Player Matchup

Martichoras
Martichoras
Caboose04
Martichoras
Level 153
God Stats
9W - 13L
1,605 SR
Queue Stats
51W - 55L
1,603 Elo+
Party 2
Chaac
Chaac
Clownprince15
Chaac
Level 119
God Stats
0W - 1L
1,267 SR
Queue Stats
24W - 33L
1,410 Elo+
Party 2
Khepri
Khepri
DashingDozer
Khepri
Level 127
God Stats
0W - 2L
1,663 SR
Queue Stats
34W - 43L
1,433 Elo+
Party 2
Tiamat
Tiamat
Elha
Tiamat
Level 159
God Stats
0W - 1L
1,204 SR
Queue Stats
64W - 68L
1,637 Elo+
Party 2
Da Ji
Da Ji
LovelyNyx7
Da Ji
Level 125
God Stats
1W - 2L
1,367 SR
Queue Stats
11W - 20L
1,385 Elo+
Solo
Team Averages
Level 137
1,421 SR
1,493 Elo+

VS

Team Averages
Level 102
1,530 SR
1,559 Elo+
Surtr
Surtr
Albireo94
Surtr
Level 131
God Stats
7W - 6L
1,604 SR
Queue Stats
238W - 199L
1,608 Elo+
Solo
Ares
Ares
Azrael666
Ares
Level 62
God Stats
3W - 1L
1,595 SR
Queue Stats
29W - 27L
1,516 Elo+
Party 1
Thanatos
Thanatos
LuminousLemur
Thanatos
Level 58
God Stats
2W - 0L
1,780 SR
Queue Stats
26W - 24L
1,512 Elo+
Party 1
Scylla
Scylla
Mercccc
Scylla
Level 155
God Stats
2W - 2L
1,368 SR
Queue Stats
276W - 251L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Wheati3s
Jing Wei
Level 106
God Stats
1W - 1L
1,304 SR
Queue Stats
57W - 45L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Caboose04
Martichoras
11
1 / 3 / 1
6,879
459
5,602
8,037
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
6,796
453
5,704
14,643
11,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
10
0 / 2 / 0
6,307
420
4,232
9,423
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Elha
Tiamat
12
3 / 4 / 2
7,505
500
8,595
8,715
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
10
3 / 5 / 0
6,567
438
6,750
12,369
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Albireo94
Surtr
15
5 / 0 / 0
9,187
612
13,078
15,835
17,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
2 / 2 / 4
7,575
505
4,412
16,896
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
LuminousLemur
Thanatos
14
7 / 3 / 3
8,531
569
9,258
13,231
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Mercccc
Scylla
14
1 / 1 / 5
8,533
569
4,727
6,579
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Wheati3s
Jing Wei
14
1 / 1 / 2
8,096
540
4,636
8,232
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
16
16
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
Albireo94
Surtr
5
0
0
5
W
Ares
2
2
4
2
L
Martichoras
Caboose04
Martichoras
1
3
1
0.5
L
0
2
0
0
L
Khepri
0
2
0
0
L
Tiamat
Elha
Tiamat
3
4
2
1
L
Da Ji
3
5
0
0.6
W
Thanatos
LuminousLemur
Thanatos
7
3
3
2.83
W
Scylla
Mercccc
Scylla
1
1
5
3.5
W
Jing Wei
Wheati3s
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
36,111
53,187
Taken
60,773
31,863
Mitigated
43,904
10,477
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Albireo94
Surtr
13,078
4,288
0
4,140
15,835
17,088
40
1,919
13,721
3,159
65,275
W
Ares
4,412
113
0
2,085
16,896
15,206
0
2,502
14,208
32,969
0
L
Martichoras
Caboose04
Martichoras
5,602
2,046
0
1,334
8,037
3,530
0
2,330
5,707
0
52,049
L
5,704
1,677
0
3,764
14,643
11,406
0
901
13,623
0
55,253
L
Khepri
4,232
666
0
2,832
9,423
8,113
0
2,224
7,199
23,246
0
L
Tiamat
Elha
Tiamat
8,595
1,160
0
1,797
8,715
4,502
0
3,121
5,578
53,310
0
L
Da Ji
6,750
1,964
0
750
12,369
4,312
0
2,161
10,108
0
35,309
W
Thanatos
LuminousLemur
Thanatos
9,258
2,922
0
7,657
13,231
5,467
33
2,341
10,754
0
50,575
W
Scylla
Mercccc
Scylla
4,727
577
0
1,225
6,579
2,511
390
3,431
2,942
70,942
0
W
Jing Wei
Wheati3s
Jing Wei
4,636
3,729
0
3,462
8,232
3,632
676
2,539
5,561
0
66,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
41,922
384
Minions Killed
453
0
Camps Cleared
0
1,424,460
Distance Traveled
1,480,579
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,187
612
93
6
0
291,035
0
W
Ares
7,575
505
30
2
0
266,434
0
L
Martichoras
6,879
459
86
6
0
249,987
2
L
Chaac
6,796
453
98
7
0
285,452
0
L
Khepri
6,307
420
37
2
0
303,352
0
L
Tiamat
7,505
500
109
7
0
311,519
2
L
Da Ji
6,567
438
54
4
0
274,150
1
W
Thanatos
8,531
569
64
4
0
339,772
0
W
Scylla
8,533
569
141
9
0
282,177
6
W
Jing Wei
8,096
540
125
8
0
301,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role