Player Matchup

Kali
Kali
Silver IV
Barcodee
Kali
Silver IV
Level 85
God Stats
2W - 3L
1,594 SR
Queue Stats
23W - 38L
1,223 MMR
Solo
Anhur
Anhur
Gold IV
FluffyFluff8843
Anhur
Gold IV
Level 127
God Stats
4W - 6L
1,421 SR
Queue Stats
377W - 392L
1,225 MMR
Solo
Fafnir
Fafnir
Silver I
Luchoweber17
Fafnir
Silver I
Level 69
God Stats
3W - 2L
1,663 SR
Queue Stats
77W - 86L
1,214 MMR
Solo
Sol
Sol
Silver II
X_Mrlols_X
Sol
Silver II
Level 83
God Stats
19W - 14L
1,584 SR
Queue Stats
128W - 135L
1,224 MMR
Solo
Achilles
Achilles
Silver I
popheads215
Achilles
Silver I
Level 136
God Stats
14W - 11L
1,573 SR
Queue Stats
483W - 486L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,567 SR
1,219 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,487 SR
1,278 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Chodelord
Anubis
Silver II
Level 129
God Stats
7W - 9L
1,599 SR
Queue Stats
47W - 52L
1,202 MMR
Solo
Jing Wei
Jing Wei
Silver I
MaxxRobato
Jing Wei
Silver I
Level 129
God Stats
5W - 4L
1,582 SR
Queue Stats
164W - 177L
1,233 MMR
Solo
Horus
Horus
Gold V
iFoRePlay
Horus
Gold V
Level 132
God Stats
2W - 3L
1,497 SR
Queue Stats
218W - 227L
1,223 MMR
Solo
Fenrir
Fenrir
Bronze IV
iSpeCkter X
Fenrir
Bronze IV
Level 124
God Stats
1W - 0L
1,258 SR
Queue Stats
3W - 11L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
1 / 1 / 0
3,543
709
1,501
3,736
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 0 / 0
2,542
508
0
175
30
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
5
0 / 0 / 1
3,248
650
751
3,693
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
3,218
644
3,551
2,823
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
popheads215
Achilles
5
0 / 1 / 0
3,028
606
2,271
4,566
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PoseidonHachimanHun BatzAthena

VS

Bans
Ao KuangRavanaThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
3,828
766
2,662
4,350
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Chodelord
Anubis
7
1 / 1 / 0
3,970
794
962
2,835
885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
MaxxRobato
Jing Wei
6
2 / 1 / 0
3,897
779
1,594
2,208
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
iFoRePlay
Horus
5
0 / 0 / 2
3,591
718
1,655
3,470
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
5
0 / 0 / 1
3,193
639
769
3,569
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Kali
1
1
0
1
W
Anubis
Chodelord
Anubis
1
1
0
1
L
0
0
0
0
L
Fafnir
0
0
1
0.5
W
Jing Wei
MaxxRobato
Jing Wei
2
1
0
2
L
1
2
0
0.5
W
Horus
iFoRePlay
Horus
0
0
2
1
W
Fenrir
0
0
1
0.5
L
Achilles
popheads215
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,074
Damage
7,642
14,993
Taken
16,432
7,318
Mitigated
7,119
4,891
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,662
371
0
2,306
4,350
2,272
0
0
4,350
0
19,281
L
Kali
1,501
531
0
1,073
3,736
1,085
0
990
2,746
0
16,934
W
Anubis
Chodelord
Anubis
962
98
0
1,631
2,835
885
672
0
2,835
25,364
0
L
0
0
0
58
175
30
0
0
175
0
1,277
L
Fafnir
751
205
0
1,446
3,693
2,556
0
30
3,623
4,744
0
W
Jing Wei
MaxxRobato
Jing Wei
1,594
1,401
0
571
2,208
731
0
1,244
964
0
15,574
L
3,551
2,170
0
814
2,823
799
0
24
2,799
14,640
2,355
W
Horus
iFoRePlay
Horus
1,655
964
320
2,132
3,470
2,045
7
1,629
1,841
0
6,523
W
Fenrir
769
244
0
773
3,569
1,186
0
1,125
2,444
0
12,251
L
Achilles
popheads215
Achilles
2,271
480
0
1,500
4,566
2,848
0
0
4,566
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,579
Gold Earned
18,479
86
Minions Killed
143
0
Camps Cleared
0
413,044
Distance Traveled
482,736
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,828
766
31
6
0
104,120
0
L
Kali
3,543
709
26
5
0
104,248
2
W
Anubis
3,970
794
47
9
0
74,580
0
L
Anhur
2,542
508
8
2
0
12,979
0
L
Fafnir
3,248
650
5
1
0
99,971
2
W
Jing Wei
3,897
779
39
8
0
90,800
1
L
Sol
3,218
644
30
6
0
89,885
2
W
Horus
3,591
718
5
1
0
105,731
2
W
Fenrir
3,193
639
21
4
0
107,505
0
L
Achilles
3,028
606
17
3
0
105,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role