Player Matchup

Zeus
Zeus
CaptainBlk
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
Forsensu
Amaterasu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,530 Elo+
Party 1
Chiron
Chiron
NoAimSlater
Chiron
Level 126
God Stats
2W - 4L
1,164 SR
Queue Stats
62W - 52L
1,554 Elo+
Party 2
Sobek
Sobek
Notnips
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,521 Elo+
Party 1
Olorun
Olorun
SultanXIII
Olorun
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
265W - 274L
1,485 Elo+
Solo
Team Averages
Level 103
1,433 SR
1,527 Elo+

VS

Team Averages
Level 134
1,657 SR
1,488 Elo+
Xing Tian
Xing Tian
Got-Em_05
Xing Tian
Level 123
God Stats
10W - 4L
1,956 SR
Queue Stats
541W - 540L
1,548 Elo+
Party 3
Izanami
Izanami
Kaddiee
Izanami
Level 127
God Stats
13W - 4L
1,983 SR
Queue Stats
534W - 539L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
LicensedIP
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,303 Elo+
Party 3
Baron Samedi
Baron Samedi
LuigiiPlayGamez
Baron Samedi
Level 127
God Stats
1W - 4L
1,225 SR
Queue Stats
337W - 334L
1,461 Elo+
Solo
Heimdallr
Heimdallr
birdmaniii_93
Heimdallr
Level 170
God Stats
11W - 10L
1,620 SR
Queue Stats
364W - 338L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 21
9,953
766
9,925
5,874
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Forsensu
Amaterasu
18
4 / 3 / 14
10,998
846
10,017
20,503
16,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
19
15 / 2 / 13
11,938
918
22,642
11,307
6,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Notnips
Sobek
16
0 / 4 / 19
10,253
789
12,104
20,117
29,275
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
SultanXIII
Olorun
18
7 / 5 / 18
11,026
848
16,014
11,803
6,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Got-Em_05
Xing Tian
14
2 / 6 / 8
9,455
727
5,446
19,523
20,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kaddiee
Izanami
15
1 / 5 / 11
9,190
707
13,328
13,588
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
LicensedIP
Kuzenbo
15
2 / 7 / 6
9,247
711
7,905
19,235
21,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
LuigiiPlayGamez
Baron Samedi
17
3 / 5 / 10
9,720
748
15,615
12,494
7,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
birdmaniii_93
Heimdallr
19
6 / 5 / 10
11,297
869
13,739
14,808
8,750
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
59
28
Kills
14
17
Deaths
28
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
W
Amaterasu
Forsensu
Amaterasu
4
3
14
3.67
L
Xing Tian
Got-Em_05
Xing Tian
2
6
8
1
L
Izanami
Kaddiee
Izanami
1
5
11
1.3
L
Kuzenbo
LicensedIP
Kuzenbo
2
7
6
0.71
L
Baron Samedi
LuigiiPlayGamez
Baron Samedi
3
5
10
1.6
W
Chiron
15
2
13
10.75
W
Sobek
Notnips
Sobek
0
4
19
2.38
W
Olorun
SultanXIII
Olorun
7
5
18
3.2
L
Heimdallr
birdmaniii_93
Heimdallr
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,702
Damage
56,033
69,604
Taken
79,648
61,027
Mitigated
64,739
27,993
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
1,875
1,311
428
5,874
2,526
1,231
2,529
3,190
25,683
0
W
Amaterasu
Forsensu
Amaterasu
10,017
2,696
1,669
8,630
20,503
16,800
352
6,524
13,263
918
24,523
L
Xing Tian
Got-Em_05
Xing Tian
5,446
185
3,917
4,320
19,523
20,464
46
10,334
9,039
9,639
0
L
Izanami
Kaddiee
Izanami
13,328
8,136
676
2,131
13,588
6,105
633
7,437
6,095
0
29,404
L
Kuzenbo
LicensedIP
Kuzenbo
7,905
1,249
392
1,621
19,235
21,650
121
10,057
9,093
13,718
0
L
Baron Samedi
LuigiiPlayGamez
Baron Samedi
15,615
1,324
5,796
3,048
12,494
7,770
421
5,277
7,217
30,243
0
W
Chiron
22,642
14,942
1,448
3,204
11,307
6,028
3,345
4,693
6,540
0
43,688
W
Sobek
Notnips
Sobek
12,104
503
1,614
5,475
20,117
29,275
84
7,849
11,824
24,196
0
W
Olorun
SultanXIII
Olorun
16,014
8,930
1,791
2,423
11,803
6,398
3,057
6,080
5,585
32,150
0
L
Heimdallr
birdmaniii_93
Heimdallr
13,739
3,858
993
2,218
14,808
8,750
574
5,163
9,498
0
28,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,168
Gold Earned
48,909
174
Minions Killed
128
0
Camps Cleared
0
1,210,927
Distance Traveled
1,130,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,953
766
39
3
0
235,852
0
W
Amaterasu
10,998
846
17
1
0
258,381
0
L
Xing Tian
9,455
727
7
1
0
222,793
0
L
Izanami
9,190
707
34
3
0
217,495
0
L
Kuzenbo
9,247
711
24
2
0
212,486
0
L
Baron Samedi
9,720
748
30
2
0
230,796
0
W
Chiron
11,938
918
54
4
0
273,494
0
W
Sobek
10,253
789
25
2
0
261,567
0
W
Olorun
11,026
848
39
3
0
181,633
0
L
Heimdallr
11,297
869
33
3
0
247,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role