Player Matchup

Atlas
Atlas
LordDimmadome
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Patches08
Sun Wukong
Level 32
God Stats
7W - 3L
1,566 SR
Queue Stats
15W - 19L
1,432 Elo+
Solo
Sol
Sol
WhatThatDiddlyDo
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 27
1,522 SR
1,477 Elo+

VS

Team Averages
Level 32
1,441 SR
1,352 Elo+
Freya
Freya
Lovelyyamms
Freya
Level 27
God Stats
285W - 266L
1,306 SR
Queue Stats
431W - 447L
1,339 Elo+
Party 2
Xbalanque
Xbalanque
MR FFP
Xbalanque
Level 35
God Stats
15W - 13L
1,402 SR
Queue Stats
228W - 244L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
squishynutryan
Gilgamesh
Level 35
God Stats
2W - 1L
1,617 SR
Queue Stats
5W - 6L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
7,131
594
1,281
3,986
2,005
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Mr Patches08
Sun Wukong
10
0 / 1 / 0
7,858
655
6,656
17,471
19,797
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 0
8,146
679
6,611
8,082
2,919
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
8,672
723
6,841
4,645
1,767
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
MR FFP
Xbalanque
13
3 / 0 / 3
9,656
805
10,595
7,630
3,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
squishynutryan
Gilgamesh
12
3 / 0 / 2
9,457
788
6,125
10,721
6,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
4
2
W
Xbalanque
MR FFP
Xbalanque
3
0
3
4.5
L
Sun Wukong
Mr Patches08
Sun Wukong
0
1
0
0
L
0
5
0
0
W
Gilgamesh
squishynutryan
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
23,561
29,539
Taken
22,996
24,721
Mitigated
11,681
6,166
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,281
545
176
714
3,986
2,005
0
899
3,055
7,580
0
W
6,841
2,156
0
1,539
4,645
1,767
157
1,554
3,091
28,771
0
W
Xbalanque
MR FFP
Xbalanque
10,595
6,240
0
1,627
7,630
3,131
2,320
2,168
5,462
0
56,025
L
Sun Wukong
Mr Patches08
Sun Wukong
6,656
903
119
3,816
17,471
19,797
0
5,040
12,431
0
29,435
L
6,611
736
0
1,341
8,082
2,919
0
1,460
6,622
34,113
0
W
Gilgamesh
squishynutryan
Gilgamesh
6,125
1,568
122
3,877
10,721
6,783
381
4,625
6,096
0
27,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,135
Gold Earned
27,785
93
Minions Killed
134
0
Camps Cleared
0
502,341
Distance Traveled
717,808
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,131
594
9
1
0
78,512
0
W
Freya
8,672
723
42
4
0
235,228
4
W
Xbalanque
9,656
805
66
6
0
218,699
3
L
Sun Wukong
7,858
655
34
3
0
233,552
2
L
Sol
8,146
679
50
4
0
190,277
0
W
Gilgamesh
9,457
788
26
2
0
263,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role