Player Matchup

Achilles
Achilles
FunnySoFish
Achilles
Level 143
God Stats
4W - 1L
1,929 SR
Queue Stats
177W - 180L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
HammurG
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,329 Elo+
Party 4
Ra
Ra
Midatsun
Ra
Level 108
God Stats
5W - 8L
1,622 SR
Queue Stats
127W - 139L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
Unhallowedjin
Cliodhna
Level 65
God Stats
1W - 1L
1,823 SR
Queue Stats
6W - 11L
1,469 Elo+
Party 4
Heimdallr
Heimdallr
iAmTyGuR
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,389 Elo+
Party 4
Team Averages
Level 72
1,675 SR
1,454 Elo+

VS

Team Averages
Level 113
1,592 SR
1,548 Elo+
Odin
Odin
CommanderChunky
Odin
Level 128
God Stats
2W - 2L
1,640 SR
Queue Stats
117W - 125L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
JavexKllr
Guan Yu
Level 131
God Stats
3W - 1L
1,758 SR
Queue Stats
68W - 57L
1,496 Elo+
Party 3
Artemis
Artemis
JungleTrash
Artemis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 22L
1,736 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magiver0
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,476 SR
Queue Stats
117W - 115L
1,487 Elo+
Party 3
Fenrir
Fenrir
Møñœ
Fenrir
Level 120
God Stats
9W - 5L
1,587 SR
Queue Stats
159W - 152L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FunnySoFish
Achilles
13
1 / 2 / 0
7,374
527
6,967
13,279
15,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
HammurG
Xing Tian
9
0 / 2 / 1
6,052
432
2,491
8,810
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 1
7,982
570
6,637
10,052
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Unhallowedjin
Cliodhna
10
1 / 4 / 1
6,188
442
6,201
12,336
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
iAmTyGuR
Heimdallr
9
1 / 2 / 0
5,919
423
4,552
9,171
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,183
585
6,481
11,110
12,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
JavexKllr
Guan Yu
10
1 / 1 / 5
5,997
428
3,122
9,907
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JungleTrash
Artemis
13
1 / 1 / 4
7,799
557
10,840
9,609
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Magiver0
Morgan Le Fay
14
2 / 1 / 5
8,312
594
8,367
8,198
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Møñœ
Fenrir
14
8 / 0 / 2
8,687
621
7,259
7,731
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Achilles
FunnySoFish
Achilles
1
2
0
0.5
L
Xing Tian
HammurG
Xing Tian
0
2
1
0.25
W
Guan Yu
JavexKllr
Guan Yu
1
1
5
3.5
W
Artemis
JungleTrash
Artemis
1
1
4
3
W
Morgan Le Fay
Magiver0
Morgan Le Fay
2
1
5
4.5
L
1
3
1
0.5
W
Fenrir
Møñœ
Fenrir
8
0
2
9
L
Cliodhna
Unhallowedjin
Cliodhna
1
4
1
0.38
L
Heimdallr
iAmTyGuR
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
36,069
53,648
Taken
46,555
33,482
Mitigated
30,681
13,311
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,481
1,290
0
3,506
11,110
12,789
0
90
11,020
1,828
58,928
L
Achilles
FunnySoFish
Achilles
6,967
1,667
0
3,485
13,279
15,945
0
586
12,693
0
54,731
L
Xing Tian
HammurG
Xing Tian
2,491
285
0
1,398
8,810
6,081
0
3,011
5,799
9,437
0
W
Guan Yu
JavexKllr
Guan Yu
3,122
593
845
2,030
9,907
6,667
0
3,813
6,094
0
19,023
W
Artemis
JungleTrash
Artemis
10,840
5,256
0
4,130
9,609
4,272
61
1,233
8,376
0
68,299
W
Morgan Le Fay
Magiver0
Morgan Le Fay
8,367
389
0
451
8,198
3,184
0
2,942
5,149
79,697
0
L
6,637
151
413
3,186
10,052
4,065
0
2,797
7,255
79,936
0
W
Fenrir
Møñœ
Fenrir
7,259
1,970
0
2,390
7,731
3,769
0
1,396
6,102
0
59,955
L
Cliodhna
Unhallowedjin
Cliodhna
6,201
1,496
0
709
12,336
4,261
0
1,836
10,500
0
40,495
L
Heimdallr
iAmTyGuR
Heimdallr
4,552
2,049
0
4,120
9,171
3,130
0
917
8,254
0
40,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
38,978
377
Minions Killed
454
0
Camps Cleared
0
1,419,774
Distance Traveled
1,507,889
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,183
585
102
7
0
252,435
5
L
Achilles
7,374
527
90
6
0
257,558
2
L
Xing Tian
6,052
432
12
1
0
293,426
2
W
Guan Yu
5,997
428
28
2
0
310,220
0
W
Artemis
7,799
557
98
7
0
311,578
5
W
Morgan Le Fay
8,312
594
133
10
0
307,028
0
L
Ra
7,982
570
143
10
0
295,920
3
W
Fenrir
8,687
621
93
7
0
326,628
0
L
Cliodhna
6,188
442
54
4
0
309,540
0
L
Heimdallr
5,919
423
78
6
0
263,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role