Player Matchup

Artemis
Artemis
Danslay90
Artemis
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 176L
1,486 Elo+
Solo
Ix Chel
Ix Chel
Ezekishi
Ix Chel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 279L
1,451 Elo+
Solo
Raijin
Raijin
Motha-F_cka-Meow
Raijin
Level 126
God Stats
3W - 5L
1,167 SR
Queue Stats
424W - 421L
1,568 Elo+
Solo
Mulan
Mulan
WoodedSheet8340
Mulan
Level 183
God Stats
28W - 33L
1,552 SR
Queue Stats
1,764W - 1,801L
1,465 Elo+
Solo
Kali
Kali
zetsii_XII
Kali
Level 129
God Stats
9W - 8L
1,586 SR
Queue Stats
156W - 184L
1,483 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,491 Elo+

VS

Team Averages
Level 109
1,585 SR
1,498 Elo+
Bacchus
Bacchus
BiigNasty408
Bacchus
Level 75
God Stats
4W - 0L
1,856 SR
Queue Stats
235W - 237L
1,531 Elo+
Party 1
Chiron
Chiron
CHUCHO511
Chiron
Level 99
God Stats
4W - 2L
1,754 SR
Queue Stats
84W - 95L
1,412 Elo+
Party 1
Hachiman
Hachiman
Fieldz408
Hachiman
Level 69
God Stats
2W - 1L
1,521 SR
Queue Stats
137W - 117L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
N7 Gorf
Ix Chel
Level 148
God Stats
1W - 1L
1,293 SR
Queue Stats
279W - 284L
1,499 Elo+
Party 1
Awilix
Awilix
N7 Landeezy
Awilix
Level 152
God Stats
2W - 0L
1,503 SR
Queue Stats
313W - 307L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danslay90
Artemis
14
3 / 2 / 0
6,598
1,320
5,011
5,374
2,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Ezekishi
Ix Chel
1
0 / 0 / 0
1,436
287
0
0
0
9
0 / 2 / 0
5,140
1,028
2,658
3,439
1,223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,484
1,097
3,268
5,952
5,565
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,169
1,034
3,122
5,122
3,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiigNasty408
Bacchus
12
2 / 1 / 6
6,838
1,368
3,211
4,596
5,621
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
CHUCHO511
Chiron
12
0 / 0 / 7
6,098
1,220
2,746
3,428
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Fieldz408
Hachiman
11
3 / 1 / 5
6,258
1,252
3,244
3,423
1,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
N7 Gorf
Ix Chel
11
1 / 1 / 5
5,955
1,191
3,423
3,104
1,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
10
2 / 1 / 6
5,886
1,177
4,635
4,000
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
8
8
Deaths
4
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BiigNasty408
Bacchus
2
1
6
5
W
Chiron
CHUCHO511
Chiron
0
0
7
3.5
L
Artemis
Danslay90
Artemis
3
2
0
1.5
L
Ix Chel
Ezekishi
Ix Chel
0
0
0
0
W
Hachiman
Fieldz408
Hachiman
3
1
5
5.5
L
0
2
0
0
W
Ix Chel
N7 Gorf
Ix Chel
1
1
5
3.5
W
Awilix
2
1
6
5
L
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
17,259
19,887
Taken
18,551
11,939
Mitigated
11,083
5,489
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BiigNasty408
Bacchus
3,211
252
1,193
1,351
4,596
5,621
0
513
4,083
4,745
425
W
Chiron
CHUCHO511
Chiron
2,746
617
534
1,825
3,428
1,296
497
1,311
2,117
0
10,884
L
Artemis
Danslay90
Artemis
5,011
779
844
1,548
5,374
2,127
40
1,716
3,658
0
15,590
L
Ix Chel
Ezekishi
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Fieldz408
Hachiman
3,244
1,900
160
199
3,423
1,388
720
735
2,688
0
10,158
L
2,658
257
338
100
3,439
1,223
156
1,248
2,191
7,249
0
W
Ix Chel
N7 Gorf
Ix Chel
3,423
297
1,375
479
3,104
1,177
601
1,131
1,973
12,737
0
W
Awilix
4,635
947
337
736
4,000
1,601
261
635
3,365
0
7,510
L
3,268
0
354
764
5,952
5,565
78
1,852
4,100
1,773
6,305
L
3,122
371
401
1,140
5,122
3,024
0
1,393
3,729
0
7,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,827
Gold Earned
31,035
60
Minions Killed
66
0
Camps Cleared
0
422,650
Distance Traveled
590,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,838
1,368
4
1
0
135,883
0
W
Chiron
6,098
1,220
24
5
0
117,253
0
L
Artemis
6,598
1,320
23
5
0
116,125
0
L
Ix Chel
1,436
287
0
0
0
0
0
W
Hachiman
6,258
1,252
11
2
0
108,354
0
L
Raijin
5,140
1,028
8
2
0
73,804
0
W
Ix Chel
5,955
1,191
25
5
0
105,152
0
W
Awilix
5,886
1,177
2
0
0
124,151
0
L
Mulan
5,484
1,097
19
4
0
109,577
0
L
Kali
5,169
1,034
10
2
0
123,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role