Player Matchup

King Arthur
King Arthur
Ace4Dayz
King Arthur
Level 78
God Stats
9W - 14L
1,455 SR
Queue Stats
61W - 84L
1,369 Elo+
Party 1
Cerberus
Cerberus
DanteWasThere
Cerberus
Level 27
God Stats
3W - 3L
1,293 SR
Queue Stats
92W - 99L
1,408 Elo+
Party 1
Ishtar
Ishtar
GenYLeo
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,330 Elo+
Party 1
Mercury
Mercury
LilDiglet
Mercury
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 113L
1,421 Elo+
Party 1
Merlin
Merlin
dbomb240
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,288 Elo+
Party 1
Team Averages
Level 52
1,450 SR
1,363 Elo+

VS

Team Averages
Level 21
1,444 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
Aizue
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,375 Elo+
Party 2
Bacchus
Bacchus
Br3ak594
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Cupid
Cupid
ElBoyka
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,271 Elo+
Solo
King Arthur
King Arthur
GETALIFE15
King Arthur
Level 20
God Stats
1W - 2L
1,309 SR
Queue Stats
75W - 72L
1,418 Elo+
Party 2
Scylla
Scylla
raxista
Scylla
Level 43
God Stats
4W - 7L
1,410 SR
Queue Stats
70W - 82L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace4Dayz
King Arthur
12
1 / 5 / 0
6,673
667
5,136
13,113
9,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
DanteWasThere
Cerberus
13
2 / 0 / 4
7,518
752
9,003
11,264
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
GenYLeo
Ishtar
14
1 / 5 / 2
7,739
774
5,669
9,034
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
LilDiglet
Mercury
12
1 / 5 / 4
6,884
688
3,139
10,243
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
dbomb240
Merlin
12
1 / 4 / 3
6,799
680
6,284
7,655
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aizue
Tsukuyomi
17
12 / 1 / 4
9,130
913
13,368
8,847
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Br3ak594
Bacchus
14
2 / 0 / 8
8,244
824
8,111
8,853
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
ElBoyka
Cupid
14
2 / 1 / 7
7,445
745
4,205
6,202
2,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
GETALIFE15
King Arthur
13
1 / 4 / 9
7,154
715
11,374
15,771
11,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
raxista
Scylla
13
2 / 1 / 3
7,182
718
6,161
4,873
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
6
Kills
19
19
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ace4Dayz
King Arthur
1
5
0
0.2
W
Tsukuyomi
Aizue
Tsukuyomi
12
1
4
14
W
Bacchus
Br3ak594
Bacchus
2
0
8
6
L
Cerberus
DanteWasThere
Cerberus
2
0
4
4
W
Cupid
ElBoyka
Cupid
2
1
7
5.5
W
King Arthur
GETALIFE15
King Arthur
1
4
9
1.38
L
Ishtar
GenYLeo
Ishtar
1
5
2
0.4
L
Mercury
LilDiglet
Mercury
1
5
4
0.6
L
Merlin
dbomb240
Merlin
1
4
3
0.63
W
Scylla
raxista
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
43,219
51,309
Taken
44,546
30,357
Mitigated
28,954
5,262
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ace4Dayz
King Arthur
5,136
590
0
1,410
13,113
9,819
0
3,650
9,419
0
12,800
W
Tsukuyomi
Aizue
Tsukuyomi
13,368
2,354
0
1,392
8,847
4,448
687
1,771
6,968
0
39,627
W
Bacchus
Br3ak594
Bacchus
8,111
409
0
2,786
8,853
9,105
332
2,773
5,878
16,592
0
L
Cerberus
DanteWasThere
Cerberus
9,003
617
0
3,096
11,264
9,617
0
3,784
7,480
18,624
0
W
Cupid
ElBoyka
Cupid
4,205
2,623
188
1,554
6,202
2,381
1,199
3,397
2,699
0
15,074
W
King Arthur
GETALIFE15
King Arthur
11,374
1,486
0
2,341
15,771
11,217
64
4,821
10,793
0
24,660
L
Ishtar
GenYLeo
Ishtar
5,669
3,421
0
756
9,034
3,718
0
1,450
7,584
0
21,724
L
Mercury
LilDiglet
Mercury
3,139
1,106
0
0
10,243
4,256
0
2,020
8,223
0
12,077
L
Merlin
dbomb240
Merlin
6,284
552
0
0
7,655
2,947
0
3,436
4,219
17,480
0
W
Scylla
raxista
Scylla
6,161
1,086
0
238
4,873
1,803
210
2,170
2,533
19,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
39,155
107
Minions Killed
173
0
Camps Cleared
0
983,366
Distance Traveled
1,030,647
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,673
667
13
1
0
208,889
0
W
Tsukuyomi
9,130
913
59
6
0
232,226
0
W
Bacchus
8,244
824
19
2
0
201,507
0
L
Cerberus
7,518
752
24
2
0
212,277
2
W
Cupid
7,445
745
32
3
0
190,189
0
W
King Arthur
7,154
715
24
2
0
203,128
0
L
Ishtar
7,739
774
33
3
0
177,123
0
L
Mercury
6,884
688
12
1
0
192,398
6
L
Merlin
6,799
680
25
3
0
192,679
0
W
Scylla
7,182
718
39
4
0
203,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role