Player Matchup

Horus
Horus
BaIancedGame
Horus
Level 58
God Stats
2W - 2L
1,366 SR
Queue Stats
35W - 48L
1,345 Elo+
Party 2
Poseidon
Poseidon
CHiLLdAZe484
Poseidon
Level 135
God Stats
4W - 2L
1,785 SR
Queue Stats
40W - 30L
1,539 Elo+
Solo
Artio
Artio
GloriousMonk91
Artio
Level 25
God Stats
14W - 14L
1,345 SR
Queue Stats
85W - 80L
1,365 Elo+
Party 2
Ne Zha
Ne Zha
PoopKanye
Ne Zha
Level 109
God Stats
8W - 6L
1,513 SR
Queue Stats
141W - 134L
1,435 Elo+
Party 2
Ishtar
Ishtar
blue9host
Ishtar
Level 125
God Stats
2W - 1L
1,666 SR
Queue Stats
63W - 57L
1,469 Elo+
Solo
Team Averages
Level 90
1,535 SR
1,431 Elo+

VS

Team Averages
Level 52
1,580 SR
1,551 Elo+
Aphrodite
Aphrodite
Bokhy
Aphrodite
Level 57
God Stats
47W - 43L
1,491 SR
Queue Stats
402W - 374L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
I zazka I
Jing Wei
Level 64
God Stats
12W - 11L
1,611 SR
Queue Stats
400W - 374L
1,492 Elo+
Party 1
Mercury
Mercury
beatzordie_
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,790 Elo+
Solo
Serqet
Serqet
luis max stiel
Serqet
Level 29
God Stats
88W - 58L
1,569 SR
Queue Stats
221W - 186L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
rafaelfxf
Sun Wukong
Level 47
God Stats
5W - 1L
1,727 SR
Queue Stats
101W - 89L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
9,455
430
3,783
9,500
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
CHiLLdAZe484
Poseidon
18
3 / 4 / 3
11,549
525
15,521
10,928
4,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 2 / 4
10,072
458
4,407
15,860
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
PoopKanye
Ne Zha
20
15 / 0 / 1
14,653
666
19,351
16,182
7,947
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
blue9host
Ishtar
18
1 / 2 / 2
10,732
488
9,709
15,121
7,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bokhy
Aphrodite
16
2 / 2 / 1
10,448
475
4,293
15,588
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
I zazka I
Jing Wei
14
1 / 2 / 1
8,952
407
10,543
10,093
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
beatzordie_
Mercury
14
0 / 5 / 0
9,550
434
1,630
14,531
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 2
10,910
496
5,686
22,290
9,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
rafaelfxf
Sun Wukong
17
2 / 4 / 0
10,786
490
5,986
17,616
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
8
8
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Aphrodite
Bokhy
Aphrodite
2
2
1
1.25
W
Poseidon
CHiLLdAZe484
Poseidon
3
4
3
1.13
W
0
2
4
1
L
Jing Wei
I zazka I
Jing Wei
1
2
1
0.75
W
Ne Zha
PoopKanye
Ne Zha
15
0
1
15.5
L
Mercury
beatzordie_
Mercury
0
5
0
0
W
Ishtar
blue9host
Ishtar
1
2
2
1
L
3
6
2
0.67
L
Sun Wukong
rafaelfxf
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,771
Damage
28,138
67,591
Taken
80,118
42,967
Mitigated
42,736
26,128
Healing
21,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,783
1,579
1,181
3,867
9,500
9,432
17
1,944
7,556
0
19,265
L
Aphrodite
Bokhy
Aphrodite
4,293
1,383
2,626
9,090
15,588
14,719
422
2,935
12,653
48,302
0
W
Poseidon
CHiLLdAZe484
Poseidon
15,521
1,370
76
1,416
10,928
4,043
2,687
173
9,965
95,905
0
W
4,407
511
0
4,978
15,860
13,743
50
0
15,860
59,031
0
L
Jing Wei
I zazka I
Jing Wei
10,543
8,342
0
2,234
10,093
4,172
304
1,922
8,095
0
63,922
W
Ne Zha
PoopKanye
Ne Zha
19,351
5,688
0
7,537
16,182
7,947
0
83
15,055
0
166,899
L
Mercury
beatzordie_
Mercury
1,630
920
0
3,144
14,531
4,100
0
413
14,040
0
74,922
W
Ishtar
blue9host
Ishtar
9,709
5,565
0
7,073
15,121
7,802
1,187
2,110
13,011
0
90,597
L
5,686
563
0
2,462
22,290
9,630
447
6,724
15,430
0
95,759
L
Sun Wukong
rafaelfxf
Sun Wukong
5,986
1,301
18
1,849
17,616
10,115
423
7,033
9,834
0
78,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
50,646
607
Minions Killed
540
0
Camps Cleared
0
2,296,472
Distance Traveled
2,182,889
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,455
430
24
1
0
482,200
0
L
Aphrodite
10,448
475
63
3
0
396,270
2
W
Poseidon
11,549
525
139
6
0
415,774
0
W
Artio
10,072
458
77
4
0
451,509
2
L
Jing Wei
8,952
407
106
5
0
403,437
0
W
Ne Zha
14,653
666
205
9
0
550,967
1
L
Mercury
9,550
434
114
5
0
473,644
0
W
Ishtar
10,732
488
162
7
0
396,022
10
L
Serqet
10,910
496
123
6
0
473,745
0
L
Sun Wukong
10,786
490
134
6
0
435,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role