Player Matchup

Kuzenbo
Kuzenbo
Aalsatian
Kuzenbo
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 6L
1,298 Elo+
Party 4
Mercury
Mercury
Shibbycat
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 4
Charybdis
Charybdis
TheeGamingPotato
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,298 Elo+
Party 4
Thanatos
Thanatos
XavierFromWCI
Thanatos
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 10L
1,696 Elo+
Party 2
Janus
Janus
muffledricky3
Janus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,696 Elo+
Party 2
Team Averages
Level 40
1,543 SR
1,531 Elo+

VS

Team Averages
Level 47
1,499 SR
1,453 Elo+
Serqet
Serqet
BastetsLitterbox
Serqet
Level 41
God Stats
10W - 11L
1,347 SR
Queue Stats
470W - 417L
1,535 Elo+
Party 1
Hachiman
Hachiman
CometSora
Hachiman
Level 119
God Stats
57W - 29L
1,651 SR
Queue Stats
693W - 604L
1,526 Elo+
Party 1
Olorun
Olorun
FabKVF
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 3
Hades
Hades
Playersg2
Hades
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,446 Elo+
Party 3
Xing Tian
Xing Tian
Snowveil
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aalsatian
Kuzenbo
12
1 / 3 / 4
7,957
468
5,519
14,273
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mercury
Shibbycat
Mercury
13
2 / 7 / 4
7,887
464
7,482
17,308
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
11
1 / 8 / 2
7,126
419
3,927
14,959
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
XavierFromWCI
Thanatos
13
1 / 10 / 1
7,709
453
2,108
14,226
4,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 4 / 2
9,969
586
15,486
10,288
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,161
539
12,790
13,333
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
CometSora
Hachiman
17
11 / 0 / 3
10,503
618
19,891
10,400
4,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
FabKVF
Olorun
13
2 / 7 / 2
8,257
486
5,174
12,558
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Playersg2
Hades
15
10 / 3 / 0
10,398
612
9,556
10,753
6,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Snowveil
Xing Tian
13
5 / 2 / 7
9,288
546
5,570
13,652
13,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
16
Kills
32
32
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aalsatian
Kuzenbo
1
3
4
1
W
4
4
4
1.5
W
Hachiman
CometSora
Hachiman
11
0
3
12.5
W
Olorun
FabKVF
Olorun
2
7
2
0.43
W
Hades
Playersg2
Hades
10
3
0
3.33
L
Mercury
Shibbycat
Mercury
2
7
4
0.57
W
Xing Tian
Snowveil
Xing Tian
5
2
7
4.25
L
Charybdis
1
8
2
0.25
L
Thanatos
XavierFromWCI
Thanatos
1
10
1
0.15
L
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
52,981
71,054
Taken
60,696
31,434
Mitigated
35,187
13,017
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aalsatian
Kuzenbo
5,519
2,959
0
2,940
14,273
12,207
18
3,558
10,620
19,568
0
W
12,790
2,496
0
875
13,333
5,657
0
3,885
9,348
0
66,987
W
Hachiman
CometSora
Hachiman
19,891
12,675
0
6,329
10,400
4,602
714
1,519
8,841
0
102,806
W
Olorun
FabKVF
Olorun
5,174
3,271
0
2,260
12,558
4,600
37
7,656
4,580
42,847
0
W
Hades
Playersg2
Hades
9,556
1,868
180
3,923
10,753
6,498
1,358
2,497
8,114
60,498
0
L
Mercury
Shibbycat
Mercury
7,482
3,674
0
1,114
17,308
6,032
0
3,914
13,046
0
56,100
W
Xing Tian
Snowveil
Xing Tian
5,570
771
566
3,553
13,652
13,830
0
4,896
8,616
23,104
0
L
Charybdis
3,927
1,783
0
2,752
14,959
4,563
0
2,071
12,888
0
34,326
L
Thanatos
XavierFromWCI
Thanatos
2,108
807
0
4,846
14,226
4,826
461
7,018
7,208
0
34,839
L
15,486
1,271
0
1,365
10,288
3,806
0
3,767
6,321
67,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
47,607
334
Minions Killed
446
0
Camps Cleared
0
1,587,368
Distance Traveled
1,551,295
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,957
468
23
1
0
333,254
0
W
Serqet
9,161
539
89
5
0
369,683
2
W
Hachiman
10,503
618
152
9
0
318,449
3
W
Olorun
8,257
486
70
4
0
294,878
0
W
Hades
10,398
612
100
6
0
249,242
0
L
Mercury
7,887
464
89
5
0
379,250
0
W
Xing Tian
9,288
546
35
2
0
319,043
8
L
Charybdis
7,126
419
54
3
0
290,876
0
L
Thanatos
7,709
453
64
4
0
272,833
0
L
Janus
9,969
586
104
6
0
311,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role