Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
UnholyPunisher
Vamana
Level 125
God Stats
1W - 4L
1,751 SR
Queue Stats
2W - 10L
1,557 Elo+
Party 1
Fenrir
Fenrir
saga12-barna
Fenrir
Level 158
God Stats
4W - 2L
1,750 SR
Queue Stats
641W - 640L
1,452 Elo+
Solo
Team Averages
Level 103
1,667 SR
1,503 Elo+

VS

Team Averages
Level 82
1,517 SR
1,450 Elo+
Janus
Janus
MegaElite168
Janus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
ProgramVeVo
Cthulhu
Level 69
God Stats
2W - 0L
1,538 SR
Queue Stats
88W - 83L
1,492 Elo+
Solo
Thanatos
Thanatos
SageTan
Thanatos
Level 151
God Stats
16W - 20L
1,512 SR
Queue Stats
289W - 277L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 2
7,538
685
8,302
8,106
2,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 1
7,744
704
3,798
9,331
7,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
1 / 4 / 1
7,683
698
5,354
11,273
6,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,757
796
7,288
5,220
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
ProgramVeVo
Cthulhu
11
1 / 1 / 9
8,482
771
5,951
11,135
7,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
SageTan
Thanatos
13
6 / 1 / 3
9,276
843
9,837
8,052
4,622
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
W
3
0
7
6.5
W
Cthulhu
ProgramVeVo
Cthulhu
1
1
9
5.5
W
Thanatos
SageTan
Thanatos
6
1
3
7.5
L
1
3
1
0.5
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
23,076
28,710
Taken
24,407
16,858
Mitigated
15,311
5,211
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,302
1,412
0
2,190
8,106
2,421
228
3,112
4,994
36,257
0
W
7,288
1,515
0
2,047
5,220
3,224
0
1,493
3,727
40,585
0
W
Cthulhu
ProgramVeVo
Cthulhu
5,951
394
0
3,353
11,135
7,465
0
5,093
6,042
28,617
0
W
Thanatos
SageTan
Thanatos
9,837
1,705
0
7,302
8,052
4,622
0
2,009
5,923
0
27,536
L
3,798
1,772
0
120
9,331
7,884
0
4,867
4,464
0
17,239
L
Fenrir
5,354
618
0
2,901
11,273
6,553
0
5,958
5,315
0
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
26,515
97
Minions Killed
133
0
Camps Cleared
0
621,979
Distance Traveled
664,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,538
685
35
3
0
184,126
0
W
Janus
8,757
796
52
5
0
201,309
0
W
Cthulhu
8,482
771
50
5
0
210,559
0
W
Thanatos
9,276
843
31
3
0
252,185
0
L
Vamana
7,744
704
22
2
0
223,449
0
L
Fenrir
7,683
698
40
4
0
214,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role