Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Blakenshire
Martichoras
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GG Capu
Morgan Le Fay
Level 66
God Stats
14W - 8L
1,412 SR
Queue Stats
64W - 46L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
Servant_Of_Love
Sylvanus
Level 68
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 1
Kali
Kali
xLOBOx101
Kali
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,308 Elo+
Solo
Team Averages
Level 60
1,441 SR
1,450 Elo+

VS

Team Averages
Level 34
1,443 SR
1,263 Elo+
Sun Wukong
Sun Wukong
PRINCEBRAND27
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
Apollo
Apollo
PapaSugarDaddy
Apollo
Level 29
God Stats
0W - 3L
1,408 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
Bacchus
Bacchus
ProdScopez_
Bacchus
Level 39
God Stats
0W - 3L
1,543 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
Charybdis
Charybdis
TVAResc
Charybdis
Level 48
God Stats
8W - 3L
1,536 SR
Queue Stats
159W - 158L
1,402 Elo+
Solo
Anubis
Anubis
uwuJustinSenpai
Anubis
Level 31
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 6
9,856
616
14,284
14,602
12,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Blakenshire
Martichoras
13
1 / 1 / 4
7,346
459
7,377
7,480
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
GG Capu
Morgan Le Fay
16
9 / 1 / 2
9,929
621
9,861
9,740
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
1 / 0 / 7
7,556
472
8,059
12,000
10,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
15
7 / 0 / 6
9,672
605
10,680
14,025
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PRINCEBRAND27
Sun Wukong
11
0 / 6 / 1
6,811
426
7,369
14,964
8,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 7 / 1
8,194
512
6,692
16,695
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ProdScopez_
Bacchus
12
0 / 4 / 1
7,250
453
4,912
14,394
13,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
TVAResc
Charybdis
12
0 / 3 / 1
6,869
429
6,960
11,116
3,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,487
468
7,619
9,948
3,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
4
4
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
6
4.5
W
Martichoras
Blakenshire
Martichoras
1
1
4
3
W
Morgan Le Fay
GG Capu
Morgan Le Fay
9
1
2
10
L
Sun Wukong
PRINCEBRAND27
Sun Wukong
0
6
1
0.08
L
3
7
1
0.5
L
Bacchus
ProdScopez_
Bacchus
0
4
1
0.13
W
Sylvanus
1
0
7
4.5
L
Charybdis
TVAResc
Charybdis
0
3
1
0.17
L
1
4
0
0.25
W
Kali
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
33,552
57,847
Taken
67,117
36,644
Mitigated
37,132
19,692
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,284
4,423
0
5,584
14,602
12,291
849
833
13,769
0
70,534
W
Martichoras
Blakenshire
Martichoras
7,377
3,658
0
2,317
7,480
3,454
606
2,345
5,135
0
51,620
W
Morgan Le Fay
GG Capu
Morgan Le Fay
9,861
484
0
2,662
9,740
3,545
850
4,509
5,135
72,374
0
L
Sun Wukong
PRINCEBRAND27
Sun Wukong
7,369
3,292
0
2,411
14,964
8,912
0
959
13,999
0
43,204
L
6,692
4,814
0
1,923
16,695
6,870
649
2,682
14,013
0
53,731
L
Bacchus
ProdScopez_
Bacchus
4,912
438
1,573
1,927
14,394
13,715
0
4,452
9,942
26,464
0
W
Sylvanus
8,059
3,452
2,322
3,841
12,000
10,198
27
2,448
9,552
32,953
11,520
L
Charybdis
TVAResc
Charybdis
6,960
3,967
322
3,404
11,116
3,741
200
4,084
7,032
0
61,442
L
7,619
222
0
3,469
9,948
3,894
209
5,300
4,638
50,524
0
W
Kali
10,680
4,823
0
2,966
14,025
7,156
0
2,340
11,581
0
81,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
36,611
496
Minions Killed
378
0
Camps Cleared
0
1,583,145
Distance Traveled
1,452,862
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,856
616
118
7
0
313,338
0
W
Martichoras
7,346
459
76
5
0
293,324
3
W
Morgan Le Fay
9,929
621
127
8
0
322,294
0
L
Sun Wukong
6,811
426
57
4
0
282,775
3
L
Apollo
8,194
512
73
5
0
278,850
0
L
Bacchus
7,250
453
39
2
0
319,147
0
W
Sylvanus
7,556
472
70
4
0
271,518
4
L
Charybdis
6,869
429
118
7
0
268,365
0
L
Anubis
7,487
468
91
6
0
303,725
4
W
Kali
9,672
605
105
7
0
382,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role