Player Matchup

Bacchus
Bacchus
Pigmaster100198
Bacchus
Level 119
God Stats
1W - 0L
1,537 SR
Queue Stats
24W - 16L
1,407 Elo+
Party 1
Bellona
Bellona
TSC-LewisBruh
Bellona
Level 107
God Stats
4W - 1L
1,653 SR
Queue Stats
152W - 135L
1,478 Elo+
Solo
Ullr
Ullr
kingkluas
Ullr
Level 109
God Stats
5W - 5L
1,363 SR
Queue Stats
68W - 43L
1,545 Elo+
Party 1
Nemesis
Nemesis
shoe12345
Nemesis
Level 84
God Stats
1W - 2L
1,293 SR
Queue Stats
219W - 206L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
ziekai
Zhong Kui
Level 79
God Stats
5W - 6L
1,868 SR
Queue Stats
195W - 194L
1,518 Elo+
Party 2
Team Averages
Level 100
1,543 SR
1,504 Elo+

VS

Team Averages
Level 75
1,532 SR
1,371 Elo+
Danzaburou
Danzaburou
AngelMonke420
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo
Persephone
Persephone
FAtTubOfLArd45
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,297 Elo+
Party 3
Susano
Susano
GrimWalrusss
Susano
Level 82
God Stats
8W - 9L
1,539 SR
Queue Stats
103W - 158L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
Kerminator6874
Jormungandr
Level 128
God Stats
0W - 1L
1,560 SR
Queue Stats
56W - 106L
1,394 Elo+
Party 3
Vamana
Vamana
SpeedyGunzales30
Vamana
Level 37
God Stats
39W - 43L
1,559 SR
Queue Stats
40W - 50L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,921
528
8,069
12,084
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
14
0 / 2 / 1
7,796
520
4,695
17,134
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ullr
11
1 / 0 / 1
6,760
451
6,837
8,361
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
shoe12345
Nemesis
13
2 / 1 / 1
8,071
538
6,143
13,639
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ziekai
Zhong Kui
12
0 / 1 / 1
6,667
444
5,318
14,813
13,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelMonke420
Danzaburou
10
0 / 1 / 1
6,523
435
5,170
7,994
3,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
FAtTubOfLArd45
Persephone
14
1 / 1 / 0
8,723
582
11,762
8,059
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
2 / 1 / 1
7,557
504
5,880
13,156
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Kerminator6874
Jormungandr
13
2 / 1 / 2
8,514
568
15,265
11,704
9,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
6,327
422
3,846
11,171
7,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelMonke420
Danzaburou
0
1
1
0.5
L
Persephone
FAtTubOfLArd45
Persephone
1
1
0
1
L
Susano
2
1
1
2.5
L
Jormungandr
Kerminator6874
Jormungandr
2
1
2
3
W
3
1
1
3.5
L
0
3
0
0
W
Bellona
0
2
1
0.25
W
Ullr
1
0
1
1.5
W
Nemesis
shoe12345
Nemesis
2
1
1
2.5
W
Zhong Kui
ziekai
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
41,923
66,031
Taken
52,084
45,155
Mitigated
28,728
19,397
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelMonke420
Danzaburou
5,170
1,404
0
3,117
7,994
3,218
0
2,896
5,098
0
34,898
L
Persephone
FAtTubOfLArd45
Persephone
11,762
507
58
2,901
8,059
3,301
370
4,391
3,664
74,040
0
L
Susano
5,880
235
0
4,794
13,156
5,332
0
1,489
11,667
0
58,779
L
Jormungandr
Kerminator6874
Jormungandr
15,265
7,339
0
1,714
11,704
9,241
0
1,048
10,656
74,348
0
W
8,069
1,426
141
3,900
12,084
10,644
198
664
11,420
33,828
0
L
3,846
1,720
0
579
11,171
7,636
0
3,601
7,570
0
42,999
W
Bellona
4,695
1,189
0
3,376
17,134
12,683
0
12,321
4,813
0
60,982
W
Ullr
6,837
2,244
0
1,581
8,361
3,188
243
1,401
6,960
0
39,948
W
Nemesis
shoe12345
Nemesis
6,143
2,414
0
3,447
13,639
5,414
1,206
2,992
10,647
0
72,285
W
Zhong Kui
ziekai
Zhong Kui
5,318
472
0
6,952
14,813
13,226
84
9,706
5,107
41,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
37,644
410
Minions Killed
432
0
Camps Cleared
0
1,544,668
Distance Traveled
1,533,516
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,523
435
61
4
0
271,560
0
L
Persephone
8,723
582
119
8
0
274,478
0
L
Susano
7,557
504
92
6
0
362,242
0
L
Jormungandr
8,514
568
102
7
0
289,413
0
W
Bacchus
7,921
528
56
4
0
326,977
0
L
Vamana
6,327
422
58
4
0
335,823
0
W
Bellona
7,796
520
111
7
0
265,973
2
W
Ullr
6,760
451
74
5
0
298,323
0
W
Nemesis
8,071
538
100
7
0
372,394
0
W
Zhong Kui
6,667
444
69
5
0
281,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role