Player Matchup

Athena
Athena
AmorAshley
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,134 Elo+
Party 1
Baron Samedi
Baron Samedi
KeyWeee
Baron Samedi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 115L
1,512 Elo+
Party 1
Odin
Odin
MonarcasMan
Odin
Level 128
God Stats
6W - 3L
1,492 SR
Queue Stats
247W - 264L
1,521 Elo+
Solo
Mercury
Mercury
TTVFlybyRyan
Mercury
Level 109
God Stats
1W - 0L
1,526 SR
Queue Stats
110W - 70L
1,569 Elo+
Party 1
King Arthur
King Arthur
xRetr0_tox
King Arthur
Level 92
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,447 Elo+

VS

Team Averages
Level 75
1,538 SR
1,481 Elo+
Charybdis
Charybdis
Celtic_Cactus
Charybdis
Level 112
God Stats
15W - 19L
1,554 SR
Queue Stats
695W - 687L
1,504 Elo+
Solo
Chaac
Chaac
DRAGON GUARD93
Chaac
Level 85
God Stats
2W - 2L
1,530 SR
Queue Stats
420W - 421L
1,453 Elo+
Solo
Eset
Eset
Ke3l2y4-XY
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,371 Elo+
Solo
Susano
Susano
UhaveNOfriends2
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 286L
1,553 Elo+
Solo
Maui
Maui
ZW xXRyukXx
Maui
Level 89
God Stats
4W - 5L
1,606 SR
Queue Stats
313W - 309L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AmorAshley
Athena
15
1 / 1 / 11
9,229
839
4,322
11,808
8,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
KeyWeee
Baron Samedi
17
3 / 3 / 10
9,005
819
11,970
10,199
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 8
9,271
843
6,448
10,558
13,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
TTVFlybyRyan
Mercury
17
6 / 4 / 8
9,879
898
11,719
12,100
6,815
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
xRetr0_tox
King Arthur
17
1 / 2 / 12
9,005
819
8,382
15,035
18,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Celtic_Cactus
Charybdis
16
3 / 1 / 8
9,143
831
16,350
8,692
4,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 6
8,943
813
14,271
15,689
19,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
3,120
284
0
0
0
15
2 / 5 / 8
8,418
765
10,520
13,445
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 9
9,745
886
8,405
16,140
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
16
Kills
12
13
Deaths
17
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
AmorAshley
Athena
1
1
11
6.5
L
Charybdis
Celtic_Cactus
Charybdis
3
1
8
7
L
3
7
6
0.86
L
0
0
0
0
W
Baron Samedi
KeyWeee
Baron Samedi
3
3
10
2.67
W
5
3
8
3
W
Mercury
TTVFlybyRyan
Mercury
6
4
8
2.5
L
2
5
8
1.2
L
4
4
9
2.13
W
King Arthur
xRetr0_tox
King Arthur
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
49,546
59,700
Taken
53,966
53,861
Mitigated
51,436
20,382
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AmorAshley
Athena
4,322
1,135
1,966
2,766
11,808
8,339
692
2,049
9,639
9,912
0
L
Charybdis
Celtic_Cactus
Charybdis
16,350
8,467
501
1,209
8,692
4,754
44
1,870
6,716
0
36,436
L
14,271
1,513
174
1,562
15,689
19,602
0
6,775
8,308
664
24,342
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
KeyWeee
Baron Samedi
11,970
1,144
4,581
2,429
10,199
6,502
1,395
2,212
7,859
25,974
0
W
6,448
631
1,151
1,751
10,558
13,773
313
1,303
9,255
2,355
13,127
W
Mercury
TTVFlybyRyan
Mercury
11,719
5,881
391
2,955
12,100
6,815
752
1,569
10,531
0
19,020
L
10,520
1,495
602
1,230
13,445
7,265
685
3,231
9,869
0
16,127
L
8,405
845
1,407
3,023
16,140
19,815
0
6,376
9,112
14,165
0
W
King Arthur
xRetr0_tox
King Arthur
8,382
934
941
1,451
15,035
18,432
619
1,744
13,276
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
39,369
113
Minions Killed
101
0
Camps Cleared
0
1,119,133
Distance Traveled
819,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,229
839
16
1
0
240,274
0
L
Charybdis
9,143
831
52
5
0
194,003
0
L
Chaac
8,943
813
29
3
0
200,658
0
L
Eset
3,120
284
0
0
0
0
0
W
Baron Samedi
9,005
819
32
3
0
216,196
0
W
Odin
9,271
843
25
2
0
167,383
0
W
Mercury
9,879
898
22
2
0
239,987
0
L
Susano
8,418
765
15
1
0
225,630
0
L
Maui
9,745
886
5
0
0
199,231
0
W
King Arthur
9,005
819
18
2
0
255,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role