Player Matchup

Horus
Horus
AceDinosaur8346
Horus
Level 54
God Stats
0W - 3L
1,246 SR
Queue Stats
409W - 377L
1,459 Elo+
Solo
King Arthur
King Arthur
Alexandrthe_grea
King Arthur
Level 28
God Stats
3W - 8L
1,276 SR
Queue Stats
574W - 619L
1,327 Elo+
Solo
Surtr
Surtr
MerLin the Yeti
Surtr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 57L
1,460 Elo+
Solo
Janus
Janus
Ovirload
Janus
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
91W - 91L
1,430 Elo+
Solo
Vulcan
Vulcan
TheOwl1993
Vulcan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 141L
1,431 Elo+
Solo
Team Averages
Level 60
1,451 SR
1,421 Elo+

VS

Team Averages
Level 109
1,365 SR
1,418 Elo+
Janus
Janus
KarmaIsAMoFo
Janus
Level 99
God Stats
7W - 6L
1,430 SR
Queue Stats
501W - 498L
1,380 Elo+
Party 2
Bacchus
Bacchus
Psicodelico1967
Bacchus
Level 128
God Stats
4W - 5L
1,346 SR
Queue Stats
467W - 459L
1,477 Elo+
Party 1
Martichoras
Martichoras
facefist99
Martichoras
Level 105
God Stats
12W - 7L
1,548 SR
Queue Stats
602W - 610L
1,366 Elo+
Party 2
Ra
Ra
gank82
Ra
Level 128
God Stats
1W - 3L
1,239 SR
Queue Stats
256W - 253L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
vida_kain
Zhong Kui
Level 84
God Stats
1W - 2L
1,259 SR
Queue Stats
329W - 326L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,401
711
1,430
4,608
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Alexandrthe_grea
King Arthur
12
0 / 6 / 6
6,622
736
4,716
9,299
5,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 3 / 3
7,685
854
5,181
8,438
9,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Ovirload
Janus
15
4 / 5 / 5
8,257
917
10,276
8,094
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
TheOwl1993
Vulcan
14
2 / 5 / 5
7,630
848
11,940
8,838
3,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
8,803
978
6,862
7,618
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 10
8,715
968
8,436
17,459
15,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
facefist99
Martichoras
15
3 / 0 / 11
8,407
934
6,932
7,387
2,707
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
16
4 / 1 / 11
8,760
973
5,586
8,329
3,310
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
vida_kain
Zhong Kui
14
6 / 3 / 7
8,564
952
8,594
8,442
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
11
Kills
21
21
Deaths
11
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
Alexandrthe_grea
King Arthur
0
6
6
0.5
W
4
4
8
2
L
4
3
3
1.83
L
Janus
Ovirload
Janus
4
5
5
1.3
W
4
3
10
3
L
Vulcan
TheOwl1993
Vulcan
2
5
5
0.9
W
Martichoras
facefist99
Martichoras
3
0
11
8.5
W
Ra
4
1
11
9.5
W
Zhong Kui
vida_kain
Zhong Kui
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
36,410
39,277
Taken
49,235
25,820
Mitigated
30,612
7,069
Healing
25,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,430
437
673
1,099
4,608
2,998
0
3,667
941
1,110
2,399
L
King Arthur
Alexandrthe_grea
King Arthur
4,716
632
104
221
9,299
5,983
0
7,007
2,208
0
9,518
W
6,862
737
347
1,039
7,618
2,878
872
4,569
2,934
17,981
0
L
5,181
1,864
187
1,406
8,438
9,310
0
6,378
1,806
357
8,954
L
Janus
Ovirload
Janus
10,276
948
362
1,026
8,094
3,779
0
6,135
1,959
22,403
0
W
8,436
599
696
5,852
17,459
15,461
351
5,650
11,697
16,051
0
L
Vulcan
TheOwl1993
Vulcan
11,940
5,525
129
1,862
8,838
3,750
0
5,927
2,647
25,906
0
W
Martichoras
facefist99
Martichoras
6,932
1,713
1,939
2,552
7,387
2,707
538
3,469
3,918
0
21,944
W
Ra
5,586
391
7,687
4,174
8,329
3,310
1,040
5,285
3,044
17,354
0
W
Zhong Kui
vida_kain
Zhong Kui
8,594
914
365
633
8,442
6,256
941
4,202
3,824
16,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
43,249
80
Minions Killed
132
0
Camps Cleared
0
711,216
Distance Traveled
887,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,401
711
2
0
0
80,174
0
L
King Arthur
6,622
736
4
0
0
134,864
0
W
Janus
8,803
978
43
5
0
146,151
0
L
Surtr
7,685
854
13
1
0
177,843
0
L
Janus
8,257
917
31
3
0
151,213
0
W
Bacchus
8,715
968
17
2
0
174,197
0
L
Vulcan
7,630
848
30
3
0
167,122
0
W
Martichoras
8,407
934
38
4
0
204,586
0
W
Ra
8,760
973
20
2
0
191,475
0
W
Zhong Kui
8,564
952
14
2
0
170,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role