Player Matchup

Ravana
Ravana
BeastOfTheHunt
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,495 Elo+
Party 1
Tyr
Tyr
OGMustardMann
Tyr
Level 137
God Stats
0W - 2L
1,319 SR
Queue Stats
63W - 36L
1,635 Elo+
Party 1
Ra
Ra
Prodigal6sage
Ra
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,648 Elo+
Party 1
Team Averages
Level 121
1,440 SR
1,593 Elo+

VS

Team Averages
Level 110
1,480 SR
1,503 Elo+
Hercules
Hercules
GrimRipper4444
Hercules
Level 118
God Stats
3W - 2L
1,624 SR
Queue Stats
38W - 25L
1,596 Elo+
Solo
Ishtar
Ishtar
Wualo259
Ishtar
Level 144
God Stats
1W - 0L
1,315 SR
Queue Stats
257W - 275L
1,620 Elo+
Solo
Kukulkan
Kukulkan
ahelly-
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
10,851
603
8,081
17,975
18,299
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 1 / 0
9,385
521
437
1,773
631
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 2 / 0
12,745
708
14,494
10,460
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 0 / 7
13,249
736
6,209
16,545
15,631
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Wualo259
Ishtar
16
0 / 1 / 7
12,604
700
8,254
8,978
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ahelly-
Kukulkan
16
7 / 2 / 1
13,643
758
13,534
9,189
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
9
9
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hercules
2
0
7
5.5
L
0
1
0
0
L
3
2
0
1.5
W
Ishtar
Wualo259
Ishtar
0
1
7
3.5
W
Kukulkan
ahelly-
Kukulkan
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
27,997
30,208
Taken
34,712
24,858
Mitigated
22,966
5,652
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
2,023
0
1,528
17,975
18,299
0
9,631
8,204
1,561
26,920
W
Hercules
6,209
1,291
0
4,869
16,545
15,631
725
5,298
11,073
0
39,447
L
437
0
0
185
1,773
631
0
1,029
744
0
1,769
L
14,494
226
1,152
2,787
10,460
5,928
0
3,434
7,026
85,578
0
W
Ishtar
Wualo259
Ishtar
8,254
6,256
0
1,496
8,978
3,142
909
5,259
3,495
0
59,273
W
Kukulkan
ahelly-
Kukulkan
13,534
1,927
0
2,709
9,189
4,193
959
5,193
3,870
72,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
39,496
151
Minions Killed
231
0
Camps Cleared
0
689,127
Distance Traveled
879,581
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,851
603
24
1
0
317,690
0
W
Hercules
13,249
736
43
2
0
310,985
4
L
Tyr
9,385
521
3
0
0
39,888
0
L
Ra
12,745
708
124
7
0
331,549
0
W
Ishtar
12,604
700
83
5
0
288,421
0
W
Kukulkan
13,643
758
105
6
0
280,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role