Player Matchup

Agni
Agni
AskMeWhoGoblinIs
Agni
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 49L
1,608 Elo+
Party 1
Anhur
Anhur
FRUkiwi
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,595 Elo+
Party 1
Merlin
Merlin
LIVEVILxACID
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,628 Elo+
Party 1
Bastet
Bastet
evanEVAN0
Bastet
Level 106
God Stats
0W - 1L
1,482 SR
Queue Stats
53W - 64L
1,512 Elo+
Party 2
Khepri
Khepri
lowkagg
Khepri
Level 107
God Stats
2W - 2L
1,791 SR
Queue Stats
47W - 51L
1,558 Elo+
Party 2
Team Averages
Level 99
1,555 SR
1,580 Elo+

VS

Team Averages
Level 126
1,553 SR
1,503 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
SarnTetra
Kuzenbo
Level 67
God Stats
10W - 6L
1,543 SR
Queue Stats
105W - 71L
1,500 Elo+
Party 4
Anubis
Anubis
SixFourT
Anubis
Level 144
God Stats
6W - 4L
1,656 SR
Queue Stats
132W - 130L
1,538 Elo+
Solo
Rama
Rama
omeguh
Rama
Level 103
God Stats
9W - 9L
1,568 SR
Queue Stats
119W - 98L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,928
529
10,567
13,718
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
FRUkiwi
Anhur
11
0 / 4 / 1
6,653
444
4,669
8,798
3,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
2 / 5 / 3
7,933
529
4,215
8,267
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
evanEVAN0
Bastet
10
5 / 6 / 0
7,169
478
9,212
14,646
5,142
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
lowkagg
Khepri
9
1 / 3 / 2
7,032
469
3,775
9,888
5,563

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 2 / 3
9,285
619
9,357
17,795
10,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
 
Ao Kuang
15
3 / 4 / 6
8,955
597
10,595
16,014
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
SarnTetra
Kuzenbo
11
2 / 1 / 5
7,620
508
3,207
9,483
7,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
SixFourT
Anubis
14
3 / 2 / 4
8,582
572
6,466
10,068
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
omeguh
Rama
15
9 / 2 / 0
9,192
613
9,635
10,337
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
23
23
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
3
3.75
W
Ao Kuang
 
Ao Kuang
3
4
6
1.5
L
3
5
1
0.7
L
Anhur
FRUkiwi
Anhur
0
4
1
0.13
L
Merlin
2
5
3
0.7
W
Kuzenbo
SarnTetra
Kuzenbo
2
1
5
4.5
W
Anubis
SixFourT
Anubis
3
2
4
2.5
L
Bastet
evanEVAN0
Bastet
5
6
0
0.83
L
Khepri
lowkagg
Khepri
1
3
2
0.67
W
Rama
omeguh
Rama
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
39,260
55,317
Taken
63,697
22,830
Mitigated
32,781
9,598
Healing
21,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,357
2,568
0
4,199
17,795
10,960
0
7,097
9,706
0
63,086
W
Ao Kuang
 
Ao Kuang
10,595
2,842
0
3,637
16,014
6,303
0
3,759
12,210
88,007
0
L
10,567
965
0
2,956
13,718
6,256
0
2,401
11,317
50,507
0
L
Anhur
FRUkiwi
Anhur
4,669
2,457
0
1,219
8,798
3,059
0
1,278
7,520
0
44,499
L
Merlin
4,215
102
0
670
8,267
2,810
0
5,148
3,119
46,826
0
W
Kuzenbo
SarnTetra
Kuzenbo
3,207
1,295
1,354
1,333
9,483
7,083
0
2,388
7,095
19,156
0
W
Anubis
SixFourT
Anubis
6,466
244
0
5,818
10,068
4,320
0
2,837
7,231
68,938
0
L
Bastet
evanEVAN0
Bastet
9,212
3,290
0
1,954
14,646
5,142
396
5,455
9,191
0
44,002
L
Khepri
lowkagg
Khepri
3,775
507
1,234
1,565
9,888
5,563
0
5,949
3,895
15,605
0
W
Rama
omeguh
Rama
9,635
7,151
0
5,177
10,337
4,115
1,167
1,947
8,249
0
74,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
43,634
324
Minions Killed
469
0
Camps Cleared
0
1,366,469
Distance Traveled
1,532,929
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,285
619
91
6
0
324,947
0
W
Ao Kuang
8,955
597
107
7
0
328,974
0
L
Agni
7,928
529
79
5
0
260,783
0
L
Anhur
6,653
444
76
5
0
271,066
0
L
Merlin
7,933
529
96
6
0
275,800
0
W
Kuzenbo
7,620
508
24
2
0
313,040
5
W
Anubis
8,582
572
125
8
0
288,814
5
L
Bastet
7,169
478
54
4
0
283,676
0
L
Khepri
7,032
469
19
1
0
275,144
1
W
Rama
9,192
613
122
8
0
277,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role