Player Matchup

Ganesha
Ganesha
Jeshab
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 234L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
KaptainKrush
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
LudacrousChief
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,367 Elo+
Solo
Tiamat
Tiamat
Wombootus
Tiamat
Level 127
God Stats
2W - 1L
1,818 SR
Queue Stats
135W - 141L
1,588 Elo+
Solo
Chernobog
Chernobog
samtris12
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,492 Elo+

VS

Team Averages
Level 55
1,526 SR
1,647 Elo+
Hun Batz
Hun Batz
ArathyLaro
Hun Batz
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 64L
1,687 Elo+
Party 2
Ganesha
Ganesha
ItzNani
Ganesha
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 50L
1,683 Elo+
Party 2
Apollo
Apollo
Sk33tT33t
Apollo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 132L
1,465 Elo+
Solo
Eset
Eset
WoahhNani
Eset
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,837 Elo+
Party 2
Persephone
Persephone
rizzceo
Persephone
Level 80
God Stats
1W - 1L
1,413 SR
Queue Stats
52W - 37L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jeshab
Ganesha
14
0 / 3 / 8
7,704
770
4,913
11,390
11,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
KaptainKrush
Baron Samedi
14
3 / 3 / 4
7,695
770
8,745
8,706
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 5 / 4
8,335
834
5,430
16,996
20,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Wombootus
Tiamat
14
1 / 3 / 4
7,424
742
9,335
8,016
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
samtris12
Chernobog
13
0 / 3 / 4
6,656
666
4,227
6,309
3,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArathyLaro
Hun Batz
14
4 / 1 / 11
8,273
827
7,246
7,241
3,791
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
ItzNani
Ganesha
15
0 / 2 / 16
8,625
863
9,013
12,241
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Sk33tT33t
Apollo
16
6 / 1 / 10
9,300
930
9,730
7,472
4,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
13
4 / 3 / 10
8,111
811
9,211
7,230
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
rizzceo
Persephone
15
3 / 1 / 13
9,496
950
11,365
10,402
9,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
8
Kills
17
17
Deaths
8
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArathyLaro
Hun Batz
4
1
11
9.5
W
Ganesha
ItzNani
Ganesha
0
2
16
4
L
Ganesha
Jeshab
Ganesha
0
3
8
1.33
L
Baron Samedi
KaptainKrush
Baron Samedi
3
3
4
1.67
L
4
5
4
1.2
W
Apollo
Sk33tT33t
Apollo
6
1
10
11
W
Eset
4
3
10
3
L
Tiamat
Wombootus
Tiamat
1
3
4
1
W
Persephone
rizzceo
Persephone
3
1
13
9.5
L
Chernobog
samtris12
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
46,565
51,417
Taken
44,586
46,173
Mitigated
33,809
17,098
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArathyLaro
Hun Batz
7,246
681
1,150
1,085
7,241
3,791
0
4,976
2,013
0
15,317
W
Ganesha
ItzNani
Ganesha
9,013
647
3,166
3,859
12,241
12,527
0
7,184
4,775
20,763
0
L
Ganesha
Jeshab
Ganesha
4,913
227
2,062
3,189
11,390
11,167
0
6,858
4,416
8,915
0
L
Baron Samedi
KaptainKrush
Baron Samedi
8,745
422
1,621
2,844
8,706
5,596
0
5,745
2,774
17,708
0
L
5,430
432
235
3,782
16,996
20,211
0
7,771
9,225
11,646
0
W
Apollo
Sk33tT33t
Apollo
9,730
5,827
1,402
1,971
7,472
4,262
1,220
5,117
2,241
0
25,479
W
Eset
9,211
246
2,541
586
7,230
3,607
0
6,097
961
15,400
0
L
Tiamat
Wombootus
Tiamat
9,335
296
716
2,315
8,016
5,835
0
4,669
3,275
23,754
0
W
Persephone
rizzceo
Persephone
11,365
565
1,495
3,724
10,402
9,622
112
4,634
5,581
18,141
965
L
Chernobog
samtris12
Chernobog
4,227
1,948
0
334
6,309
3,364
0
3,402
2,773
0
11,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
43,805
106
Minions Killed
125
0
Camps Cleared
0
946,558
Distance Traveled
1,040,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,273
827
24
2
0
223,847
0
W
Ganesha
8,625
863
0
0
0
198,245
0
L
Ganesha
7,704
770
0
0
0
183,079
0
L
Baron Samedi
7,695
770
32
3
0
179,388
0
L
Sobek
8,335
834
15
2
0
181,153
0
W
Apollo
9,300
930
46
5
0
235,353
0
W
Eset
8,111
811
28
3
0
181,615
0
L
Tiamat
7,424
742
37
4
0
206,239
0
W
Persephone
9,496
950
27
3
0
201,698
0
L
Chernobog
6,656
666
22
2
0
196,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role