Player Matchup

Kuzenbo
Kuzenbo
Diamond III
Drsugma
Kuzenbo
Diamond III
Level 123
God Stats
19W - 12L
1,728 SR
Queue Stats
83W - 73L
2,304 MMR
Party 1
Hachiman
Hachiman
Platinum III
forwrds
Hachiman
Platinum III
Level 82
God Stats
4W - 3L
1,556 SR
Queue Stats
66W - 66L
1,771 MMR
Party 1
Fenrir
Fenrir
Diamond I
speygooti
Fenrir
Diamond I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
2,736 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,595 SR
2,271 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,722 SR
2,157 MMR
Thoth
Thoth
Diamond IV
BTHDWALLS2003
Thoth
Diamond IV
Level 157
God Stats
66W - 62L
1,642 SR
Queue Stats
488W - 424L
2,263 MMR
Solo
Rama
Rama
Diamond IV
joelnm
Rama
Diamond IV
Level 145
God Stats
12W - 13L
1,642 SR
Queue Stats
253W - 316L
2,268 MMR
Solo
Ymir
Ymir
Platinum IV
xXLoveTacosXx
Ymir
Platinum IV
Level 120
God Stats
11W - 5L
1,883 SR
Queue Stats
138W - 142L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drsugma
Kuzenbo
15
5 / 0 / 8
11,323
809
6,381
11,169
14,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
forwrds
Hachiman
15
5 / 2 / 7
11,483
820
12,677
7,514
3,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
speygooti
Fenrir
15
3 / 1 / 8
11,146
796
8,217
14,594
15,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HorusMartichorasNe ZhaAchillesAtlas

VS

Bans
PersephoneBacchusAgniKumbhakarnaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
9,540
681
9,967
9,833
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
joelnm
Rama
13
2 / 3 / 1
10,242
732
8,223
10,246
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
8,815
630
2,958
10,286
11,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Kuzenbo
Drsugma
Kuzenbo
5
0
8
9
W
Hachiman
forwrds
Hachiman
5
2
7
4.25
L
Rama
joelnm
Rama
2
3
1
0.83
W
Fenrir
speygooti
Fenrir
3
1
8
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
21,148
33,277
Taken
30,365
32,794
Mitigated
20,542
8,226
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,967
205
0
568
9,833
4,122
0
1,734
8,043
46,494
0
W
Kuzenbo
Drsugma
Kuzenbo
6,381
1,661
0
2,696
11,169
14,017
229
3,546
7,192
20,944
0
W
Hachiman
forwrds
Hachiman
12,677
7,327
0
2,172
7,514
3,492
2,167
3,132
4,326
0
63,220
L
Rama
joelnm
Rama
8,223
6,768
0
1,691
10,246
4,732
0
2,599
7,339
0
51,193
W
Fenrir
speygooti
Fenrir
8,217
1,859
0
3,358
14,594
15,285
710
6,558
7,992
0
42,879
L
2,958
406
108
325
10,286
11,688
0
2,046
8,130
7,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
28,597
163
Minions Killed
158
0
Camps Cleared
0
893,044
Distance Traveled
671,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,540
681
61
4
0
225,760
0
W
Kuzenbo
11,323
809
25
2
0
316,697
0
W
Hachiman
11,483
820
85
6
0
269,054
0
L
Rama
10,242
732
91
7
0
236,990
0
W
Fenrir
11,146
796
53
4
0
307,293
0
L
Ymir
8,815
630
6
0
0
208,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role