Player Matchup

Baron Samedi
Baron Samedi
LunaLudens
Baron Samedi
Level 101
God Stats
15W - 8L
1,690 SR
Queue Stats
295W - 305L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
MarcoBaxter19
Jing Wei
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 94L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
Ol Dirty Ju
Ao Kuang
Level 85
God Stats
8W - 3L
1,907 SR
Queue Stats
146W - 162L
1,417 Elo+
Party 1
Khepri
Khepri
SKULLLEADER9955
Khepri
Level 48
God Stats
58W - 51L
1,584 SR
Queue Stats
133W - 156L
1,479 Elo+
Party 1
Thor
Thor
payton ak47
Thor
Level 95
God Stats
8W - 9L
1,700 SR
Queue Stats
136W - 135L
1,463 Elo+
Party 1
Team Averages
Level 95
1,676 SR
1,476 Elo+

VS

Team Averages
Level 118
1,585 SR
1,490 Elo+
Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Its3Steve
Kukulkan
Level 104
God Stats
6W - 2L
1,785 SR
Queue Stats
20W - 18L
1,455 Elo+
Party 2
Thanatos
Thanatos
VMG1
Thanatos
Level 127
God Stats
2W - 4L
1,638 SR
Queue Stats
207W - 197L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
dark_silver2000
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 105L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
deathdealerbub
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LunaLudens
Baron Samedi
14
2 / 1 / 3
7,451
532
6,112
8,671
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MarcoBaxter19
Jing Wei
12
5 / 2 / 2
7,027
502
12,139
12,878
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Ol Dirty Ju
Ao Kuang
12
7 / 0 / 3
7,568
541
8,539
10,468
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 5
6,622
473
4,502
13,287
9,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 0
7,764
555
8,312
13,686
12,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 7 / 1
6,494
464
13,974
14,403
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Its3Steve
Kukulkan
13
0 / 3 / 1
7,121
509
2,962
6,130
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VMG1
Thanatos
14
3 / 1 / 1
8,305
593
7,804
13,336
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
dark_silver2000
Sun Wukong
12
1 / 1 / 0
7,536
538
8,618
10,872
8,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
6,658
476
7,212
14,682
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
7
1
0.5
L
Kukulkan
Its3Steve
Kukulkan
0
3
1
0.17
W
Baron Samedi
LunaLudens
Baron Samedi
2
1
3
3.5
W
Jing Wei
MarcoBaxter19
Jing Wei
5
2
2
3
W
Ao Kuang
Ol Dirty Ju
Ao Kuang
7
0
3
8.5
W
0
2
5
1.25
L
Thanatos
VMG1
Thanatos
3
1
1
3.5
L
Sun Wukong
dark_silver2000
Sun Wukong
1
1
0
1
L
0
3
3
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
40,570
58,990
Taken
59,423
35,558
Mitigated
36,356
18,307
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,974
9,466
0
3,625
14,403
5,781
228
4,727
9,676
0
43,723
L
Kukulkan
Its3Steve
Kukulkan
2,962
107
0
250
6,130
2,413
244
4,180
1,950
56,482
0
W
Baron Samedi
LunaLudens
Baron Samedi
6,112
220
375
2,603
8,671
3,841
525
1,877
6,794
52,425
0
W
Jing Wei
MarcoBaxter19
Jing Wei
12,139
9,325
0
4,833
12,878
5,389
0
3,214
9,664
0
57,617
W
Ao Kuang
Ol Dirty Ju
Ao Kuang
8,539
2,191
0
3,587
10,468
4,086
0
1,475
8,993
41,951
0
W
4,502
765
1,573
3,440
13,287
9,290
0
3,629
9,658
17,861
0
L
Thanatos
VMG1
Thanatos
7,804
2,301
0
9,411
13,336
5,748
0
5,100
8,236
0
79,165
L
Sun Wukong
dark_silver2000
Sun Wukong
8,618
2,110
0
2,297
10,872
8,785
0
1,615
9,257
0
60,612
L
7,212
1,427
216
2,076
14,682
13,629
0
4,313
10,369
31,208
0
W
8,312
1,240
0
1,896
13,686
12,952
0
21
13,665
911
64,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
36,114
365
Minions Killed
423
0
Camps Cleared
0
1,322,165
Distance Traveled
1,348,497
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,494
464
70
5
0
237,181
0
L
Kukulkan
7,121
509
104
7
0
252,980
1
W
Baron Samedi
7,451
532
93
7
0
257,062
0
W
Jing Wei
7,027
502
75
5
0
251,762
0
W
Ao Kuang
7,568
541
48
3
0
314,705
2
W
Khepri
6,622
473
26
2
0
272,346
0
L
Thanatos
8,305
593
117
8
0
316,250
1
L
Sun Wukong
7,536
538
102
7
0
277,472
0
L
Cthulhu
6,658
476
30
2
0
264,614
1
W
Thor
7,764
555
123
9
0
226,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role