Player Matchup

Cerberus
Cerberus
FrmUndaChez233
Cerberus
Level 158
God Stats
6W - 7L
1,622 SR
Queue Stats
801W - 769L
1,568 Elo+
Solo
Achilles
Achilles
Jeeringlamb123
Achilles
Level 121
God Stats
1W - 0L
1,263 SR
Queue Stats
11W - 13L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
SDLiNooblet
Baron Samedi
Level 184
God Stats
2W - 3L
1,547 SR
Queue Stats
27W - 32L
1,602 Elo+
Party 2
Eset
Eset
XArbiter999X
Eset
Level 187
God Stats
3W - 1L
1,887 SR
Queue Stats
54W - 48L
1,539 Elo+
Party 2
Bakasura
Bakasura
ƒiend
Bakasura
Level 169
God Stats
17W - 1L
1,918 SR
Queue Stats
108W - 66L
1,700 Elo+
Solo
Team Averages
Level 164
1,647 SR
1,578 Elo+

VS

Team Averages
Level 105
1,680 SR
1,699 Elo+
Scylla
Scylla
Dobmar
Scylla
Level 147
God Stats
2W - 2L
1,827 SR
Queue Stats
8W - 3L
1,767 Elo+
Party 3
Artemis
Artemis
LemonLord999
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,537 Elo+
Party 3
Ix Chel
Ix Chel
TriumphantShark
Ix Chel
Level 48
God Stats
3W - 1L
1,828 SR
Queue Stats
11W - 1L
2,024 Elo+
Solo
Cerberus
Cerberus
byProxxy--
Cerberus
Level 157
God Stats
1W - 1L
1,894 SR
Queue Stats
163W - 133L
1,588 Elo+
Party 1
Hercules
Hercules
iamStatic-
Hercules
Level 155
God Stats
1W - 2L
1,352 SR
Queue Stats
162W - 123L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 1 / 6
5,473
782
3,216
8,980
7,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
12
2 / 1 / 1
5,867
838
6,970
7,519
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SDLiNooblet
Baron Samedi
12
2 / 1 / 1
5,806
829
6,112
5,566
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
5,296
757
5,154
4,243
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ƒiend
Bakasura
13
4 / 2 / 1
6,528
933
6,328
7,745
5,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dobmar
Scylla
11
1 / 2 / 2
5,467
781
4,251
4,262
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LemonLord999
Artemis
10
1 / 1 / 2
5,210
744
2,824
4,456
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
5,369
767
3,535
5,136
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
byProxxy--
Cerberus
10
0 / 3 / 3
5,100
729
5,045
10,897
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
iamStatic-
Hercules
11
3 / 1 / 1
5,888
841
5,582
8,502
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
6
6
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dobmar
Scylla
1
2
2
1
W
Cerberus
0
1
6
3
W
Achilles
2
1
1
2.5
L
Artemis
LemonLord999
Artemis
1
1
2
2
W
Baron Samedi
SDLiNooblet
Baron Samedi
2
1
1
2.5
L
1
1
2
2
W
0
1
4
2
L
Cerberus
byProxxy--
Cerberus
0
3
3
0.5
L
Hercules
iamStatic-
Hercules
3
1
1
3.5
W
Bakasura
ƒiend
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,780
Damage
21,237
34,053
Taken
33,253
23,452
Mitigated
19,552
12,432
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dobmar
Scylla
4,251
749
0
0
4,262
1,510
0
2,704
1,437
15,976
0
W
Cerberus
3,216
64
0
3,401
8,980
7,002
0
3,574
4,949
13,550
0
W
Achilles
6,970
1,635
0
2,335
7,519
7,299
0
2,507
4,571
0
16,689
L
Artemis
LemonLord999
Artemis
2,824
1,355
0
1,083
4,456
1,555
0
2,388
1,940
0
7,734
W
Baron Samedi
SDLiNooblet
Baron Samedi
6,112
149
471
1,623
5,566
2,452
0
1,558
3,670
21,454
0
L
3,535
496
509
1,009
5,136
1,795
0
1,799
2,814
17,559
0
W
5,154
127
174
828
4,243
1,273
634
1,363
2,613
12,926
0
L
Cerberus
byProxxy--
Cerberus
5,045
308
0
3,557
10,897
7,874
0
3,800
6,126
12,263
162
L
Hercules
iamStatic-
Hercules
5,582
1,442
0
2,302
8,502
6,818
0
3,709
4,259
0
9,741
W
Bakasura
ƒiend
Bakasura
6,328
4,617
0
3,600
7,745
5,426
767
2,803
4,507
0
19,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
27,034
182
Minions Killed
114
0
Camps Cleared
0
797,290
Distance Traveled
674,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,467
781
32
5
0
126,477
0
W
Cerberus
5,473
782
48
7
0
162,755
0
W
Achilles
5,867
838
26
4
0
173,712
0
L
Artemis
5,210
744
14
2
0
85,431
0
W
Baron Samedi
5,806
829
36
5
0
160,029
0
L
Ix Chel
5,369
767
29
4
0
166,813
0
W
Eset
5,296
757
22
3
0
154,196
0
L
Cerberus
5,100
729
24
3
0
142,354
0
L
Hercules
5,888
841
15
2
0
153,615
0
W
Bakasura
6,528
933
50
7
0
146,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role