Player Matchup

Thanatos
Thanatos
Barbaneus
Thanatos
Level 47
God Stats
16W - 27L
1,362 SR
Queue Stats
35W - 54L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IrishUnicornGang
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,295 Elo+
Party 3
Ra
Ra
Keytone209
Ra
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,394 Elo+
Solo
Cthulhu
Cthulhu
The_Shubi
Cthulhu
Level 23
God Stats
0W - 2L
1,197 SR
Queue Stats
9W - 19L
1,156 Elo+
Party 3
Xbalanque
Xbalanque
vS iTemper
Xbalanque
Level 45
God Stats
1W - 2L
1,701 SR
Queue Stats
48W - 67L
1,361 Elo+
Party 2
Team Averages
Level 45
1,452 SR
1,306 Elo+

VS

Team Averages
Level 71
1,439 SR
1,415 Elo+
Ravana
Ravana
B2Shinob
Ravana
Level 84
God Stats
6W - 3L
1,502 SR
Queue Stats
255W - 257L
1,450 Elo+
Party 1
Anubis
Anubis
BB_D3ATHREAPER
Anubis
Level 43
God Stats
14W - 15L
1,410 SR
Queue Stats
305W - 309L
1,295 Elo+
Solo
Pele
Pele
BigDJ14
Pele
Level 103
God Stats
19W - 18L
1,537 SR
Queue Stats
468W - 434L
1,431 Elo+
Party 1
Fafnir
Fafnir
HeyItsDrunk
Fafnir
Level 58
God Stats
5W - 8L
1,179 SR
Queue Stats
174W - 178L
1,391 Elo+
Party 1
Anhur
Anhur
SmashedCatBox
Anhur
Level 69
God Stats
16W - 15L
1,566 SR
Queue Stats
245W - 255L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barbaneus
Thanatos
15
6 / 8 / 0
9,902
550
9,892
23,053
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
IrishUnicornGang
Cu Chulainn
13
0 / 5 / 1
8,181
455
2,982
18,927
15,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 9 / 2
8,287
460
7,091
16,768
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
The_Shubi
Cthulhu
12
0 / 3 / 3
8,094
450
4,362
15,485
11,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
vS iTemper
Xbalanque
13
2 / 5 / 1
8,232
457
12,729
16,268
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B2Shinob
Ravana
15
3 / 1 / 8
10,127
563
13,754
7,452
9,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
6 / 3 / 5
10,208
567
11,797
12,441
6,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
BigDJ14
Pele
16
12 / 1 / 7
10,746
597
19,717
18,279
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
6 / 0 / 6
9,021
501
6,631
11,879
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 2
8,990
499
7,318
12,805
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
30
30
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
B2Shinob
Ravana
3
1
8
7
W
6
3
5
2.83
L
Thanatos
Barbaneus
Thanatos
6
8
0
0.75
W
Pele
BigDJ14
Pele
12
1
7
15.5
W
Fafnir
6
0
6
9
L
Cu Chulainn
IrishUnicornGang
Cu Chulainn
0
5
1
0.1
L
1
9
2
0.22
W
3
4
2
1
L
Cthulhu
The_Shubi
Cthulhu
0
3
3
0.5
L
Xbalanque
vS iTemper
Xbalanque
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
59,217
90,501
Taken
62,856
44,999
Mitigated
41,480
26,209
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
B2Shinob
Ravana
13,754
3,603
0
1,074
7,452
9,181
818
559
6,893
730
67,490
W
11,797
1,046
113
5,662
12,441
6,202
730
2,723
9,654
89,321
0
L
Thanatos
Barbaneus
Thanatos
9,892
4,141
0
10,842
23,053
7,500
0
6,461
16,388
0
71,540
W
Pele
BigDJ14
Pele
19,717
5,688
0
8,631
18,279
7,326
596
3,303
14,976
0
82,736
W
Fafnir
6,631
2,156
341
2,518
11,879
14,143
760
3,559
8,216
24,694
595
L
Cu Chulainn
IrishUnicornGang
Cu Chulainn
2,982
397
0
1,228
18,927
15,733
0
1,676
17,164
0
47,418
L
7,091
752
490
5,551
16,768
5,552
0
6,122
10,352
58,026
0
W
7,318
5,049
0
4,006
12,805
4,628
573
1,160
11,645
0
65,711
L
Cthulhu
The_Shubi
Cthulhu
4,362
354
1,454
1,331
15,485
11,379
87
3,407
11,938
25,931
0
L
Xbalanque
vS iTemper
Xbalanque
12,729
5,972
0
5,313
16,268
4,835
831
1,332
14,760
0
68,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
49,092
401
Minions Killed
443
0
Camps Cleared
0
1,671,456
Distance Traveled
1,614,577
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,127
563
101
6
0
324,354
0
W
Anubis
10,208
567
124
7
0
314,443
0
L
Thanatos
9,902
550
84
5
0
320,780
0
W
Pele
10,746
597
89
5
0
378,513
2
W
Fafnir
9,021
501
26
1
0
334,378
2
L
Cu Chulainn
8,181
455
88
5
0
338,267
0
L
Ra
8,287
460
93
5
0
330,183
6
W
Anhur
8,990
499
103
6
0
262,889
0
L
Cthulhu
8,094
450
31
2
0
364,168
0
L
Xbalanque
8,232
457
105
6
0
318,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role