Player Matchup

Shiva
Shiva
Aetherveris
Shiva
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 55L
1,513 Elo+
Party 1
Thor
Thor
GODOFSLENDER244
Thor
Level 102
God Stats
4W - 6L
1,624 SR
Queue Stats
52W - 48L
1,544 Elo+
Party 1
Hera
Hera
Quetzalcoalt744
Hera
Level 43
God Stats
2W - 4L
1,791 SR
Queue Stats
14W - 22L
1,465 Elo+
Solo
Rama
Rama
emperador_cobayo
Rama
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 177L
1,504 Elo+
Solo
Terra
Terra
yeswedew
Terra
Level 127
God Stats
2W - 3L
1,254 SR
Queue Stats
54W - 46L
1,524 Elo+
Party 1
Team Averages
Level 96
1,534 SR
1,510 Elo+

VS

Team Averages
Level 66
1,674 SR
1,498 Elo+
Zeus
Zeus
BrenK2000
Zeus
Level 109
God Stats
214W - 144L
1,650 SR
Queue Stats
679W - 628L
1,508 Elo+
Party 2
Artemis
Artemis
Muk Frog
Artemis
Level 89
God Stats
4W - 0L
1,815 SR
Queue Stats
221W - 232L
1,459 Elo+
Party 2
Ra
Ra
Radio_Dust_
Ra
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 41L
1,436 Elo+
Party 2
Ymir
Ymir
TheOG Flegan
Ymir
Level 13
God Stats
4W - 0L
1,802 SR
Queue Stats
27W - 14L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
zerovoid1
Nu Wa
Level 89
God Stats
182W - 146L
1,602 SR
Queue Stats
296W - 269L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,553
570
6,786
17,976
7,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 0 / 2
8,843
590
5,968
12,419
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 9 / 2
6,908
461
7,660
11,372
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 6 / 3
7,801
520
6,833
12,964
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
yeswedew
Terra
10
0 / 2 / 6
6,961
464
4,501
13,304
11,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
10 / 1 / 3
9,221
615
13,718
6,138
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Muk Frog
Artemis
11
1 / 2 / 4
7,007
467
7,547
10,487
4,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 3 / 3
8,273
552
9,501
10,808
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 10
7,229
482
4,531
13,592
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
zerovoid1
Nu Wa
13
0 / 0 / 3
7,543
503
12,657
6,492
3,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
18
18
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Zeus
10
1
3
11.5
L
4
0
2
5
W
Artemis
Muk Frog
Artemis
1
2
4
1.5
L
1
9
2
0.22
W
7
3
3
2.83
W
0
1
10
5
L
2
6
3
0.58
L
Terra
yeswedew
Terra
0
2
6
1.5
W
Nu Wa
zerovoid1
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
47,954
68,035
Taken
47,517
32,986
Mitigated
25,349
21,980
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,786
752
170
6,176
17,976
7,544
0
10,942
6,893
145
80,135
W
Zeus
13,718
1,392
0
360
6,138
2,029
448
209
5,901
75,819
0
L
5,968
724
0
5,122
12,419
5,163
0
5,145
7,000
0
73,547
W
Artemis
Muk Frog
Artemis
7,547
4,455
0
3,932
10,487
4,146
450
2,646
7,841
0
47,294
L
7,660
1,543
0
860
11,372
4,670
255
8,999
1,907
45,965
0
W
9,501
1,577
739
3,318
10,808
4,447
232
4,770
5,938
49,964
0
W
4,531
694
0
4,189
13,592
11,526
87
4,513
8,837
25,612
0
L
6,833
5,201
0
3,619
12,964
4,531
597
6,395
6,447
0
50,427
L
Terra
yeswedew
Terra
4,501
602
2,207
3,826
13,304
11,078
0
7,866
5,118
23,843
0
W
Nu Wa
zerovoid1
Nu Wa
12,657
4,670
139
1,472
6,492
3,201
0
485
6,007
61,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
39,273
396
Minions Killed
379
0
Camps Cleared
0
1,432,600
Distance Traveled
1,384,247
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,553
570
118
8
0
276,414
1
W
Zeus
9,221
615
112
7
0
317,635
0
L
Thor
8,843
590
113
8
0
307,405
2
W
Artemis
7,007
467
64
4
0
254,857
0
L
Hera
6,908
461
64
4
0
279,608
0
W
Ra
8,273
552
82
5
0
276,368
0
W
Ymir
7,229
482
40
3
0
268,025
0
L
Rama
7,801
520
81
5
0
265,398
1
L
Terra
6,961
464
20
1
0
303,775
10
W
Nu Wa
7,543
503
81
5
0
267,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role