Player Matchup

Surtr
Surtr
 
Surtr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Animewaifu4
Danzaburou
Level 29
God Stats
1W - 2L
1,531 SR
Queue Stats
41W - 46L
1,446 Elo+
Party 2
Cliodhna
Cliodhna
CrimsonGlitchX
Cliodhna
Level 123
God Stats
2W - 4L
1,318 SR
Queue Stats
85W - 91L
1,378 Elo+
Party 3
Merlin
Merlin
DrDonny9604
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,415 Elo+
Party 2
Bacchus
Bacchus
gregoryfig
Bacchus
Level 105
God Stats
1W - 2L
1,492 SR
Queue Stats
57W - 69L
1,425 Elo+
Party 2
Team Averages
Level 73
1,468 SR
1,433 Elo+

VS

Team Averages
Level 96
1,511 SR
1,412 Elo+
Bakasura
Bakasura
AtiIIuh
Bakasura
Level 69
God Stats
3W - 3L
1,364 SR
Queue Stats
50W - 46L
1,396 Elo+
Party 1
Scylla
Scylla
Chrisy D 1888
Scylla
Level 109
God Stats
2W - 1L
1,698 SR
Queue Stats
61W - 63L
1,458 Elo+
Solo
Hachiman
Hachiman
ItyBtyWtyTty
Hachiman
Level 111
God Stats
25W - 27L
1,490 SR
Queue Stats
468W - 464L
1,347 Elo+
Solo
Skadi
Skadi
SimpForNIC
Skadi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,455 Elo+
Party 1
Athena
Athena
henry_merk
Athena
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 82L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 3 / 0
5,276
528
5,700
9,884
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Animewaifu4
Danzaburou
7
0 / 6 / 0
4,592
459
4,209
7,969
2,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
9
3 / 3 / 0
5,661
566
4,035
8,568
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
10
1 / 2 / 0
5,472
547
2,641
5,174
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
gregoryfig
Bacchus
7
0 / 5 / 1
4,750
475
3,128
10,096
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AtiIIuh
Bakasura
10
5 / 1 / 6
6,104
610
4,280
7,292
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 1
5,917
592
3,063
4,083
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ItyBtyWtyTty
Hachiman
10
5 / 1 / 6
6,296
630
7,065
5,973
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
11
2 / 3 / 2
6,177
618
5,488
8,633
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
henry_merk
Athena
9
5 / 0 / 8
6,611
661
4,092
8,034
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
19
19
Deaths
6
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Danzaburou
Animewaifu4
Danzaburou
0
6
0
0
W
Bakasura
AtiIIuh
Bakasura
5
1
6
8
W
2
1
1
2.5
L
Cliodhna
3
3
0
1
L
Merlin
1
2
0
0.5
W
Hachiman
ItyBtyWtyTty
Hachiman
5
1
6
8
W
Skadi
2
3
2
1
L
Bacchus
gregoryfig
Bacchus
0
5
1
0.1
W
Athena
henry_merk
Athena
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
23,988
41,691
Taken
34,015
19,323
Mitigated
14,076
9,849
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,700
2,632
0
2,195
9,884
4,981
0
163
9,721
217
31,916
L
Danzaburou
Animewaifu4
Danzaburou
4,209
1,787
113
1,066
7,969
2,692
0
1,585
6,296
0
36,500
W
Bakasura
AtiIIuh
Bakasura
4,280
3,247
0
2,401
7,292
2,682
825
369
6,923
0
19,241
W
3,063
278
0
250
4,083
1,421
0
2,324
1,729
34,043
0
L
Cliodhna
4,035
292
8
4,145
8,568
2,989
0
988
7,380
0
36,021
L
Merlin
2,641
305
0
769
5,174
1,845
171
2,699
2,189
31,229
0
W
Hachiman
ItyBtyWtyTty
Hachiman
7,065
4,174
0
1,226
5,973
2,010
430
1,536
4,437
0
39,320
W
Skadi
5,488
3,219
0
2,498
8,633
2,754
412
166
8,467
0
46,813
L
Bacchus
gregoryfig
Bacchus
3,128
1,032
155
1,398
10,096
6,816
0
1,466
8,559
10,899
0
W
Athena
henry_merk
Athena
4,092
1,553
121
2,276
8,034
5,209
154
1,636
6,314
15,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
31,105
216
Minions Killed
257
0
Camps Cleared
0
983,557
Distance Traveled
980,822
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,276
528
49
5
0
205,027
0
L
Danzaburou
4,592
459
45
5
0
181,660
0
W
Bakasura
6,104
610
50
5
0
240,540
1
W
Scylla
5,917
592
60
6
0
180,028
3
L
Cliodhna
5,661
566
57
6
0
235,515
0
L
Merlin
5,472
547
49
5
0
170,994
0
W
Hachiman
6,296
630
57
6
0
172,862
1
W
Skadi
6,177
618
63
6
0
169,795
0
L
Bacchus
4,750
475
16
2
0
190,361
0
W
Athena
6,611
661
27
3
0
217,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role