Bellona
Level 77
God Stats
85W - 72L
1,624 SR
Queue Stats
96W - 88L
1,568 Elo+
Party 1
Ravana
Ravana
shark61b
Ravana
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,296
481
4,306
7,939
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Reynei
Anhur
9
2 / 1 / 1
5,533
503
3,777
7,251
2,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
8
0 / 4 / 0
4,655
423
530
5,254
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
5,748
523
4,239
10,515
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
rogu3fg
Morgan Le Fay
11
0 / 1 / 0
5,873
534
3,897
8,160
3,533
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 2
5,554
505
3,923
8,048
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Goldi
Hel
12
0 / 0 / 1
6,922
629
6,030
7,032
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
ImBottomElo
Chang'e
12
1 / 0 / 3
6,685
608
4,421
4,719
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
leche408
Bellona
10
0 / 0 / 2
6,034
549
3,820
8,810
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
shark61b
Ravana
12
7 / 0 / 0
7,220
656
6,851
4,112
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
2
0.67
L
1
1
2
2
W
Hel
Goldi
Hel
0
0
1
0.5
W
Chang'e
ImBottomElo
Chang'e
1
0
3
2.5
L
Anhur
Reynei
Anhur
2
1
1
2.5
L
Scylla
0
4
0
0
L
0
2
1
0.25
W
Bellona
leche408
Bellona
0
0
2
1
L
Morgan Le Fay
rogu3fg
Morgan Le Fay
0
1
0
0
W
Ravana
shark61b
Ravana
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
25,045
39,119
Taken
32,721
19,115
Mitigated
16,927
9,697
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,923
1,583
845
2,540
8,048
5,989
0
1,981
6,067
23,934
7,508
L
4,306
1,923
158
2,058
7,939
7,509
0
2,831
4,987
16,008
0
W
Hel
Goldi
Hel
6,030
130
34
3,715
7,032
2,842
46
4,584
2,448
57,865
0
W
Chang'e
ImBottomElo
Chang'e
4,421
514
640
2,646
4,719
1,689
0
865
3,854
51,727
0
L
Anhur
Reynei
Anhur
3,777
2,233
0
2,161
7,251
2,467
0
2,318
4,933
0
30,410
L
Scylla
530
0
0
750
5,254
1,668
0
2,623
2,465
19,082
0
L
4,239
1,468
0
1,116
10,515
3,938
0
1,140
9,319
0
44,885
W
Bellona
leche408
Bellona
3,820
1,632
0
4,000
8,810
4,753
632
1,171
7,639
0
42,959
L
Morgan Le Fay
rogu3fg
Morgan Le Fay
3,897
332
0
3,454
8,160
3,533
0
4,507
3,347
51,066
0
W
Ravana
shark61b
Ravana
6,851
2,054
0
2,381
4,112
1,654
0
251
3,861
0
53,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
32,415
287
Minions Killed
426
0
Camps Cleared
0
1,020,423
Distance Traveled
1,157,927
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,554
505
53
5
0
207,315
0
L
Kuzenbo
5,296
481
19
2
0
226,303
2
W
Hel
6,922
629
107
10
0
234,857
0
W
Chang'e
6,685
608
103
9
0
227,338
1
L
Anhur
5,533
503
47
4
0
202,686
2
L
Scylla
4,655
423
44
4
0
154,686
0
L
Thor
5,748
523
86
8
0
226,331
0
W
Bellona
6,034
549
82
7
0
241,098
0
L
Morgan Le Fay
5,873
534
91
8
0
210,417
0
W
Ravana
7,220
656
81
7
0
247,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role