Player Matchup

Ymir
Ymir
Hu1krage_101
Ymir
Level 96
God Stats
1W - 2L
1,750 SR
Queue Stats
3W - 6L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
OleDirtyHulk
Xbalanque
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,157 Elo+
Solo
Olorun
Olorun
Rhyts
Olorun
Level 63
God Stats
0W - 4L
1,301 SR
Queue Stats
187W - 165L
1,416 Elo+
Solo
Susano
Susano
SoloReaper117
Susano
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,420 Elo+
Party 2
Ravana
Ravana
robot_jo
Ravana
Level 76
God Stats
10W - 11L
1,536 SR
Queue Stats
278W - 262L
1,464 Elo+
Solo
Team Averages
Level 73
1,518 SR
1,376 Elo+

VS

Team Averages
Level 56
1,449 SR
1,415 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JrxRoman
Fenrir
Level 48
God Stats
6W - 14L
1,319 SR
Queue Stats
234W - 290L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Nico_Vieyra3004
Cthulhu
Level 67
God Stats
2W - 1L
1,346 SR
Queue Stats
487W - 550L
1,409 Elo+
Party 1
Achilles
Achilles
Robb_a7x
Achilles
Level 62
God Stats
15W - 8L
1,571 SR
Queue Stats
210W - 208L
1,391 Elo+
Solo
Izanami
Izanami
felibarre
Izanami
Level 36
God Stats
37W - 39L
1,508 SR
Queue Stats
177W - 233L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,369
490
3,183
7,273
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
OleDirtyHulk
Xbalanque
10
2 / 4 / 1
6,085
468
7,558
9,831
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Rhyts
Olorun
13
2 / 6 / 0
7,633
587
5,357
14,039
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 1
6,483
499
4,557
12,573
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
robot_jo
Ravana
12
1 / 2 / 0
7,452
573
7,624
6,553
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 4
8,004
616
9,508
8,533
4,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JrxRoman
Fenrir
14
11 / 1 / 2
8,683
668
9,741
11,805
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 7
5,762
443
4,349
12,552
8,932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Robb_a7x
Achilles
13
1 / 0 / 2
6,595
507
2,075
9,417
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
felibarre
Izanami
11
3 / 4 / 3
6,914
532
7,075
8,439
3,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
18
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
4
2.5
L
0
3
3
0.5
W
Fenrir
JrxRoman
Fenrir
11
1
2
12
W
0
0
7
3.5
L
Xbalanque
OleDirtyHulk
Xbalanque
2
4
1
0.63
L
Olorun
Rhyts
Olorun
2
6
0
0.33
W
Achilles
Robb_a7x
Achilles
1
0
2
2
L
1
4
1
0.38
W
Izanami
felibarre
Izanami
3
4
3
1.13
L
Ravana
robot_jo
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
32,748
50,269
Taken
50,746
22,693
Mitigated
30,569
11,386
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,508
51
0
4,261
8,533
4,693
0
4,640
3,893
66,603
0
L
3,183
240
179
990
7,273
6,492
79
1,430
5,843
23,532
0
W
Fenrir
JrxRoman
Fenrir
9,741
2,638
0
1,732
11,805
5,387
0
665
10,968
0
57,976
W
4,349
308
0
3,515
12,552
8,932
0
1,971
10,581
22,212
0
L
Xbalanque
OleDirtyHulk
Xbalanque
7,558
4,574
0
3,092
9,831
3,046
427
2,054
7,777
0
35,629
L
Olorun
Rhyts
Olorun
5,357
2,616
0
3,271
14,039
3,799
0
8,050
5,989
50,490
0
W
Achilles
Robb_a7x
Achilles
2,075
638
0
3,664
9,417
8,442
6
223
8,457
0
29,052
L
4,557
622
35
1,751
12,573
4,052
122
2,403
10,170
0
45,924
W
Izanami
felibarre
Izanami
7,075
5,485
0
1,423
8,439
3,115
183
1,332
7,107
0
49,583
L
Ravana
robot_jo
Ravana
7,624
1,694
0
2,068
6,553
5,304
0
0
6,269
258
47,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
35,958
305
Minions Killed
327
0
Camps Cleared
0
1,224,384
Distance Traveled
1,293,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,004
616
101
8
0
250,701
0
L
Ymir
6,369
490
35
3
0
265,092
0
W
Fenrir
8,683
668
77
6
0
303,643
0
W
Cthulhu
5,762
443
20
2
0
283,120
0
L
Xbalanque
6,085
468
48
4
0
235,782
0
L
Olorun
7,633
587
91
7
0
218,656
0
W
Achilles
6,595
507
40
3
0
231,919
0
L
Susano
6,483
499
66
5
0
302,596
0
W
Izanami
6,914
532
89
7
0
223,661
0
L
Ravana
7,452
573
65
5
0
202,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role