Player Matchup

Baron Samedi
Baron Samedi
Future Lynxx
Baron Samedi
Level 142
God Stats
9W - 9L
1,567 SR
Queue Stats
124W - 153L
1,430 Elo+
Party 2
Da Ji
Da Ji
GAO BloodSpills
Da Ji
Level 100
God Stats
7W - 10L
1,498 SR
Queue Stats
32W - 40L
1,374 Elo+
Solo
Merlin
Merlin
Karbley
Merlin
Level 104
God Stats
2W - 2L
1,654 SR
Queue Stats
212W - 172L
1,470 Elo+
Solo
Hachiman
Hachiman
Void Greek
Hachiman
Level 86
God Stats
12W - 13L
1,466 SR
Queue Stats
112W - 135L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
willwilliamll
Cu Chulainn
Level 147
God Stats
11W - 8L
1,589 SR
Queue Stats
285W - 269L
1,519 Elo+
Solo
Team Averages
Level 116
1,555 SR
1,447 Elo+

VS

Team Averages
Level 104
1,480 SR
1,443 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
KingNetsu
Thanatos
Level 109
God Stats
7W - 10L
1,582 SR
Queue Stats
47W - 63L
1,417 Elo+
Party 1
Scylla
Scylla
RoyalBlueHitman
Scylla
Level 88
God Stats
8W - 7L
1,581 SR
Queue Stats
47W - 51L
1,448 Elo+
Party 1
Horus
Horus
Snizzrifle
Horus
Level 69
God Stats
31W - 32L
1,465 SR
Queue Stats
146W - 153L
1,424 Elo+
Solo
Aphrodite
Aphrodite
ravocado_toast
Aphrodite
Level 102
God Stats
1W - 0L
1,271 SR
Queue Stats
81W - 98L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Future Lynxx
Baron Samedi
8
2 / 0 / 1
5,329
666
5,308
4,854
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 2 / 1
3,853
482
1,183
4,966
1,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Karbley
Merlin
6
0 / 2 / 0
3,683
460
1,524
3,190
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Void Greek
Hachiman
8
1 / 0 / 2
4,852
607
4,148
2,024
696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
willwilliamll
Cu Chulainn
9
0 / 0 / 0
5,055
632
3,546
7,366
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 1 / 0
3,945
493
1,908
4,741
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
KingNetsu
Thanatos
7
3 / 1 / 0
4,541
568
2,856
8,218
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
4,830
604
2,978
2,968
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
8
0 / 0 / 0
4,174
522
3,586
6,050
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ravocado_toast
Aphrodite
6
0 / 1 / 1
3,909
489
941
5,548
2,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
0
0
L
Baron Samedi
Future Lynxx
Baron Samedi
2
0
1
2.5
L
0
2
1
0.25
L
Merlin
Karbley
Merlin
0
2
0
0
W
Thanatos
KingNetsu
Thanatos
3
1
0
3
W
1
0
2
2
W
Horus
0
0
0
0
L
Hachiman
Void Greek
Hachiman
1
0
2
2
W
Aphrodite
ravocado_toast
Aphrodite
0
1
1
0.5
L
Cu Chulainn
willwilliamll
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,709
Damage
12,269
22,400
Taken
27,525
8,774
Mitigated
13,073
9,283
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,908
1,435
0
903
4,741
1,498
0
1,150
3,591
0
22,971
L
Baron Samedi
Future Lynxx
Baron Samedi
5,308
794
343
2,898
4,854
2,132
0
1,251
3,522
28,037
0
L
1,183
295
0
799
4,966
1,339
0
1,267
3,594
0
10,972
L
Merlin
Karbley
Merlin
1,524
205
0
1,340
3,190
806
0
1,124
1,916
13,763
0
W
Thanatos
KingNetsu
Thanatos
2,856
811
0
4,432
8,218
2,640
0
1,672
6,546
0
18,344
W
2,978
218
0
0
2,968
1,055
0
1,897
1,071
25,021
0
W
Horus
3,586
1,720
0
1,728
6,050
4,911
0
261
5,789
0
20,491
L
Hachiman
Void Greek
Hachiman
4,148
2,132
0
1,354
2,024
696
0
60
1,964
0
31,955
W
Aphrodite
ravocado_toast
Aphrodite
941
204
996
3,502
5,548
2,969
0
2,253
3,295
6,669
0
L
Cu Chulainn
willwilliamll
Cu Chulainn
3,546
699
0
2,549
7,366
3,801
0
0
6,912
3,275
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,772
Gold Earned
21,399
202
Minions Killed
159
0
Camps Cleared
0
702,664
Distance Traveled
796,386
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,945
493
38
5
0
153,778
1
L
Baron Samedi
5,329
666
36
5
0
153,226
2
L
Da Ji
3,853
482
20
3
0
152,645
0
L
Merlin
3,683
460
23
3
0
93,176
0
W
Thanatos
4,541
568
24
3
0
177,674
1
W
Scylla
4,830
604
61
8
0
146,837
0
W
Horus
4,174
522
25
3
0
162,293
0
L
Hachiman
4,852
607
66
8
0
150,319
0
W
Aphrodite
3,909
489
11
1
0
155,804
3
L
Cu Chulainn
5,055
632
57
7
0
153,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role