Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Baron Samedi365
Xbalanque
Level 100
God Stats
178W - 141L
1,536 SR
Queue Stats
590W - 576L
1,401 Elo+
Solo
Bacchus
Bacchus
LazyBoyNESXD
Bacchus
Level 29
God Stats
2W - 4L
1,395 SR
Queue Stats
12W - 17L
1,337 Elo+
Party 4
Hachiman
Hachiman
Spagoodagoo
Hachiman
Level 153
God Stats
3W - 5L
1,816 SR
Queue Stats
294W - 299L
1,505 Elo+
Party 2
Team Averages
Level 113
1,549 SR
1,449 Elo+

VS

Team Averages
Level 92
1,637 SR
1,396 Elo+
Discordia
Discordia
DragonHxntress
Discordia
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 59L
1,326 Elo+
Party 3
Ymir
Ymir
Hu1krage_101
Ymir
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,434 Elo+
Party 1
Surtr
Surtr
SoloReaper117
Surtr
Level 80
God Stats
3W - 4L
1,625 SR
Queue Stats
3W - 8L
1,434 Elo+
Party 1
Medusa
Medusa
TirelessGuerilla
Medusa
Level 125
God Stats
2W - 2L
1,707 SR
Queue Stats
171W - 175L
1,340 Elo+
Solo
Kali
Kali
qabalah777
Kali
Level 142
God Stats
5W - 0L
1,854 SR
Queue Stats
306W - 277L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 0 / 0
2,738
548
0
1,333
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
 
The Morrigan
1
0 / 0 / 0
2,409
482
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Baron Samedi365
Xbalanque
5
1 / 0 / 0
3,245
649
2,433
1,694
386
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LazyBoyNESXD
Bacchus
1
0 / 0 / 0
2,409
482
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Spagoodagoo
Hachiman
4
0 / 1 / 0
2,864
573
286
2,219
486
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragonHxntress
Discordia
5
0 / 0 / 0
3,456
691
0
1,480
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 0 / 0
3,252
650
0
2,399
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 1 / 0
3,576
715
1,039
3,710
1,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 0 / 0
3,810
762
297
2,236
539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 0 / 0
3,616
723
0
2,386
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Xbalanque
Baron Samedi365
Xbalanque
1
0
0
1
W
Discordia
DragonHxntress
Discordia
0
0
0
0
W
0
0
0
0
L
Bacchus
LazyBoyNESXD
Bacchus
0
0
0
0
W
0
1
0
0
L
Hachiman
Spagoodagoo
Hachiman
0
1
0
0
W
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,719
Damage
1,336
5,246
Taken
12,211
1,115
Mitigated
5,527
916
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
320
1,333
243
0
0
1,333
3,881
0
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Baron Samedi365
Xbalanque
2,433
1,267
0
368
1,694
386
0
0
1,694
0
10,752
W
Discordia
DragonHxntress
Discordia
0
0
0
651
1,480
329
720
0
1,480
11,246
0
W
0
0
0
218
2,399
1,998
0
0
2,399
7,874
0
L
Bacchus
LazyBoyNESXD
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,039
173
0
1,553
3,710
1,853
0
0
3,710
0
15,830
L
Hachiman
Spagoodagoo
Hachiman
286
154
0
228
2,219
486
0
0
2,219
0
6,505
W
297
40
0
959
2,236
539
1,056
0
2,236
0
16,868
W
0
0
0
414
2,386
808
364
0
2,386
0
16,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,665
Gold Earned
17,710
42
Minions Killed
102
0
Camps Cleared
0
251,533
Distance Traveled
439,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,738
548
11
2
0
57,254
0
L
The Morrigan
2,409
482
0
0
0
6,786
0
L
Xbalanque
3,245
649
17
3
0
87,083
0
W
Discordia
3,456
691
15
3
0
81,838
0
W
Ymir
3,252
650
13
3
0
91,118
0
L
Bacchus
2,409
482
0
0
0
10,569
0
W
Surtr
3,576
715
25
5
0
105,258
0
L
Hachiman
2,864
573
14
3
0
89,841
2
W
Medusa
3,810
762
20
4
0
80,291
0
W
Kali
3,616
723
29
6
0
81,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role