Player Matchup

Cthulhu
Cthulhu
Groot012007
Cthulhu
Level 85
God Stats
2W - 2L
1,384 SR
Queue Stats
239W - 230L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Kiara--Simp
Danzaburou
Level 89
God Stats
3W - 2L
1,460 SR
Queue Stats
175W - 168L
1,426 Elo+
Party 1
Fenrir
Fenrir
LoomingPickle
Fenrir
Level 93
God Stats
2W - 1L
1,217 SR
Queue Stats
10W - 25L
1,172 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Plathanos_587
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,324 SR
Queue Stats
70W - 60L
1,433 Elo+
Party 1
Bellona
Bellona
omarbrocoli
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,271 Elo+
Party 1
Team Averages
Level 79
1,377 SR
1,344 Elo+

VS

Team Averages
Level 101
1,468 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
briandre9
Aphrodite
Level 103
God Stats
87W - 73L
1,552 SR
Queue Stats
557W - 593L
1,447 Elo+
Solo
Ra
Ra
jjason28
Ra
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
93W - 74L
1,468 Elo+
Solo
Camazotz
Camazotz
kevingonzxlez666
Camazotz
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 281L
1,430 Elo+
Solo
Xing Tian
Xing Tian
xKILLERQUEEN913x
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 299L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Groot012007
Cthulhu
7
0 / 2 / 4
4,950
550
2,825
7,006
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kiara--Simp
Danzaburou
10
3 / 0 / 0
6,287
699
4,499
5,004
1,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 2 / 1
5,339
593
6,277
7,709
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Plathanos_587
Morgan Le Fay
9
1 / 0 / 2
5,267
585
4,301
3,304
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
omarbrocoli
Bellona
9
1 / 0 / 0
5,137
571
4,131
6,882
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 0
5,149
572
3,875
7,139
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
briandre9
Aphrodite
8
0 / 1 / 0
4,677
520
3,781
6,241
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
0 / 3 / 2
5,008
556
1,853
6,391
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 0
4,815
535
1,837
7,161
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
7
1 / 0 / 1
4,731
526
3,240
6,693
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Cthulhu
Groot012007
Cthulhu
0
2
4
1
W
Danzaburou
Kiara--Simp
Danzaburou
3
0
0
3
W
3
2
1
1.75
W
Morgan Le Fay
Plathanos_587
Morgan Le Fay
1
0
2
2
L
Aphrodite
briandre9
Aphrodite
0
1
0
0
L
0
3
2
0.33
L
2
1
0
2
W
Bellona
omarbrocoli
Bellona
1
0
0
1
L
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,033
Damage
14,586
29,905
Taken
33,625
13,432
Mitigated
14,207
10,371
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,875
2,984
0
1,413
7,139
2,440
0
818
6,321
0
42,450
W
Cthulhu
Groot012007
Cthulhu
2,825
809
944
1,404
7,006
2,860
0
2,571
4,387
13,865
0
W
Danzaburou
Kiara--Simp
Danzaburou
4,499
2,492
0
3,393
5,004
1,646
0
1,004
3,956
0
44,404
W
6,277
2,776
0
1,101
7,709
2,505
0
1,109
6,412
0
26,021
W
Morgan Le Fay
Plathanos_587
Morgan Le Fay
4,301
544
0
1,145
3,304
1,155
0
412
2,820
35,099
0
L
Aphrodite
briandre9
Aphrodite
3,781
565
27
3,528
6,241
3,006
0
0
6,241
24,488
0
L
1,853
185
188
1,899
6,391
2,094
0
1,933
4,260
28,391
0
L
1,837
755
0
2,213
7,161
2,144
0
1,474
5,545
0
19,800
W
Bellona
omarbrocoli
Bellona
4,131
1,653
0
2,384
6,882
5,266
0
3,667
3,215
0
26,419
L
Xing Tian
3,240
1,006
90
2,363
6,693
4,523
0
2,369
4,108
10,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
24,380
243
Minions Killed
217
0
Camps Cleared
0
899,246
Distance Traveled
873,019
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,149
572
73
8
0
176,301
0
W
Cthulhu
4,950
550
14
2
0
183,801
1
W
Danzaburou
6,287
699
85
9
0
175,930
0
W
Fenrir
5,339
593
37
4
0
201,654
0
W
Morgan Le Fay
5,267
585
69
8
0
172,965
0
L
Aphrodite
4,677
520
36
4
0
174,321
4
L
Ra
5,008
556
64
7
0
169,942
0
L
Camazotz
4,815
535
34
4
0
174,255
0
W
Bellona
5,137
571
38
4
0
164,896
0
L
Xing Tian
4,731
526
10
1
0
178,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role