Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AsereKbola
Freya
Level 107
God Stats
22W - 34L
1,448 SR
Queue Stats
478W - 458L
1,490 Elo+
Solo
Athena
Athena
DragonDad219
Athena
Level 157
God Stats
1W - 3L
1,469 SR
Queue Stats
231W - 263L
1,495 Elo+
Party 1
Shiva
Shiva
MermaidMama219
Shiva
Level 179
God Stats
19W - 14L
1,810 SR
Queue Stats
1,051W - 1,111L
1,479 Elo+
Party 1
Apollo
Apollo
Yayo aventurero
Apollo
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 246L
1,568 Elo+
Solo
Team Averages
Level 150
1,545 SR
1,506 Elo+

VS

Team Averages
Level 106
1,549 SR
1,490 Elo+
Sun Wukong
Sun Wukong
DIMONDONE23
Sun Wukong
Level 63
God Stats
1W - 1L
1,288 SR
Queue Stats
39W - 44L
1,452 Elo+
Party 2
Artemis
Artemis
TropperEddy
Artemis
Level 123
God Stats
7W - 5L
1,597 SR
Queue Stats
122W - 115L
1,447 Elo+
Party 2
Ravana
Ravana
c-Asphyxiation
Ravana
Level 160
God Stats
8W - 6L
1,507 SR
Queue Stats
421W - 397L
1,504 Elo+
Solo
Da Ji
Da Ji
oO-Adelaide-Oo
Da Ji
Level 122
God Stats
5W - 4L
1,544 SR
Queue Stats
71W - 61L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unbes
Morgan Le Fay
Level 61
God Stats
9W - 10L
1,810 SR
Queue Stats
189W - 169L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 0
5,971
543
2,775
7,971
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
8
0 / 5 / 2
4,878
443
4,031
8,076
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
0 / 2 / 0
5,739
522
4,121
10,157
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
5,010
455
2,146
11,678
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 1 / 0
5,636
512
2,454
6,018
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIMONDONE23
Sun Wukong
11
1 / 0 / 1
6,459
587
4,714
8,696
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TropperEddy
Artemis
11
3 / 1 / 4
6,988
635
6,758
6,004
2,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
4 / 1 / 1
5,881
535
5,516
5,298
4,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 0 / 2
6,497
591
5,581
7,503
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
unbes
Morgan Le Fay
10
1 / 0 / 3
5,958
542
6,149
3,986
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
0
2
L
Freya
0
5
2
0.2
W
Sun Wukong
DIMONDONE23
Sun Wukong
1
0
1
1.5
L
Athena
0
2
0
0
L
0
4
1
0.13
W
Artemis
TropperEddy
Artemis
3
1
4
5
L
0
1
0
0
W
4
1
1
4.5
W
4
0
2
5
W
Morgan Le Fay
unbes
Morgan Le Fay
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
28,718
43,900
Taken
31,487
18,845
Mitigated
15,547
9,095
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,775
754
0
750
7,971
3,160
0
624
7,347
0
42,640
L
Freya
4,031
1,236
0
1,066
8,076
2,399
0
21
8,055
23,750
0
W
Sun Wukong
DIMONDONE23
Sun Wukong
4,714
469
0
1,815
8,696
4,554
0
2,815
5,275
0
46,330
L
Athena
4,121
1,110
0
1,375
10,157
5,727
0
555
9,602
34,596
0
L
2,146
260
1,150
2,732
11,678
5,468
0
2,109
9,478
0
17,627
W
Artemis
TropperEddy
Artemis
6,758
3,961
0
2,761
6,004
2,442
680
2,583
2,946
0
46,790
L
2,454
1,275
0
2,022
6,018
2,091
0
2,923
3,031
0
40,846
W
5,516
2,062
0
1,228
5,298
4,194
36
1,514
3,486
0
27,577
W
5,581
1,432
0
1,660
7,503
2,831
0
203
7,212
0
43,051
W
Morgan Le Fay
unbes
Morgan Le Fay
6,149
1,570
0
1,299
3,986
1,526
0
282
3,694
46,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
31,783
309
Minions Killed
337
0
Camps Cleared
0
1,112,342
Distance Traveled
1,102,277
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,971
543
70
6
0
264,186
0
L
Freya
4,878
443
52
5
0
204,611
0
W
Sun Wukong
6,459
587
74
7
0
216,239
0
L
Athena
5,739
522
78
7
0
214,164
0
L
Shiva
5,010
455
17
2
0
220,734
2
W
Artemis
6,988
635
87
8
0
190,609
0
L
Apollo
5,636
512
92
8
0
208,647
0
W
Ravana
5,881
535
38
3
0
217,608
0
W
Da Ji
6,497
591
58
5
0
262,325
0
W
Morgan Le Fay
5,958
542
80
7
0
215,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role