Player Matchup

Athena
Athena
AceAvenue
Athena
Level 145
God Stats
2W - 3L
1,643 SR
Queue Stats
11W - 16L
1,466 Elo+
Party 2
Ravana
Ravana
BigGreasyMilkers
Ravana
Level 144
God Stats
2W - 3L
1,460 SR
Queue Stats
160W - 150L
1,528 Elo+
Solo
King Arthur
King Arthur
MapleCage
King Arthur
Level 134
God Stats
2W - 1L
1,757 SR
Queue Stats
32W - 23L
1,623 Elo+
Party 2
Tiamat
Tiamat
Momolovesyou
Tiamat
Level 89
God Stats
2W - 2L
1,862 SR
Queue Stats
10W - 8L
1,749 Elo+
Party 2
Baron Samedi
Baron Samedi
Oucf
Baron Samedi
Level 142
God Stats
3W - 3L
1,768 SR
Queue Stats
70W - 61L
1,541 Elo+
Solo
Team Averages
Level 131
1,698 SR
1,581 Elo+

VS

Team Averages
Level 150
1,554 SR
1,530 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
LeviQNT
Hachiman
Level 153
God Stats
11W - 7L
1,630 SR
Queue Stats
187W - 171L
1,584 Elo+
Party 3
Baron Samedi
Baron Samedi
RF_Wayno
Baron Samedi
Level 153
God Stats
29W - 23L
1,680 SR
Queue Stats
133W - 143L
1,518 Elo+
Party 1
Janus
Janus
TheBlackFlash-_-
Janus
Level 158
God Stats
12W - 12L
1,460 SR
Queue Stats
107W - 115L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AceAvenue
Athena
10
1 / 0 / 1
5,200
867
1,680
5,038
3,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 2
4,857
810
3,411
3,723
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
MapleCage
King Arthur
9
0 / 2 / 2
4,609
768
4,456
6,516
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
1 / 1 / 0
5,085
848
1,673
3,910
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Oucf
Baron Samedi
6
0 / 0 / 0
2,576
429
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 2
4,967
828
3,086
5,046
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
9
0 / 1 / 1
4,481
747
3,678
4,404
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
LeviQNT
Hachiman
9
0 / 1 / 2
4,570
762
2,121
2,849
913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RF_Wayno
Baron Samedi
11
1 / 0 / 1
5,136
856
3,409
2,309
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
5,013
836
2,756
1,867
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
2
Kills
3
3
Deaths
2
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
2
2
W
Loki
 
Loki
0
1
1
0.5
L
Athena
AceAvenue
Athena
1
0
1
1.5
L
0
0
2
1
W
Hachiman
LeviQNT
Hachiman
0
1
2
1
L
King Arthur
MapleCage
King Arthur
0
2
2
0.5
L
Tiamat
1
1
0
1
L
Baron Samedi
Oucf
Baron Samedi
0
0
0
0
W
Baron Samedi
RF_Wayno
Baron Samedi
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,220
Damage
15,050
19,187
Taken
16,475
11,395
Mitigated
7,411
2,411
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,086
334
0
2,898
5,046
3,374
0
1,015
4,031
0
12,855
W
Loki
 
Loki
3,678
877
0
939
4,404
1,396
136
1,010
3,394
0
9,590
L
Athena
AceAvenue
Athena
1,680
446
0
530
5,038
3,895
32
1,182
3,692
6,689
0
L
3,411
883
0
951
3,723
2,381
0
1,170
2,403
0
18,329
W
Hachiman
LeviQNT
Hachiman
2,121
1,235
0
501
2,849
913
553
538
2,311
0
10,491
L
King Arthur
MapleCage
King Arthur
4,456
292
0
170
6,516
3,006
0
2,398
3,905
0
12,824
L
Tiamat
1,673
105
0
760
3,910
2,113
0
1,079
2,723
17,116
0
L
Baron Samedi
Oucf
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
RF_Wayno
Baron Samedi
3,409
313
1,075
1,262
2,309
1,064
0
243
2,066
16,755
0
W
2,756
228
0
849
1,867
664
0
645
1,222
14,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,327
Gold Earned
24,167
106
Minions Killed
144
0
Camps Cleared
0
546,104
Distance Traveled
639,121
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,967
828
20
3
0
134,215
3
W
Loki
4,481
747
16
3
0
134,745
0
L
Athena
5,200
867
11
2
0
141,178
2
L
Ravana
4,857
810
42
7
0
142,721
0
W
Hachiman
4,570
762
31
5
0
115,443
0
L
King Arthur
4,609
768
16
3
0
129,226
0
L
Tiamat
5,085
848
37
6
0
132,979
0
L
Baron Samedi
2,576
429
0
0
0
0
0
W
Baron Samedi
5,136
856
32
5
0
119,348
0
W
Janus
5,013
836
45
8
0
135,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role