Player Matchup

Chaac
Chaac
 
Chaac
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Albafic pxes
Ix Chel
Level 143
God Stats
5W - 19L
1,191 SR
Queue Stats
101W - 128L
1,380 Elo+
Party 1
Poseidon
Poseidon
ImSoPro88_
Poseidon
Level 85
God Stats
1W - 1L
1,284 SR
Queue Stats
178W - 180L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Whysken
Nu Wa
Level 249
God Stats
49W - 29L
1,612 SR
Queue Stats
515W - 553L
1,425 Elo+
Party 1
Freya
Freya
jhonatangomes70
Freya
Level 261
God Stats
5W - 5L
1,550 SR
Queue Stats
286W - 342L
1,431 Elo+
Party 1
Team Averages
Level 199
1,427 SR
1,450 Elo+

VS

Team Averages
Level 118
1,553 SR
1,446 Elo+
Jormungandr
Jormungandr
BenTnTwizzteD
Jormungandr
Level 86
God Stats
3W - 2L
1,544 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 2
Chiron
Chiron
Ferbed45
Chiron
Level 149
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 3
Ne Zha
Ne Zha
GET Grajeda 1
Ne Zha
Level 163
God Stats
0W - 2L
1,505 SR
Queue Stats
7W - 13L
1,359 Elo+
Party 3
Ix Chel
Ix Chel
P1zzarolttv
Ix Chel
Level 108
God Stats
23W - 16L
1,649 SR
Queue Stats
134W - 123L
1,520 Elo+
Party 2
Maui
Maui
TheBPill
Maui
Level 86
God Stats
3W - 4L
1,395 SR
Queue Stats
69W - 64L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 0 / 4
7,964
569
7,135
14,637
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ix Chel
Albafic pxes
Ix Chel
12
0 / 1 / 3
6,774
484
5,416
4,986
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
ImSoPro88_
Poseidon
12
3 / 0 / 1
7,301
522
5,622
5,720
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Whysken
Nu Wa
14
3 / 1 / 4
8,539
610
11,071
8,332
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 2
7,507
536
8,841
6,978
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BenTnTwizzteD
Jormungandr
14
1 / 1 / 0
8,380
599
4,755
10,808
6,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Ferbed45
Chiron
9
0 / 3 / 0
5,382
384
3,309
8,973
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,350
454
6,153
14,001
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
P1zzarolttv
Ix Chel
13
0 / 2 / 0
6,883
492
4,456
6,227
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 2 / 0
5,804
415
1,696
15,753
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
4
7
W
Ix Chel
Albafic pxes
Ix Chel
0
1
3
1.5
L
Jormungandr
BenTnTwizzteD
Jormungandr
1
1
0
1
L
Chiron
Ferbed45
Chiron
0
3
0
0
L
1
5
0
0.2
W
Poseidon
ImSoPro88_
Poseidon
3
0
1
3.5
L
Ix Chel
P1zzarolttv
Ix Chel
0
2
0
0
L
Maui
0
2
0
0
W
Nu Wa
Whysken
Nu Wa
3
1
4
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
20,369
40,653
Taken
55,762
23,096
Mitigated
29,347
17,342
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,135
511
0
6,542
14,637
13,075
0
2,585
11,704
0
33,133
W
Ix Chel
Albafic pxes
Ix Chel
5,416
431
180
1,275
4,986
2,231
0
2,122
2,754
42,781
0
L
Jormungandr
BenTnTwizzteD
Jormungandr
4,755
863
0
2,937
10,808
6,422
152
7,510
3,036
86,080
0
L
Chiron
Ferbed45
Chiron
3,309
1,338
207
2,885
8,973
3,220
0
5,262
3,594
0
27,970
L
6,153
2,360
0
1,224
14,001
5,596
0
6,005
7,785
0
54,164
W
Poseidon
ImSoPro88_
Poseidon
5,622
1,106
0
1,843
5,720
1,650
663
807
4,861
52,069
0
L
Ix Chel
P1zzarolttv
Ix Chel
4,456
178
684
1,233
6,227
2,519
0
2,979
2,932
56,392
0
L
Maui
1,696
387
0
3,556
15,753
11,590
0
7,963
7,340
12,247
0
W
Nu Wa
Whysken
Nu Wa
11,071
4,355
0
1,832
8,332
3,309
1,265
4,945
3,387
67,110
0
W
8,841
3,277
0
5,670
6,978
2,831
180
173
6,805
61,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
32,799
394
Minions Killed
391
0
Camps Cleared
0
1,277,332
Distance Traveled
1,295,086
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,964
569
43
3
0
263,186
4
W
Ix Chel
6,774
484
70
5
0
260,962
0
L
Jormungandr
8,380
599
144
10
0
249,214
0
L
Chiron
5,382
384
41
3
0
212,156
4
L
Ne Zha
6,350
454
80
6
0
287,172
2
W
Poseidon
7,301
522
72
5
0
278,440
8
L
Ix Chel
6,883
492
104
7
0
267,330
2
L
Maui
5,804
415
22
2
0
279,214
3
W
Nu Wa
8,539
610
126
9
0
232,368
0
W
Freya
7,507
536
83
6
0
242,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role