Player Matchup

Camazotz
Camazotz
BlazeDoinks
Camazotz
Level 86
God Stats
3W - 6L
2,002 SR
Queue Stats
89W - 119L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
CostalCowboyXD
Danzaburou
Level 16
God Stats
9W - 12L
1,746 SR
Queue Stats
46W - 44L
1,509 Elo+
Party 2
Ymir
Ymir
JadedWRLD
Ymir
Level 129
God Stats
9W - 8L
1,798 SR
Queue Stats
142W - 125L
1,674 Elo+
Party 2
Hachiman
Hachiman
MadButterHead
Hachiman
Level 48
God Stats
1W - 1L
1,737 SR
Queue Stats
53W - 23L
1,690 Elo+
Solo
Thor
Thor
quadaloupe
Thor
Level 129
God Stats
17W - 15L
1,607 SR
Queue Stats
321W - 352L
1,588 Elo+
Party 2
Team Averages
Level 82
1,778 SR
1,607 Elo+

VS

Team Averages
Level 134
1,571 SR
1,548 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Andreville1
Thor
Level 156
God Stats
1W - 0L
1,803 SR
Queue Stats
47W - 44L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Churroloco
Cthulhu
Level 159
God Stats
5W - 5L
1,480 SR
Queue Stats
126W - 110L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
Káizer
Hou Yi
Level 130
God Stats
1W - 1L
1,482 SR
Queue Stats
31W - 22L
1,531 Elo+
Party 1
Bacchus
Bacchus
TheKingOfStupid
Bacchus
Level 105
God Stats
19W - 13L
1,589 SR
Queue Stats
48W - 43L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlazeDoinks
Camazotz
10
0 / 4 / 2
5,309
531
4,586
9,140
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CostalCowboyXD
Danzaburou
9
0 / 4 / 0
5,099
510
3,723
6,785
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
1 / 1 / 2
5,303
530
5,171
9,805
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
MadButterHead
Hachiman
11
2 / 1 / 1
6,110
611
5,768
7,271
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
5,898
590
4,059
9,323
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 1 / 0
7,097
710
6,039
7,968
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 2
5,345
535
4,737
7,772
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Churroloco
Cthulhu
10
2 / 0 / 2
5,602
560
5,631
8,771
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Káizer
Hou Yi
10
1 / 2 / 1
6,017
602
4,478
7,708
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 2
5,566
557
6,946
8,402
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
12
12
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
0
6
W
0
1
2
1
L
Camazotz
BlazeDoinks
Camazotz
0
4
2
0.25
W
Cthulhu
Churroloco
Cthulhu
2
0
2
3
L
Danzaburou
CostalCowboyXD
Danzaburou
0
4
0
0
L
Ymir
1
1
2
2
W
Hou Yi
Káizer
Hou Yi
1
2
1
0.75
L
Hachiman
MadButterHead
Hachiman
2
1
1
2.5
W
3
2
2
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
27,831
42,324
Taken
40,621
18,913
Mitigated
22,790
13,336
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,039
1,349
0
2,584
7,968
7,005
72
0
7,381
0
42,838
W
4,737
497
0
500
7,772
2,817
0
383
7,389
0
42,731
L
Camazotz
BlazeDoinks
Camazotz
4,586
1,341
0
3,773
9,140
4,001
0
701
7,946
0
26,745
W
Cthulhu
Churroloco
Cthulhu
5,631
455
0
643
8,771
4,163
0
1,928
6,799
27,666
0
L
Danzaburou
CostalCowboyXD
Danzaburou
3,723
1,951
0
1,214
6,785
2,348
0
3,591
2,926
0
33,079
L
Ymir
5,171
1,832
0
2,817
9,805
6,695
0
4,696
4,454
19,742
0
W
Hou Yi
Káizer
Hou Yi
4,478
2,421
0
3,217
7,708
2,773
134
578
7,130
0
39,014
L
Hachiman
MadButterHead
Hachiman
5,768
3,156
0
4,045
7,271
2,261
0
1,666
5,337
0
46,089
W
6,946
1,159
0
2,076
8,402
6,032
0
2,073
5,950
21,791
0
L
4,059
901
0
1,487
9,323
3,608
0
791
8,285
0
40,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
29,627
271
Minions Killed
308
0
Camps Cleared
0
1,024,977
Distance Traveled
1,049,512
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,097
710
79
8
0
196,426
2
W
Thor
5,345
535
58
6
0
229,272
3
L
Camazotz
5,309
531
47
5
0
201,359
1
W
Cthulhu
5,602
560
60
6
0
218,028
0
L
Danzaburou
5,099
510
53
5
0
194,933
0
L
Ymir
5,303
530
16
2
0
208,851
0
W
Hou Yi
6,017
602
74
7
0
181,218
0
L
Hachiman
6,110
611
88
9
0
198,635
1
W
Bacchus
5,566
557
37
4
0
224,568
0
L
Thor
5,898
590
67
7
0
221,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role