Player Matchup

Ratatoskr
Ratatoskr
GebNamedSue
Ratatoskr
Level 101
God Stats
5W - 3L
1,457 SR
Queue Stats
345W - 319L
1,491 Elo+
Solo
Chernobog
Chernobog
Miiintz
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,376 Elo+
Party 1
Hel
Hel
ScottieVibe4595
Hel
Level 31
God Stats
22W - 12L
1,500 SR
Queue Stats
249W - 270L
1,500 Elo+
Solo
The Morrigan
The Morrigan
jangletetts
The Morrigan
Level 28
God Stats
18W - 26L
1,082 SR
Queue Stats
82W - 87L
1,436 Elo+
Party 1
Loki
Loki
kittygbaby
Loki
Level 68
God Stats
9W - 13L
1,511 SR
Queue Stats
83W - 75L
1,538 Elo+
Party 1
Team Averages
Level 51
1,410 SR
1,469 Elo+

VS

Team Averages
Level 51
1,556 SR
1,410 Elo+
Achilles
Achilles
Ashing345
Achilles
Level 61
God Stats
2W - 4L
1,466 SR
Queue Stats
38W - 57L
1,378 Elo+
Party 2
Chiron
Chiron
GAVOwildBOY187
Chiron
Level 39
God Stats
3W - 2L
1,837 SR
Queue Stats
196W - 194L
1,485 Elo+
Solo
Geb
Geb
Hunlotk
Geb
Level 26
God Stats
5W - 8L
1,473 SR
Queue Stats
21W - 55L
1,328 Elo+
Party 2
Arachne
Arachne
fran789
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 150L
1,442 Elo+
Party 2
Merlin
Merlin
takitos20
Merlin
Level 65
God Stats
2W - 6L
1,501 SR
Queue Stats
141W - 170L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GebNamedSue
Ratatoskr
16
6 / 2 / 4
10,775
567
13,327
19,584
16,628
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Miiintz
Chernobog
16
4 / 2 / 5
9,880
520
12,575
12,571
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 2
8,552
450
4,338
9,120
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
jangletetts
The Morrigan
13
1 / 2 / 2
8,277
436
3,576
3,978
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 5
10,942
576
10,739
16,420
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashing345
Achilles
14
1 / 5 / 4
8,128
428
6,248
12,974
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 1 / 3
9,195
484
5,314
8,732
3,488
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
1 / 3 / 4
8,455
445
5,034
13,327
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
fran789
Arachne
15
3 / 6 / 3
9,407
495
5,678
17,503
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
takitos20
Merlin
15
2 / 3 / 2
9,751
513
11,905
9,007
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
7
7
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ashing345
Achilles
1
5
4
0.6
L
0
1
3
1.5
W
Ratatoskr
GebNamedSue
Ratatoskr
6
2
4
4
L
Geb
1
3
4
1
W
Chernobog
Miiintz
Chernobog
4
2
5
3.25
W
0
0
2
1
L
Arachne
fran789
Arachne
3
6
3
0.75
W
The Morrigan
jangletetts
The Morrigan
1
2
2
1
W
7
1
5
9.5
L
Merlin
takitos20
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
34,179
61,673
Taken
61,543
37,383
Mitigated
34,993
29,605
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ashing345
Achilles
6,248
808
0
2,119
12,974
9,650
0
437
12,473
0
39,134
L
5,314
1,984
498
3,242
8,732
3,488
780
1,815
6,917
0
75,384
W
Ratatoskr
GebNamedSue
Ratatoskr
13,327
1,504
0
5,441
19,584
16,628
426
4,828
14,026
0
82,654
L
Geb
5,034
757
0
1,347
13,327
11,671
25
2,629
10,698
26,569
0
W
Chernobog
Miiintz
Chernobog
12,575
8,095
0
4,840
12,571
5,544
490
4,422
8,053
0
76,255
W
4,338
120
4,261
6,586
9,120
6,515
457
2,778
6,294
33,782
0
L
Arachne
fran789
Arachne
5,678
4,357
0
1,312
17,503
6,666
0
0
17,503
0
64,908
W
The Morrigan
jangletetts
The Morrigan
3,576
799
0
0
3,978
1,719
0
1,882
2,022
41,850
2,745
W
10,739
2,564
0
8,477
16,420
6,977
0
3,044
13,328
0
98,749
L
Merlin
takitos20
Merlin
11,905
285
0
750
9,007
3,518
0
917
8,090
84,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
44,936
501
Minions Killed
454
0
Camps Cleared
0
1,803,926
Distance Traveled
1,875,810
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,128
428
61
3
0
402,590
0
L
Chiron
9,195
484
143
8
0
353,550
0
W
Ratatoskr
10,775
567
132
7
0
409,856
4
L
Geb
8,455
445
29
2
0
354,326
9
W
Chernobog
9,880
520
123
6
0
342,193
2
W
Hel
8,552
450
45
2
0
414,973
7
L
Arachne
9,407
495
85
4
0
423,303
0
W
The Morrigan
8,277
436
75
4
0
263,233
0
W
Loki
10,942
576
126
7
0
373,671
1
L
Merlin
9,751
513
136
7
0
342,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role