Player Matchup

Sol
Sol
Crazyhyperway1
Sol
Level 121
God Stats
8W - 7L
1,488 SR
Queue Stats
79W - 80L
1,408 Elo+
Party 1
King Arthur
King Arthur
Dnoas
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Solo
Thanatos
Thanatos
RNAVoverILS
Thanatos
Level 29
God Stats
12W - 9L
1,626 SR
Queue Stats
31W - 32L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
WvyrenMaster
Heimdallr
Level 109
God Stats
6W - 5L
1,605 SR
Queue Stats
88W - 84L
1,416 Elo+
Party 1
Bacchus
Bacchus
meatbeat6969
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,405 Elo+
Party 1
Team Averages
Level 61
1,544 SR
1,447 Elo+

VS

Team Averages
Level 109
1,641 SR
1,443 Elo+
Terra
Terra
It Is I SEYMOUR
Terra
Level 89
God Stats
11W - 10L
1,860 SR
Queue Stats
877W - 829L
1,475 Elo+
Solo
Agni
Agni
JUANDGGPRO
Agni
Level 109
God Stats
0W - 1L
1,559 SR
Queue Stats
19W - 10L
1,422 Elo+
Party 2
Apollo
Apollo
Spellbinder311
Apollo
Level 162
God Stats
4W - 2L
1,697 SR
Queue Stats
195W - 184L
1,550 Elo+
Solo
Surtr
Surtr
Yuddha
Surtr
Level 100
God Stats
0W - 2L
1,587 SR
Queue Stats
11W - 19L
1,449 Elo+
Solo
Mercury
Mercury
juanpa141003
Mercury
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,096
631
11,471
16,334
6,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Dnoas
King Arthur
14
2 / 0 / 5
8,987
562
6,829
13,421
11,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
RNAVoverILS
Thanatos
16
18 / 0 / 4
10,766
673
16,294
12,171
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
WvyrenMaster
Heimdallr
12
1 / 2 / 5
7,500
469
7,763
13,258
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
meatbeat6969
Bacchus
10
0 / 0 / 3
6,653
416
3,290
9,488
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,407
400
5,430
15,130
11,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 7 / 0
7,434
465
12,032
12,925
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 1
6,827
427
6,451
10,328
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Yuddha
Surtr
11
0 / 5 / 0
6,774
423
3,846
13,227
14,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
juanpa141003
Mercury
13
0 / 5 / 1
7,259
454
3,533
13,990
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
24
Kills
3
3
Deaths
24
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
King Arthur
Dnoas
King Arthur
2
0
5
4.5
L
1
4
0
0.25
L
2
7
0
0.29
W
Thanatos
RNAVoverILS
Thanatos
18
0
4
20
L
0
3
1
0.17
W
Heimdallr
WvyrenMaster
Heimdallr
1
2
5
1.75
L
Surtr
Yuddha
Surtr
0
5
0
0
L
Mercury
juanpa141003
Mercury
0
5
1
0.1
W
Bacchus
meatbeat6969
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,647
Damage
31,292
64,672
Taken
65,600
37,610
Mitigated
37,511
32,530
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,471
4,164
0
9,470
16,334
6,629
2,187
8,347
7,409
79,500
0
W
King Arthur
Dnoas
King Arthur
6,829
1,189
0
1,720
13,421
11,681
96
865
12,556
158
60,024
L
5,430
1,139
547
808
15,130
11,528
28
5,508
9,622
24,864
0
L
12,032
786
0
526
12,925
4,030
0
6,119
6,734
53,018
0
W
Thanatos
RNAVoverILS
Thanatos
16,294
4,296
0
15,486
12,171
5,297
0
2,910
9,179
0
70,838
L
6,451
4,047
0
3,524
10,328
4,058
269
1,188
9,140
0
47,963
W
Heimdallr
WvyrenMaster
Heimdallr
7,763
3,070
0
4,734
13,258
5,600
926
2,587
10,343
0
51,972
L
Surtr
Yuddha
Surtr
3,846
1,385
0
1,258
13,227
14,100
0
120
13,107
591
39,771
L
Mercury
juanpa141003
Mercury
3,533
436
0
125
13,990
3,795
0
1,847
12,026
0
61,968
W
Bacchus
meatbeat6969
Bacchus
3,290
963
0
1,120
9,488
8,403
0
2,410
6,776
15,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
34,701
422
Minions Killed
390
0
Camps Cleared
0
1,571,766
Distance Traveled
1,572,834
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,096
631
134
8
0
296,470
0
W
King Arthur
8,987
562
119
7
0
262,058
4
L
Terra
6,407
400
39
2
0
356,412
0
L
Agni
7,434
465
95
6
0
280,753
0
W
Thanatos
10,766
673
82
5
0
381,045
0
L
Apollo
6,827
427
103
6
0
306,796
0
W
Heimdallr
7,500
469
65
4
0
297,975
0
L
Surtr
6,774
423
64
4
0
263,402
0
L
Mercury
7,259
454
89
6
0
365,471
0
W
Bacchus
6,653
416
22
1
0
334,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role