Player Matchup

Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Douchland
Medusa
Level 61
God Stats
4W - 0L
1,888 SR
Queue Stats
334W - 306L
1,541 Elo+
Solo
Thanatos
Thanatos
Jhaa
Thanatos
Level 104
God Stats
4W - 1L
1,506 SR
Queue Stats
197W - 188L
1,468 Elo+
Solo
Janus
Janus
JiLLK66
Janus
Level 276
God Stats
37W - 24L
1,564 SR
Queue Stats
2,389W - 2,320L
1,584 Elo+
Solo
Ra
Ra
Joxinpoxin
Ra
Level 129
God Stats
5W - 1L
1,716 SR
Queue Stats
249W - 218L
1,565 Elo+
Solo
Team Averages
Level 134
1,635 SR
1,532 Elo+

VS

Team Averages
Level 109
1,587 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aggoir
Kukulkan
Level 88
God Stats
9W - 6L
1,827 SR
Queue Stats
235W - 199L
1,560 Elo+
Solo
Achilles
Achilles
Zoraxi
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,294 Elo+
Solo
Ra
Ra
МистрПонки
Ra
Level 86
God Stats
3W - 4L
1,609 SR
Queue Stats
306W - 301L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 0 / 9
9,916
763
5,883
6,692
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Douchland
Medusa
17
4 / 0 / 8
9,608
739
8,047
8,670
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Jhaa
Thanatos
17
6 / 3 / 6
10,897
838
7,051
14,324
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JiLLK66
Janus
15
1 / 1 / 11
8,884
683
19,644
10,505
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 0 / 12
9,536
734
7,133
6,175
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
0 / 1 / 2
8,918
686
5,452
7,811
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
15
1 / 4 / 2
8,271
636
7,755
21,840
19,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Aggoir
Kukulkan
13
1 / 3 / 2
8,234
633
9,902
7,872
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
Zoraxi
Achilles
11
0 / 4 / 0
7,207
554
2,537
8,548
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 2
8,739
672
7,577
11,973
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
16
Kills
3
4
Deaths
16
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
9
7.5
L
Thanatos
 
Thanatos
0
1
2
1
L
Bacchus
 
Bacchus
1
4
2
0.5
L
Kukulkan
Aggoir
Kukulkan
1
3
2
0.67
W
Medusa
Douchland
Medusa
4
0
8
8
W
Thanatos
Jhaa
Thanatos
6
3
6
3
W
Janus
JiLLK66
Janus
1
1
11
6.5
W
2
0
12
8
L
Achilles
Zoraxi
Achilles
0
4
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
33,223
46,366
Taken
58,044
31,726
Mitigated
44,359
34,807
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,883
1,141
712
257
6,692
3,480
1,499
3,986
2,639
31,850
0
L
Thanatos
 
Thanatos
5,452
154
485
6,114
7,811
4,000
0
3,415
4,264
0
21,808
L
Bacchus
 
Bacchus
7,755
618
329
6,115
21,840
19,916
0
9,628
11,721
15,043
0
L
Kukulkan
Aggoir
Kukulkan
9,902
249
1,290
1,165
7,872
3,571
0
5,447
1,987
23,122
0
W
Medusa
Douchland
Medusa
8,047
2,772
1,349
759
8,670
4,032
2,508
4,877
3,532
0
23,222
W
Thanatos
Jhaa
Thanatos
7,051
412
992
6,413
14,324
14,181
842
6,731
7,367
0
12,113
W
Janus
JiLLK66
Janus
19,644
1,182
1,717
2,769
10,505
6,786
1,282
6,175
4,323
27,066
276
W
7,133
486
15,657
4,182
6,175
3,247
1,921
3,489
2,581
23,977
0
L
Achilles
Zoraxi
Achilles
2,537
659
45
201
8,548
10,495
56
3,983
4,292
0
9,435
L
7,577
380
4,129
4,588
11,973
6,377
150
8,501
3,286
21,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,841
Gold Earned
41,369
148
Minions Killed
121
0
Camps Cleared
0
1,165,160
Distance Traveled
1,129,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,916
763
53
4
0
231,431
0
L
Thanatos
8,918
686
37
3
0
273,340
0
L
Bacchus
8,271
636
11
1
0
231,663
0
L
Kukulkan
8,234
633
25
2
0
248,353
0
W
Medusa
9,608
739
35
3
0
269,791
0
W
Thanatos
10,897
838
8
1
0
254,934
0
W
Janus
8,884
683
20
2
0
207,962
0
W
Ra
9,536
734
32
2
0
201,042
0
L
Achilles
7,207
554
5
0
0
161,035
0
L
Ra
8,739
672
43
3
0
215,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role