Player Matchup

Tyr
Tyr
Hûntêr
Tyr
Level 190
God Stats
29W - 9L
1,792 SR
Queue Stats
230W - 64L
1,820 Elo+
Party 2
Ganesha
Ganesha
Octî
Ganesha
Level 228
God Stats
7W - 1L
1,320 SR
Queue Stats
324W - 70L
1,875 Elo+
Party 2
Baron Samedi
Baron Samedi
PepBondiola
Baron Samedi
Level 196
God Stats
3W - 0L
1,809 SR
Queue Stats
292W - 83L
1,761 Elo+
Party 2
Susano
Susano
iPredictionz
Susano
Level 168
God Stats
1W - 0L
1,871 SR
Queue Stats
58W - 10L
1,895 Elo+
Party 2
Hercules
Hercules
Äinz
Hercules
Level 185
God Stats
15W - 4L
1,842 SR
Queue Stats
113W - 28L
1,859 Elo+
Party 2
Team Averages
Level 193
1,727 SR
1,842 Elo+

VS

Team Averages
Level 80
1,527 SR
1,463 Elo+
Aphrodite
Aphrodite
BabbyD0ll
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,299 Elo+
Solo
Hachiman
Hachiman
GabrielGamer777
Hachiman
Level 23
God Stats
1W - 4L
1,424 SR
Queue Stats
3W - 12L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuxuriaGames
Cu Chulainn
Level 37
God Stats
1W - 1L
1,497 SR
Queue Stats
6W - 5L
1,648 Elo+
Solo
Fenrir
Fenrir
Macneciio6745
Fenrir
Level 168
God Stats
2W - 2L
1,644 SR
Queue Stats
90W - 91L
1,523 Elo+
Party 1
Tiamat
Tiamat
ReterXis
Tiamat
Level 146
God Stats
2W - 1L
1,573 SR
Queue Stats
73W - 77L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 15
8,553
855
10,944
15,020
10,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
Octî
Ganesha
15
0 / 0 / 26
8,022
802
14,912
8,038
3,714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PepBondiola
Baron Samedi
15
10 / 0 / 14
9,318
932
7,243
6,518
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
15
4 / 0 / 12
8,453
845
11,258
9,569
6,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Äinz
Hercules
14
5 / 3 / 14
8,316
832
8,039
11,906
12,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabbyD0ll
Aphrodite
13
0 / 5 / 3
6,916
692
6,564
11,551
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
12
1 / 6 / 4
6,988
699
5,546
10,520
3,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LuxuriaGames
Cu Chulainn
13
2 / 7 / 1
7,321
732
7,356
14,483
12,228
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
7,158
716
4,997
10,586
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ReterXis
Tiamat
13
1 / 6 / 1
7,146
715
5,521
10,409
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
15
26
Kills
5
5
Deaths
27
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BabbyD0ll
Aphrodite
0
5
3
0.3
L
Hachiman
1
6
4
0.5
W
7
2
15
7.25
L
Cu Chulainn
LuxuriaGames
Cu Chulainn
2
7
1
0.36
L
1
3
1
0.5
W
Ganesha
Octî
Ganesha
0
0
26
13
W
Baron Samedi
PepBondiola
Baron Samedi
10
0
14
17
L
Tiamat
ReterXis
Tiamat
1
6
1
0.25
W
Susano
4
0
12
10
W
Hercules
Äinz
Hercules
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,396
Damage
29,984
51,051
Taken
57,549
39,835
Mitigated
39,984
21,406
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BabbyD0ll
Aphrodite
6,564
605
3,490
3,694
11,551
8,834
0
4,347
7,144
19,321
0
L
Hachiman
5,546
3,678
0
986
10,520
3,873
260
3,953
6,349
0
13,969
W
10,944
593
0
5,787
15,020
10,076
0
4,470
10,260
0
22,364
L
Cu Chulainn
LuxuriaGames
Cu Chulainn
7,356
1,248
0
0
14,483
12,228
0
5,813
8,622
4,255
8,087
L
4,997
634
0
798
10,586
9,488
0
4,079
6,451
541
14,502
W
Ganesha
Octî
Ganesha
14,912
1,434
0
1,632
8,038
3,714
281
2,508
5,530
35,916
0
W
Baron Samedi
PepBondiola
Baron Samedi
7,243
1,023
4,218
3,857
6,518
7,087
111
1,580
4,803
11,552
0
L
Tiamat
ReterXis
Tiamat
5,521
134
0
2,073
10,409
5,561
0
4,269
6,140
19,357
0
W
Susano
11,258
3,427
0
1,577
9,569
6,211
1,783
3,145
6,327
0
38,509
W
Hercules
Äinz
Hercules
8,039
2,348
0
4,335
11,906
12,747
289
3,255
8,177
0
12,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
35,529
190
Minions Killed
142
0
Camps Cleared
0
1,194,001
Distance Traveled
1,021,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,916
692
34
3
0
202,664
0
L
Hachiman
6,988
699
27
3
0
183,168
0
W
Tyr
8,553
855
45
5
0
267,169
0
L
Cu Chulainn
7,321
732
18
2
0
179,996
0
L
Fenrir
7,158
716
24
2
0
244,954
0
W
Ganesha
8,022
802
10
1
0
229,915
0
W
Baron Samedi
9,318
932
28
3
0
212,094
0
L
Tiamat
7,146
715
39
4
0
210,912
0
W
Susano
8,453
845
79
8
0
248,140
0
W
Hercules
8,316
832
28
3
0
236,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role