Player Matchup

Lancelot
Lancelot
ButPlug69
Lancelot
Level 138
God Stats
8W - 17L
1,424 SR
Queue Stats
147W - 137L
1,494 Elo+
Party 1
Horus
Horus
CelestiaIl
Horus
Level 119
God Stats
4W - 0L
1,734 SR
Queue Stats
16W - 9L
1,764 Elo+
Party 2
Raijin
Raijin
CreamCh33se
Raijin
Level 157
God Stats
9W - 6L
1,635 SR
Queue Stats
371W - 341L
1,528 Elo+
Party 1
Chaac
Chaac
DVdragon
Chaac
Level 124
God Stats
9W - 5L
1,876 SR
Queue Stats
331W - 335L
1,499 Elo+
Solo
Medusa
Medusa
Riolu
Medusa
Level 118
God Stats
3W - 0L
1,761 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 2
Team Averages
Level 131
1,686 SR
1,539 Elo+

VS

Team Averages
Level 142
1,692 SR
1,514 Elo+
Poseidon
Poseidon
Cryzat
Poseidon
Level 153
God Stats
27W - 16L
1,738 SR
Queue Stats
340W - 296L
1,572 Elo+
Solo
Lancelot
Lancelot
Darth Alroth
Lancelot
Level 89
God Stats
7W - 7L
1,574 SR
Queue Stats
9W - 14L
1,462 Elo+
Party 3
Ganesha
Ganesha
JovenIzguerra
Ganesha
Level 155
God Stats
39W - 31L
1,739 SR
Queue Stats
194W - 197L
1,589 Elo+
Party 3
King Arthur
King Arthur
Lyonhappy29
King Arthur
Level 156
God Stats
0W - 2L
1,679 SR
Queue Stats
20W - 29L
1,441 Elo+
Party 4
Anhur
Anhur
kevincubito
Anhur
Level 157
God Stats
6W - 3L
1,730 SR
Queue Stats
86W - 81L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ButPlug69
Lancelot
16
8 / 3 / 8
9,834
578
10,648
13,325
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
11
2 / 2 / 13
8,215
483
4,831
14,225
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
14
4 / 0 / 8
9,008
530
11,930
7,077
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
DVdragon
Chaac
15
10 / 0 / 10
10,595
623
11,920
15,989
16,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Riolu
Medusa
15
4 / 1 / 5
9,559
562
8,513
11,437
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cryzat
Poseidon
15
3 / 4 / 0
9,166
539
7,728
7,427
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Darth Alroth
Lancelot
13
1 / 6 / 1
7,626
449
4,262
15,049
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
11
0 / 6 / 1
7,552
444
5,719
17,221
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Lyonhappy29
King Arthur
11
0 / 9 / 3
7,418
436
5,092
17,836
15,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 1
9,133
537
8,131
12,548
5,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
28
Kills
6
6
Deaths
28
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ButPlug69
Lancelot
8
3
8
4
W
Horus
2
2
13
4.25
W
Raijin
4
0
8
8
L
Poseidon
Cryzat
Poseidon
3
4
0
0.75
W
Chaac
DVdragon
Chaac
10
0
10
15
L
Lancelot
Darth Alroth
Lancelot
1
6
1
0.25
L
Ganesha
0
6
1
0.08
L
King Arthur
Lyonhappy29
King Arthur
0
9
3
0.17
W
Medusa
Riolu
Medusa
4
1
5
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,842
Damage
30,932
62,053
Taken
70,081
39,971
Mitigated
44,291
15,947
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ButPlug69
Lancelot
10,648
2,462
0
500
13,325
6,059
30
3,947
9,378
0
80,092
W
Horus
4,831
2,179
520
3,100
14,225
11,078
17
5,044
9,181
0
14,355
W
Raijin
11,930
1,416
0
1,000
7,077
2,718
413
3,903
3,174
70,607
0
L
Poseidon
Cryzat
Poseidon
7,728
690
0
976
7,427
2,795
0
2,694
4,733
86,960
0
W
Chaac
DVdragon
Chaac
11,920
1,888
0
5,773
15,989
16,339
0
2,982
13,007
0
65,191
L
Lancelot
Darth Alroth
Lancelot
4,262
752
0
1,929
15,049
7,064
0
2,682
12,367
0
63,395
L
Ganesha
5,719
480
0
3,789
17,221
13,361
0
4,065
12,976
32,082
0
L
King Arthur
Lyonhappy29
King Arthur
5,092
763
0
905
17,836
15,843
0
2,361
15,475
0
40,205
W
Medusa
Riolu
Medusa
8,513
4,652
0
5,054
11,437
3,777
721
1,094
10,343
0
69,329
L
8,131
4,028
0
4,732
12,548
5,228
236
0
12,548
0
80,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
40,895
422
Minions Killed
494
0
Camps Cleared
0
1,798,775
Distance Traveled
1,612,180
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,834
578
99
6
0
407,834
2
W
Horus
8,215
483
6
0
0
359,003
6
W
Raijin
9,008
530
117
7
0
316,500
4
L
Poseidon
9,166
539
153
9
0
325,990
2
W
Chaac
10,595
623
100
6
0
363,270
0
L
Lancelot
7,626
449
106
6
0
378,388
0
L
Ganesha
7,552
444
16
1
0
342,887
0
L
King Arthur
7,418
436
67
4
0
267,025
0
W
Medusa
9,559
562
100
6
0
352,168
0
L
Anhur
9,133
537
152
9
0
297,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role