Player Matchup

Baba Yaga
Baba Yaga
Gold I
Demarmenos
Baba Yaga
Gold I
Level 144
God Stats
40W - 32L
1,643 SR
Queue Stats
221W - 226L
1,596 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Dusty66
Sun Wukong
Gold II
Level 108
God Stats
27W - 24L
1,625 SR
Queue Stats
243W - 240L
1,430 MMR
Party 1
Kali
Kali
Gold II
Haykezlind
Kali
Gold II
Level 106
God Stats
1W - 1L
1,698 SR
Queue Stats
81W - 78L
1,554 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
ShootaCam
Kuzenbo
Gold II
Level 122
God Stats
1W - 3L
1,405 SR
Queue Stats
215W - 214L
1,530 MMR
Party 1
Chernobog
Chernobog
Gold IV
maldivess
Chernobog
Gold IV
Level 154
God Stats
5W - 12L
1,490 SR
Queue Stats
318W - 319L
1,542 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,572 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,688 SR
1,530 MMR
Mercury
Mercury
Bronze III
Crimz3n
Mercury
Bronze III
Level 149
God Stats
4W - 2L
1,854 SR
Queue Stats
17W - 9L
1,500 MMR
Solo
Hercules
Hercules
Gold III
DJ Lemonade1011
Hercules
Gold III
Level 138
God Stats
11W - 7L
1,599 SR
Queue Stats
197W - 199L
1,465 MMR
Solo
Freya
Freya
Gold II
DarthSidra
Freya
Gold II
Level 197
God Stats
10W - 8L
1,519 SR
Queue Stats
238W - 238L
1,499 MMR
Solo
Sylvanus
Sylvanus
Gold III
HobsGoblinRogue
Sylvanus
Gold III
Level 140
God Stats
8W - 11L
1,758 SR
Queue Stats
75W - 81L
1,578 MMR
Solo
Nu Wa
Nu Wa
Platinum V
TY2ST0N3D
Nu Wa
Platinum V
Level 147
God Stats
366W - 278L
1,709 SR
Queue Stats
920W - 942L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Demarmenos
Baba Yaga
14
0 / 1 / 4
8,478
530
8,054
8,461
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dusty66
Sun Wukong
16
0 / 0 / 2
9,585
599
7,196
11,913
12,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 2
9,421
589
4,816
15,625
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ShootaCam
Kuzenbo
12
2 / 0 / 3
8,166
510
5,244
12,681
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
maldivess
Chernobog
12
0 / 6 / 2
7,416
464
7,870
14,196
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraRavanaThanatosAchilles

VS

Bans
Ao KuangFenrirHachimanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crimz3n
Mercury
14
2 / 3 / 1
8,111
507
7,030
12,885
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
15
0 / 1 / 0
8,883
555
8,310
15,928
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
16
4 / 1 / 0
9,288
581
9,626
13,371
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
1 / 1 / 3
7,976
499
5,248
13,865
10,506
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
TY2ST0N3D
Nu Wa
15
0 / 0 / 3
8,495
531
9,203
5,145
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
6
Kills
7
7
Deaths
6
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Crimz3n
Mercury
2
3
1
0.83
W
Hercules
0
1
0
0
W
Freya
4
1
0
4
L
Baba Yaga
Demarmenos
Baba Yaga
0
1
4
2
L
Sun Wukong
Dusty66
Sun Wukong
0
0
2
1
L
4
0
2
5
W
Sylvanus
1
1
3
2.5
L
Kuzenbo
ShootaCam
Kuzenbo
2
0
3
3.5
W
Nu Wa
TY2ST0N3D
Nu Wa
0
0
3
1.5
L
Chernobog
maldivess
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
39,417
62,876
Taken
61,194
42,451
Mitigated
37,601
15,944
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Crimz3n
Mercury
7,030
3,554
0
1,174
12,885
5,369
0
2,791
9,890
0
83,083
W
Hercules
8,310
1,794
0
6,957
15,928
13,275
0
1,399
14,529
0
73,094
W
Freya
9,626
3,578
0
6,578
13,371
6,405
757
1,201
12,044
84,847
0
L
Baba Yaga
Demarmenos
Baba Yaga
8,054
263
0
2,511
8,461
3,328
0
4,860
3,601
81,482
0
L
Sun Wukong
Dusty66
Sun Wukong
7,196
834
0
2,693
11,913
12,190
299
1,247
9,887
253
83,411
L
4,816
2,035
0
4,123
15,625
6,914
0
4,081
11,544
0
77,946
W
Sylvanus
5,248
1,006
3,207
4,410
13,865
10,506
0
5,852
7,771
18,569
0
L
Kuzenbo
ShootaCam
Kuzenbo
5,244
2,066
0
1,974
12,681
14,381
257
4,982
7,406
25,349
0
W
Nu Wa
TY2ST0N3D
Nu Wa
9,203
3,847
0
1,620
5,145
2,046
767
2,375
2,600
88,001
0
L
Chernobog
maldivess
Chernobog
7,870
4,091
0
4,643
14,196
5,638
0
8,936
5,260
0
55,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
42,753
524
Minions Killed
537
0
Camps Cleared
0
1,685,543
Distance Traveled
1,623,641
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,111
507
104
7
0
403,033
2
W
Hercules
8,883
555
127
8
0
302,545
3
W
Freya
9,288
581
126
8
0
287,720
3
L
Baba Yaga
8,478
530
151
9
0
308,116
0
L
Sun Wukong
9,585
599
154
10
0
333,594
6
L
Kali
9,421
589
103
6
0
420,503
2
W
Sylvanus
7,976
499
15
1
0
312,125
1
L
Kuzenbo
8,166
510
20
1
0
341,273
6
W
Nu Wa
8,495
531
165
10
0
318,218
3
L
Chernobog
7,416
464
96
6
0
282,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role