Player Matchup

Hera
Hera
Bigartist16
Hera
Level 109
God Stats
1W - 0L
1,709 SR
Queue Stats
21W - 7L
1,749 Elo+
Solo
Nox
Nox
FatLabido
Nox
Level 108
God Stats
13W - 13L
1,480 SR
Queue Stats
184W - 172L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
OtterSpace18
Danzaburou
Level 139
God Stats
1W - 5L
1,489 SR
Queue Stats
202W - 182L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
V_SoMnKeY_V
Kukulkan
Level 125
God Stats
29W - 15L
1,628 SR
Queue Stats
226W - 192L
1,548 Elo+
Solo
Ravana
Ravana
nlycan
Ravana
Level 145
God Stats
7W - 7L
1,342 SR
Queue Stats
528W - 517L
1,569 Elo+
Solo
Team Averages
Level 125
1,530 SR
1,578 Elo+

VS

Team Averages
Level 104
1,584 SR
1,541 Elo+
Ishtar
Ishtar
ColdestNut
Ishtar
Level 47
God Stats
10W - 9L
1,605 SR
Queue Stats
23W - 19L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
CompactKFC
Cthulhu
Level 125
God Stats
4W - 6L
1,466 SR
Queue Stats
331W - 306L
1,546 Elo+
Party 2
Achilles
Achilles
DumpsterBabyFDT
Achilles
Level 102
God Stats
17W - 21L
1,561 SR
Queue Stats
174W - 155L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
Mozesty
Yu Huang
Level 124
God Stats
18W - 16L
1,559 SR
Queue Stats
325W - 299L
1,548 Elo+
Party 2
Loki
Loki
Zusio
Loki
Level 121
God Stats
8W - 4L
1,730 SR
Queue Stats
119W - 116L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
10,220
568
18,002
11,458
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 4
10,096
561
9,120
15,914
16,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OtterSpace18
Danzaburou
17
6 / 3 / 3
11,071
615
14,194
16,775
7,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
V_SoMnKeY_V
Kukulkan
17
0 / 1 / 0
10,566
587
3,070
6,725
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
nlycan
Ravana
15
5 / 2 / 3
9,690
538
9,408
12,034
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ColdestNut
Ishtar
13
0 / 8 / 2
8,115
451
6,602
17,342
6,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CompactKFC
Cthulhu
13
0 / 2 / 3
7,878
438
10,481
19,356
16,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
17
3 / 0 / 0
9,916
551
8,076
13,274
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Mozesty
Yu Huang
13
1 / 7 / 2
8,087
449
5,816
14,103
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Zusio
Loki
16
5 / 3 / 1
9,718
540
9,285
16,265
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
20
Kills
9
9
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Ishtar
ColdestNut
Ishtar
0
8
2
0.13
L
Cthulhu
CompactKFC
Cthulhu
0
2
3
0.75
L
Achilles
3
0
0
3
W
6
1
4
8
L
Yu Huang
Mozesty
Yu Huang
1
7
2
0.29
W
Danzaburou
OtterSpace18
Danzaburou
6
3
3
2.5
W
Kukulkan
V_SoMnKeY_V
Kukulkan
0
1
0
0
L
Loki
Zusio
Loki
5
3
1
1.83
W
Ravana
nlycan
Ravana
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,794
Damage
40,260
62,906
Taken
80,340
37,141
Mitigated
49,511
16,005
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,002
5,300
0
2,440
11,458
4,699
244
3,680
7,481
109,959
0
L
Ishtar
ColdestNut
Ishtar
6,602
3,977
0
4,960
17,342
6,928
216
1,481
15,691
0
52,069
L
Cthulhu
CompactKFC
Cthulhu
10,481
1,241
383
2,234
19,356
16,798
0
10,521
8,835
36,056
0
L
Achilles
8,076
1,365
0
5,505
13,274
12,691
0
5,129
8,145
0
74,439
W
9,120
1,457
2,127
2,433
15,914
16,027
560
6,315
9,277
30,468
0
L
Yu Huang
Mozesty
Yu Huang
5,816
423
0
210
14,103
6,247
0
9,450
4,653
49,868
0
W
Danzaburou
OtterSpace18
Danzaburou
14,194
9,063
0
7,034
16,775
7,634
3,130
2,913
13,718
0
92,324
W
Kukulkan
V_SoMnKeY_V
Kukulkan
3,070
658
0
670
6,725
2,922
2,687
443
5,916
90,909
0
L
Loki
Zusio
Loki
9,285
2,111
0
5,263
16,265
6,847
0
3,469
12,796
0
88,862
W
Ravana
nlycan
Ravana
9,408
2,519
0
1,301
12,034
5,859
0
2,763
9,079
0
66,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,643
Gold Earned
43,714
611
Minions Killed
485
0
Camps Cleared
0
1,769,415
Distance Traveled
1,820,219
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,220
568
169
9
0
373,120
0
L
Ishtar
8,115
451
85
5
0
320,451
0
L
Cthulhu
7,878
438
42
2
0
400,107
4
L
Achilles
9,916
551
122
7
0
395,710
2
W
Nox
10,096
561
26
1
0
331,276
5
L
Yu Huang
8,087
449
105
6
0
305,434
3
W
Danzaburou
11,071
615
144
8
0
346,098
1
W
Kukulkan
10,566
587
182
10
0
321,722
2
L
Loki
9,718
540
131
7
0
398,517
4
W
Ravana
9,690
538
90
5
0
397,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role