Player Matchup

Guan Yu
Guan Yu
Silver III
Hapless Ham
Guan Yu
Silver III
Level 99
God Stats
3W - 4L
1,648 SR
Queue Stats
44W - 63L
953 MMR
Solo
Xbalanque
Xbalanque
Silver IV
LORDSUPREMO_
Xbalanque
Silver IV
Level 127
God Stats
13W - 8L
1,720 SR
Queue Stats
389W - 427L
724 MMR
Solo
Thor
Thor
Silver II
dachshound4life
Thor
Silver II
Level 126
God Stats
0W - 1L
1,532 SR
Queue Stats
109W - 119L
1,011 MMR
Solo
Khepri
Khepri
Silver IV
koolblu92
Khepri
Silver IV
Level 128
God Stats
13W - 11L
1,515 SR
Queue Stats
27W - 27L
1,241 MMR
Solo
Thoth
Thoth
Silver III
xStYLiNxOnxEmx
Thoth
Silver III
Level 159
God Stats
78W - 72L
1,472 SR
Queue Stats
810W - 840L
819 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,578 SR
950 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,475 SR
949 MMR
Awilix
Awilix
Gold II
NJ 1233
Awilix
Gold II
Level 143
God Stats
2W - 1L
1,272 SR
Queue Stats
174W - 160L
1,156 MMR
Solo
Medusa
Medusa
Silver V
Ops_Brandon
Medusa
Silver V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 96L
653 MMR
Solo
Maui
Maui
Silver III
batman12112Xx
Maui
Silver III
Level 153
God Stats
60W - 50L
1,505 SR
Queue Stats
420W - 431L
814 MMR
Solo
Scylla
Scylla
Silver II
luissd05
Scylla
Silver II
Level 103
God Stats
8W - 4L
1,601 SR
Queue Stats
235W - 237L
1,098 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
z_Youngblood
Sun Wukong
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hapless Ham
Guan Yu
9
0 / 5 / 0
5,743
442
2,795
9,852
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
LORDSUPREMO_
Xbalanque
13
2 / 2 / 2
7,423
571
6,108
9,463
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 2
6,314
486
5,984
14,291
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
koolblu92
Khepri
10
2 / 5 / 2
6,772
521
3,950
11,840
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
1 / 0 / 0
5,292
407
1,630
1,845
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
RavanaAthenaSerqet

VS

Bans
HachimanThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
NJ 1233
Awilix
15
6 / 0 / 4
8,836
680
8,301
9,781
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
12
0 / 3 / 3
7,047
542
3,854
7,598
2,735
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 2 / 3
7,748
596
3,031
13,715
11,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
luissd05
Scylla
12
2 / 1 / 0
7,512
578
4,494
4,317
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
z_Youngblood
Sun Wukong
15
3 / 0 / 5
9,391
722
9,018
9,597
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Hapless Ham
Guan Yu
0
5
0
0
L
Xbalanque
LORDSUPREMO_
Xbalanque
2
2
2
1.5
W
Awilix
NJ 1233
Awilix
6
0
4
8
W
Medusa
0
3
3
0.5
W
5
2
3
3.25
L
1
4
2
0.5
L
Khepri
koolblu92
Khepri
2
5
2
0.6
W
Scylla
luissd05
Scylla
2
1
0
2
L
1
0
0
1
W
Sun Wukong
z_Youngblood
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
28,698
47,291
Taken
45,008
29,472
Mitigated
26,881
9,509
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Hapless Ham
Guan Yu
2,795
239
34
2,016
9,852
9,210
0
240
9,612
0
22,740
L
Xbalanque
LORDSUPREMO_
Xbalanque
6,108
2,752
0
3,512
9,463
3,823
850
1,013
8,450
0
57,586
W
Awilix
NJ 1233
Awilix
8,301
3,811
0
1,157
9,781
4,349
0
1,165
8,616
0
87,332
W
Medusa
3,854
1,932
0
8
7,598
2,735
996
619
6,979
0
45,056
W
3,031
626
1,765
1,968
13,715
11,363
0
1,480
12,235
20,151
0
L
5,984
1,399
0
1,858
14,291
5,215
0
1,079
13,112
0
48,454
L
Khepri
koolblu92
Khepri
3,950
463
98
1,366
11,840
10,705
0
4,352
7,488
27,043
0
W
Scylla
luissd05
Scylla
4,494
1,164
0
1,678
4,317
1,537
235
2,327
1,990
54,045
0
L
1,630
0
0
625
1,845
519
0
937
908
11,796
0
W
Sun Wukong
z_Youngblood
Sun Wukong
9,018
1,239
0
4,587
9,597
6,897
63
790
8,210
82
75,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
40,534
280
Minions Killed
425
0
Camps Cleared
0
1,055,411
Distance Traveled
1,367,626
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,743
442
36
3
0
204,769
2
L
Xbalanque
7,423
571
93
7
0
243,541
0
W
Awilix
8,836
680
110
8
0
321,520
2
W
Medusa
7,047
542
67
5
0
248,183
1
W
Maui
7,748
596
33
3
0
272,810
6
L
Thor
6,314
486
72
6
0
270,083
0
L
Khepri
6,772
521
54
4
0
245,714
2
W
Scylla
7,512
578
98
8
0
251,928
3
L
Thoth
5,292
407
25
2
0
91,304
0
W
Sun Wukong
9,391
722
117
9
0
273,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role