Player Matchup

Hades
Hades
Atu_servicio43
Hades
Level 105
God Stats
15W - 8L
1,749 SR
Queue Stats
479W - 421L
1,509 Elo+
Solo
Vulcan
Vulcan
FulfilledCloud06
Vulcan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 70L
1,439 Elo+
Party 2
Olorun
Olorun
HaveFunInTeLobby
Olorun
Level 144
God Stats
3W - 1L
1,833 SR
Queue Stats
79W - 93L
1,490 Elo+
Party 2
Bakasura
Bakasura
brady_dentist21
Bakasura
Level 73
God Stats
2W - 2L
1,720 SR
Queue Stats
67W - 84L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gxvin_m
Cu Chulainn
Level 64
God Stats
15W - 17L
1,580 SR
Queue Stats
75W - 87L
1,452 Elo+
Party 2
Team Averages
Level 99
1,676 SR
1,459 Elo+

VS

Team Averages
Level 131
1,584 SR
1,518 Elo+
Janus
Janus
BoatAngel
Janus
Level 107
God Stats
8W - 4L
1,704 SR
Queue Stats
49W - 44L
1,522 Elo+
Solo
Bakasura
Bakasura
DisastersFire
Bakasura
Level 202
God Stats
0W - 2L
1,832 SR
Queue Stats
139W - 137L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
GlacierDragon12
Aphrodite
Level 210
God Stats
0W - 3L
1,508 SR
Queue Stats
154W - 147L
1,577 Elo+
Party 1
Mulan
Mulan
RiftDragon
Mulan
Level 96
God Stats
1W - 2L
1,410 SR
Queue Stats
59W - 52L
1,569 Elo+
Party 1
Kali
Kali
iTzR1oTz
Kali
Level 40
God Stats
1W - 3L
1,466 SR
Queue Stats
17W - 34L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,832
655
11,693
13,248
8,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 7
8,322
555
6,093
8,042
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 2
9,700
647
12,416
13,008
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
15
8 / 2 / 3
9,337
622
7,570
13,695
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
gxvin_m
Cu Chulainn
12
3 / 1 / 5
7,964
531
9,171
13,050
9,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BoatAngel
Janus
11
1 / 5 / 1
6,796
453
9,512
8,815
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
DisastersFire
Bakasura
13
3 / 6 / 1
7,663
511
6,743
16,058
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
GlacierDragon12
Aphrodite
11
2 / 2 / 2
7,388
493
8,391
12,678
9,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
12
2 / 5 / 1
7,389
493
8,106
17,109
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
14
1 / 4 / 4
8,020
535
5,731
15,623
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
9
10
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Janus
BoatAngel
Janus
1
5
1
0.3
L
Bakasura
DisastersFire
Bakasura
3
6
1
0.58
W
1
2
7
2.25
L
Aphrodite
GlacierDragon12
Aphrodite
2
2
2
1.5
W
7
3
2
2.67
L
Mulan
2
5
1
0.5
W
Bakasura
8
2
3
4.75
W
Cu Chulainn
gxvin_m
Cu Chulainn
3
1
5
5.5
L
Kali
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
38,483
61,043
Taken
70,283
32,487
Mitigated
39,028
16,979
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,693
1,840
190
5,654
13,248
8,078
1,192
372
12,250
74,421
0
L
Janus
BoatAngel
Janus
9,512
179
0
0
8,815
3,464
0
2,168
6,647
48,447
0
L
Bakasura
DisastersFire
Bakasura
6,743
4,947
0
4,241
16,058
7,474
0
8,661
7,397
0
36,263
W
6,093
622
0
820
8,042
3,179
1,813
5,188
2,654
54,093
0
L
Aphrodite
GlacierDragon12
Aphrodite
8,391
1,405
2,506
7,065
12,678
9,234
0
4,953
7,700
41,773
0
W
12,416
6,475
180
4,315
13,008
5,592
1,176
2,683
8,946
81,040
0
L
Mulan
8,106
1,620
0
4,592
17,109
12,110
0
9,045
7,774
0
52,536
W
Bakasura
7,570
5,019
0
2,957
13,695
5,743
450
3,041
10,336
0
53,616
W
Cu Chulainn
gxvin_m
Cu Chulainn
9,171
845
0
2,863
13,050
9,895
144
6,962
5,804
0
46,166
L
Kali
5,731
3,302
0
2,579
15,623
6,746
0
5,502
9,833
0
65,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
37,256
481
Minions Killed
445
0
Camps Cleared
0
1,537,517
Distance Traveled
1,494,647
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,832
655
138
9
0
259,024
6
L
Janus
6,796
453
103
7
0
301,172
2
L
Bakasura
7,663
511
96
6
0
315,338
4
W
Vulcan
8,322
555
87
6
0
327,019
0
L
Aphrodite
7,388
493
59
4
0
301,043
2
W
Olorun
9,700
647
117
8
0
272,401
0
L
Mulan
7,389
493
82
5
0
263,116
0
W
Bakasura
9,337
622
88
6
0
359,365
0
W
Cu Chulainn
7,964
531
51
3
0
319,708
2
L
Kali
8,020
535
105
7
0
313,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role