Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Davemg97
Cthulhu
Level 144
God Stats
5W - 0L
1,974 SR
Queue Stats
215W - 138L
1,560 Elo+
Solo
Cernunnos
Cernunnos
EmilyLove
Cernunnos
Level 107
God Stats
1W - 2L
1,324 SR
Queue Stats
38W - 68L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stegaa
Morgan Le Fay
Level 98
God Stats
3W - 1L
1,601 SR
Queue Stats
114W - 106L
1,503 Elo+
Solo
Ix Chel
Ix Chel
cheche19
Ix Chel
Level 126
God Stats
5W - 9L
1,469 SR
Queue Stats
408W - 385L
1,534 Elo+
Solo
Team Averages
Level 120
1,573 SR
1,486 Elo+

VS

Team Averages
Level 99
1,453 SR
1,504 Elo+
Ishtar
Ishtar
Brandyontheroxx
Ishtar
Level 54
God Stats
4W - 4L
1,452 SR
Queue Stats
220W - 247L
1,516 Elo+
Party 2
Artio
Artio
GreymanGaming
Artio
Level 57
God Stats
1W - 2L
1,524 SR
Queue Stats
91W - 82L
1,480 Elo+
Party 2
Bastet
Bastet
Somewutdamaged
Bastet
Level 103
God Stats
11W - 15L
1,431 SR
Queue Stats
498W - 446L
1,521 Elo+
Party 2
Ullr
Ullr
itz_NARFMAN
Ullr
Level 171
God Stats
3W - 6L
1,206 SR
Queue Stats
427W - 427L
1,534 Elo+
Solo
Danzaburou
Danzaburou
wickidwayz
Danzaburou
Level 111
God Stats
3W - 6L
1,649 SR
Queue Stats
388W - 359L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 2 / 11
10,360
942
19,527
9,336
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Davemg97
Cthulhu
17
4 / 2 / 19
10,262
933
8,796
17,185
22,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
EmilyLove
Cernunnos
17
7 / 1 / 14
9,971
906
13,004
11,607
6,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Stegaa
Morgan Le Fay
17
7 / 2 / 14
9,906
901
11,036
7,937
4,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
cheche19
Ix Chel
14
1 / 4 / 16
8,455
769
7,663
10,573
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,080
644
4,781
12,111
5,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 6
7,688
699
4,682
18,162
20,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 4 / 3
8,147
741
9,839
10,698
4,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 1
7,684
699
5,610
10,784
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
wickidwayz
Danzaburou
13
2 / 7 / 4
7,589
690
8,810
13,288
5,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
27
Kills
10
11
Deaths
27
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
11
6.75
L
1
7
4
0.43
W
Cthulhu
Davemg97
Cthulhu
4
2
19
6.75
W
Cernunnos
EmilyLove
Cernunnos
7
1
14
14
L
0
6
6
0.5
L
4
4
3
1.38
W
Morgan Le Fay
Stegaa
Morgan Le Fay
7
2
14
7
W
Ix Chel
cheche19
Ix Chel
1
4
16
2.25
L
3
3
1
1.17
L
Danzaburou
wickidwayz
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,026
Damage
33,722
56,638
Taken
65,043
43,128
Mitigated
40,148
20,987
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,527
719
1,034
976
9,336
4,374
1,863
353
8,983
28,679
0
L
4,781
2,414
274
714
12,111
5,160
0
10,092
1,962
0
9,860
W
Cthulhu
Davemg97
Cthulhu
8,796
176
2,490
4,071
17,185
22,448
61
990
15,895
29,764
0
W
Cernunnos
EmilyLove
Cernunnos
13,004
5,463
2,418
2,726
11,607
6,644
4,233
767
10,714
0
23,654
L
4,682
189
2,551
3,267
18,162
20,323
54
9,196
8,295
11,204
0
L
9,839
1,709
791
1,943
10,698
4,306
0
8,399
2,197
0
14,657
W
Morgan Le Fay
Stegaa
Morgan Le Fay
11,036
1,185
697
1,406
7,937
4,296
1,358
740
7,109
20,071
0
W
Ix Chel
cheche19
Ix Chel
7,663
204
3,363
1,806
10,573
5,366
815
1,765
8,595
11,971
0
L
5,610
1,623
763
1,320
10,784
4,847
579
7,478
3,306
0
17,560
L
Danzaburou
wickidwayz
Danzaburou
8,810
1,995
377
1,796
13,288
5,512
0
11,076
2,083
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
38,188
140
Minions Killed
72
0
Camps Cleared
0
1,115,528
Distance Traveled
947,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,360
942
33
3
0
214,815
0
L
Ishtar
7,080
644
7
1
0
172,345
0
W
Cthulhu
10,262
933
43
4
0
232,247
0
W
Cernunnos
9,971
906
32
3
0
218,744
0
L
Artio
7,688
699
10
1
0
195,779
0
L
Bastet
8,147
741
13
1
0
220,194
0
W
Morgan Le Fay
9,906
901
19
2
0
237,864
0
W
Ix Chel
8,455
769
13
1
0
211,858
0
L
Ullr
7,684
699
31
3
0
178,445
0
L
Danzaburou
7,589
690
11
1
0
180,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role