Player Matchup

Ne Zha
Ne Zha
Jaimesmith
Ne Zha
Level 42
God Stats
1W - 0L
1,758 SR
Queue Stats
45W - 15L
1,835 Elo+
Party 1
Ra
Ra
Kokushíbo
Ra
Level 201
God Stats
3W - 0L
1,849 SR
Queue Stats
195W - 117L
1,786 Elo+
Party 1
Apollo
Apollo
MrPiplup21
Apollo
Level 86
God Stats
10W - 8L
1,881 SR
Queue Stats
51W - 33L
1,767 Elo+
Party 1
Atlas
Atlas
WiiZRainbow
Atlas
Level 28
God Stats
14W - 3L
2,010 SR
Queue Stats
63W - 32L
1,807 Elo+
Party 1
Jormungandr
Jormungandr
bürp
Jormungandr
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 78L
1,781 Elo+
Party 1
Team Averages
Level 98
1,799 SR
1,795 Elo+

VS

Team Averages
Level 39
1,461 SR
1,485 Elo+
Ishtar
Ishtar
DuraExtvia
Ishtar
Level 47
God Stats
1W - 2L
1,602 SR
Queue Stats
26W - 20L
1,534 Elo+
Solo
Janus
Janus
H4tsch1__
Janus
Level 45
God Stats
2W - 4L
1,169 SR
Queue Stats
36W - 52L
1,367 Elo+
Solo
Surtr
Surtr
IHateItHere34
Surtr
Level 15
God Stats
2W - 2L
1,435 SR
Queue Stats
20W - 28L
1,510 Elo+
Party 2
Nemesis
Nemesis
Thronglizer
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,544 Elo+
Party 2
Ares
Ares
WindEyeWilll
Ares
Level 45
God Stats
3W - 3L
1,600 SR
Queue Stats
98W - 107L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jaimesmith
Ne Zha
12
4 / 0 / 5
6,858
686
6,691
8,949
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 0 / 3
6,944
694
4,234
4,637
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MrPiplup21
Apollo
11
6 / 0 / 3
6,817
682
6,081
6,431
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 11
6,156
616
4,989
5,954
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
bürp
Jormungandr
11
3 / 1 / 0
6,579
658
5,332
6,456
6,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DuraExtvia
Ishtar
7
0 / 2 / 0
4,835
484
3,815
5,952
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
H4tsch1__
Janus
9
0 / 4 / 0
4,834
483
1,808
6,051
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,193
519
4,298
10,450
6,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Thronglizer
Nemesis
8
0 / 2 / 0
4,885
489
3,687
9,242
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 6 / 0
4,838
484
3,878
11,229
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
17
Kills
1
1
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DuraExtvia
Ishtar
0
2
0
0
L
Janus
H4tsch1__
Janus
0
4
0
0
L
1
3
0
0.33
W
Ne Zha
Jaimesmith
Ne Zha
4
0
5
6.5
W
3
0
3
4.5
W
Apollo
MrPiplup21
Apollo
6
0
3
7.5
L
Nemesis
Thronglizer
Nemesis
0
2
0
0
W
1
0
11
6.5
L
0
6
0
0
W
Jormungandr
bürp
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
17,486
32,427
Taken
42,924
19,477
Mitigated
21,503
10,294
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DuraExtvia
Ishtar
3,815
2,340
0
1,961
5,952
1,945
0
1,755
4,197
0
25,732
L
Janus
H4tsch1__
Janus
1,808
190
0
300
6,051
2,031
0
3,470
2,520
26,979
0
L
4,298
2,179
0
2,734
10,450
6,751
0
5,210
5,240
548
26,252
W
Ne Zha
Jaimesmith
Ne Zha
6,691
3,579
0
1,555
8,949
3,409
29
1,252
7,611
0
55,579
W
4,234
858
486
1,710
4,637
1,840
55
404
4,191
71,455
0
W
Apollo
MrPiplup21
Apollo
6,081
4,163
0
3,629
6,431
2,659
0
1,879
4,510
0
43,057
L
Nemesis
Thronglizer
Nemesis
3,687
1,520
0
1,076
9,242
2,842
0
1,758
7,484
0
34,689
W
4,989
2,248
0
2,207
5,954
4,571
0
1,986
3,888
18,439
0
L
3,878
660
0
1,061
11,229
7,934
0
1,975
9,254
19,104
0
W
Jormungandr
bürp
Jormungandr
5,332
1,948
0
707
6,456
6,998
132
226
6,230
48,424
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
24,585
399
Minions Killed
204
0
Camps Cleared
0
1,051,777
Distance Traveled
940,128
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,835
484
42
4
0
159,521
2
L
Janus
4,834
483
52
5
0
186,152
0
L
Surtr
5,193
519
31
3
0
206,621
0
W
Ne Zha
6,858
686
74
7
0
226,341
0
W
Ra
6,944
694
124
12
0
247,113
0
W
Apollo
6,817
682
85
9
0
208,032
0
L
Nemesis
4,885
489
50
5
0
205,783
0
W
Atlas
6,156
616
26
3
0
201,959
2
L
Ares
4,838
484
29
3
0
182,051
0
W
Jormungandr
6,579
658
90
9
0
168,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role