Player Matchup

Artemis
Artemis
 
Artemis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
NotSourire
Khepri
Level 44
God Stats
0W - 1L
1,152 SR
Queue Stats
10W - 19L
1,218 Elo+
Party 2
Hera
Hera
RoyalxCountess
Hera
Level 17
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Arachne
Arachne
StonedSapphire
Arachne
Level 47
God Stats
0W - 1L
1,668 SR
Queue Stats
28W - 35L
1,101 Elo+
Party 2
Yemoja
Yemoja
jayshunm9399
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,130 Elo+
Party 2
Team Averages
Level 37
1,474 SR
1,231 Elo+

VS

Team Averages
Level 59
1,640 SR
1,450 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Satbling
Cliodhna
Level 34
God Stats
6W - 2L
1,323 SR
Queue Stats
143W - 137L
1,352 Elo+
Party 1
Bellona
Bellona
Skrap04
Bellona
Level 47
God Stats
8W - 4L
1,953 SR
Queue Stats
194W - 183L
1,430 Elo+
Party 1
Martichoras
Martichoras
TheAkaHutch
Martichoras
Level 47
God Stats
4W - 1L
1,870 SR
Queue Stats
132W - 125L
1,525 Elo+
Solo
Atlas
Atlas
solostar5033
Atlas
Level 62
God Stats
4W - 2L
1,553 SR
Queue Stats
220W - 218L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 1
4,633
463
3,610
5,890
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
NotSourire
Khepri
7
0 / 2 / 1
4,952
495
1,727
7,137
4,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 6 / 0
4,848
485
1,864
7,133
1,958
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 4 / 1
5,241
524
2,668
9,622
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
8
0 / 0 / 0
4,629
463
2,192
4,002
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 1 / 3
6,939
694
3,874
4,399
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Satbling
Cliodhna
12
7 / 0 / 3
7,437
744
6,017
8,693
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Skrap04
Bellona
11
2 / 0 / 0
6,625
663
3,704
7,110
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
TheAkaHutch
Martichoras
9
0 / 1 / 5
5,429
543
5,216
5,256
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
6,105
611
3,013
6,119
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
15
15
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
Hades
 
Hades
4
1
3
5.5
L
Khepri
NotSourire
Khepri
0
2
1
0.25
L
1
6
0
0.17
W
Cliodhna
Satbling
Cliodhna
7
0
3
8.5
W
Bellona
Skrap04
Bellona
2
0
0
2
L
0
4
1
0.13
W
Martichoras
TheAkaHutch
Martichoras
0
1
5
2.5
L
Yemoja
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,061
Damage
21,824
33,784
Taken
31,577
14,492
Mitigated
19,164
3,996
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,610
1,599
0
259
5,890
2,065
0
1,366
4,524
0
22,925
W
Hades
 
Hades
3,874
547
139
2,129
4,399
2,817
534
1,588
2,811
38,119
0
L
Khepri
NotSourire
Khepri
1,727
378
771
717
7,137
4,252
0
1,533
5,604
16,793
0
L
1,864
1,009
0
0
7,133
1,958
7
3,060
4,073
23,625
0
W
Cliodhna
Satbling
Cliodhna
6,017
1,127
0
3,211
8,693
3,242
0
734
7,959
0
56,215
W
Bellona
Skrap04
Bellona
3,704
1,376
0
2,360
7,110
6,777
131
2,252
4,858
0
42,016
L
2,668
1,953
0
2,035
9,622
4,223
9
936
8,686
0
28,052
W
Martichoras
TheAkaHutch
Martichoras
5,216
1,768
0
3,297
5,256
2,191
420
680
4,576
0
40,919
L
Yemoja
2,192
485
51
163
4,002
1,994
0
0
4,002
17,273
0
W
3,013
1,327
0
1,631
6,119
4,137
0
916
5,203
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
32,535
170
Minions Killed
314
0
Camps Cleared
0
924,847
Distance Traveled
995,306
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,633
463
47
5
0
173,835
0
W
Hades
6,939
694
84
8
0
165,633
1
L
Khepri
4,952
495
21
2
0
188,867
2
L
Hera
4,848
485
30
3
0
160,549
0
W
Cliodhna
7,437
744
83
8
0
266,563
0
W
Bellona
6,625
663
63
6
0
192,356
2
L
Arachne
5,241
524
50
5
0
209,739
0
W
Martichoras
5,429
543
62
6
0
187,256
0
L
Yemoja
4,629
463
22
2
0
191,857
0
W
Atlas
6,105
611
22
2
0
183,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role