Player Matchup

Serqet
Serqet
Bolaas
Serqet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,503 Elo+
Party 1
Artemis
Artemis
Himmaboy
Artemis
Level 100
God Stats
5W - 4L
1,367 SR
Queue Stats
22W - 25L
1,415 Elo+
Solo
Bacchus
Bacchus
IIlIlIlllIIv
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
PrepIIllIlIx
Kukulkan
Level 87
God Stats
14W - 10L
1,652 SR
Queue Stats
27W - 29L
1,490 Elo+
Party 1
Surtr
Surtr
moomerson
Surtr
Level 115
God Stats
81W - 77L
1,622 SR
Queue Stats
261W - 280L
1,553 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,491 Elo+

VS

Team Averages
Level 141
1,477 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Lob2x
Cabrakan
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 163L
1,660 Elo+
Solo
Heimdallr
Heimdallr
N7GreenArrow24
Heimdallr
Level 210
God Stats
1W - 3L
1,734 SR
Queue Stats
153W - 140L
1,559 Elo+
Solo
Sol
Sol
iAmYe
Sol
Level 110
God Stats
16W - 24L
1,412 SR
Queue Stats
69W - 72L
1,455 Elo+
Solo
Thanatos
Thanatos
iSilent Wero
Thanatos
Level 89
God Stats
4W - 4L
1,238 SR
Queue Stats
150W - 125L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bolaas
Serqet
13
7 / 4 / 2
7,768
598
8,156
11,709
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Himmaboy
Artemis
12
2 / 4 / 2
6,990
538
5,777
9,262
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
IIlIlIlllIIv
Bacchus
10
1 / 2 / 5
6,787
522
4,177
9,274
7,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PrepIIllIlIx
Kukulkan
12
1 / 1 / 5
7,457
574
4,966
5,710
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
moomerson
Surtr
14
2 / 1 / 0
8,378
644
7,806
12,123
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 2
5,573
429
2,390
4,826
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Lob2x
Cabrakan
12
2 / 2 / 0
6,778
521
6,605
12,287
13,267
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
N7GreenArrow24
Heimdallr
11
3 / 2 / 3
6,766
520
7,040
9,299
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
iAmYe
Sol
13
4 / 3 / 1
8,075
621
7,097
9,263
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
iSilent Wero
Thanatos
11
2 / 4 / 3
6,295
484
3,123
11,834
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
12
12
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
2
1
W
Serqet
Bolaas
Serqet
7
4
2
2
W
Artemis
Himmaboy
Artemis
2
4
2
0.75
W
Bacchus
IIlIlIlllIIv
Bacchus
1
2
5
1.75
L
Cabrakan
Lob2x
Cabrakan
2
2
0
1
L
Heimdallr
N7GreenArrow24
Heimdallr
3
2
3
2.25
W
Kukulkan
PrepIIllIlIx
Kukulkan
1
1
5
3.5
L
Sol
iAmYe
Sol
4
3
1
1.5
L
Thanatos
iSilent Wero
Thanatos
2
4
3
0.88
W
Surtr
moomerson
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
26,255
48,078
Taken
47,509
25,733
Mitigated
26,894
14,008
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,390
219
0
1,932
4,826
1,623
0
573
3,891
25,092
0
W
Serqet
Bolaas
Serqet
8,156
1,821
0
1,250
11,709
5,125
725
4,171
7,522
0
42,613
W
Artemis
Himmaboy
Artemis
5,777
1,917
0
2,522
9,262
3,402
290
673
8,569
0
49,724
W
Bacchus
IIlIlIlllIIv
Bacchus
4,177
617
1,217
1,693
9,274
7,352
336
1,266
8,008
16,778
0
L
Cabrakan
Lob2x
Cabrakan
6,605
1,242
0
3,200
12,287
13,267
0
330
11,777
53,259
0
L
Heimdallr
N7GreenArrow24
Heimdallr
7,040
3,663
0
3,896
9,299
4,198
0
1,905
7,339
0
44,867
W
Kukulkan
PrepIIllIlIx
Kukulkan
4,966
51
0
1,374
5,710
2,459
198
4,359
1,351
55,346
0
L
Sol
iAmYe
Sol
7,097
3,039
0
4,490
9,263
3,274
0
4,350
4,913
57,076
0
L
Thanatos
iSilent Wero
Thanatos
3,123
187
0
5,383
11,834
4,532
0
2,504
9,276
0
35,686
W
Surtr
moomerson
Surtr
7,806
3,281
0
5,952
12,123
7,395
166
6,016
6,107
1,229
67,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
33,487
373
Minions Killed
374
0
Camps Cleared
0
1,345,555
Distance Traveled
1,067,492
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,573
429
48
4
0
125,721
1
W
Serqet
7,768
598
53
4
0
291,678
0
W
Artemis
6,990
538
76
6
0
244,343
1
W
Bacchus
6,787
522
12
1
0
288,382
6
L
Cabrakan
6,778
521
100
8
0
221,195
0
L
Heimdallr
6,766
520
70
5
0
226,364
0
W
Kukulkan
7,457
574
106
8
0
272,808
1
L
Sol
8,075
621
106
8
0
228,725
1
L
Thanatos
6,295
484
50
4
0
265,487
0
W
Surtr
8,378
644
126
10
0
248,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role