Player Matchup

Ishtar
Ishtar
Elfrahir
Ishtar
Level 106
God Stats
26W - 38L
1,390 SR
Queue Stats
551W - 607L
1,397 Elo+
Party 2
Athena
Athena
Jrobertops22
Athena
Level 46
God Stats
4W - 2L
1,609 SR
Queue Stats
338W - 336L
1,415 Elo+
Party 1
Rama
Rama
JuanManriquez14
Rama
Level 144
God Stats
5W - 3L
1,208 SR
Queue Stats
128W - 119L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
magiczinid
Morgan Le Fay
Level 84
God Stats
3W - 0L
1,732 SR
Queue Stats
1,021W - 1,120L
1,502 Elo+
Party 2
Zeus
Zeus
smitelucas1604
Zeus
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 115L
1,489 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,446 Elo+

VS

Team Averages
Level 74
1,312 SR
1,426 Elo+
Serqet
Serqet
Kyyyyle
Serqet
Level 141
God Stats
6W - 13L
1,365 SR
Queue Stats
237W - 273L
1,452 Elo+
Solo
Eset
Eset
Noxogz
Eset
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 249L
1,367 Elo+
Solo
Loki
Loki
Reclaimeddasein
Loki
Level 66
God Stats
1W - 5L
1,226 SR
Queue Stats
221W - 284L
1,401 Elo+
Solo
Horus
Horus
ianqc94
Horus
Level 66
God Stats
1W - 3L
1,197 SR
Queue Stats
213W - 217L
1,480 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
prostick8
Morgan Le Fay
Level 61
God Stats
0W - 3L
1,273 SR
Queue Stats
66W - 90L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Elfrahir
Ishtar
16
4 / 0 / 8
10,651
1,065
10,196
3,734
1,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
16
0 / 0 / 13
10,229
1,023
4,224
12,454
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
7 / 0 / 11
10,969
1,097
15,289
5,825
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
magiczinid
Morgan Le Fay
16
5 / 1 / 8
10,417
1,042
8,531
5,243
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 0 / 14
11,303
1,130
18,414
4,328
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

280

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kyyyyle
Serqet
15
0 / 0 / 0
8,939
894
955
4,216
2,881
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Noxogz
Eset
15
0 / 6 / 0
9,561
956
5,566
13,280
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 0
9,582
958
7,183
11,999
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
ianqc94
Horus
15
0 / 3 / 1
9,243
924
5,909
21,498
25,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
prostick8
Morgan Le Fay
15
0 / 6 / 1
8,992
899
9,201
13,177
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
21
Kills
1
1
Deaths
21
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Elfrahir
Ishtar
4
0
8
8
W
Athena
0
0
13
6.5
W
7
0
11
12.5
L
Serqet
Kyyyyle
Serqet
0
0
0
0
L
Eset
Noxogz
Eset
0
6
0
0
L
1
6
0
0.17
L
Horus
ianqc94
Horus
0
3
1
0.17
W
Morgan Le Fay
magiczinid
Morgan Le Fay
5
1
8
9
L
Morgan Le Fay
prostick8
Morgan Le Fay
0
6
1
0.08
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,654
Damage
28,814
31,584
Taken
64,170
18,865
Mitigated
48,096
3,127
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Elfrahir
Ishtar
10,196
6,260
0
63
3,734
1,544
0
1,149
2,414
0
27,899
W
Athena
4,224
1,258
497
1,670
12,454
11,429
0
6,401
5,175
7,888
508
W
15,289
13,529
0
819
5,825
2,202
0
3,420
2,294
0
31,972
L
Serqet
Kyyyyle
Serqet
955
111
0
0
4,216
2,881
0
1,070
3,146
182
8,357
L
Eset
Noxogz
Eset
5,566
670
318
695
13,280
6,765
0
6,676
6,496
38,736
0
L
7,183
2,441
0
0
11,999
6,201
0
5,366
6,401
0
26,965
L
Horus
ianqc94
Horus
5,909
2,173
2,629
3,927
21,498
25,348
0
8,746
12,592
0
20,007
W
Morgan Le Fay
magiczinid
Morgan Le Fay
8,531
857
0
78
5,243
2,126
0
2,669
2,426
21,139
0
L
Morgan Le Fay
prostick8
Morgan Le Fay
9,201
1,392
0
28
13,177
6,901
0
8,319
4,753
21,317
0
W
18,414
1,362
0
0
4,328
1,564
0
1,340
2,650
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
46,317
206
Minions Killed
203
2
Camps Cleared
12
924,146
Distance Traveled
874,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,651
1,065
57
6
0
183,553
0
W
Athena
10,229
1,023
15
2
0
143,842
0
W
Rama
10,969
1,097
31
3
0
202,493
0
L
Serqet
8,939
894
12
1
3
154,415
0
L
Eset
9,561
956
99
10
3
164,876
0
L
Loki
9,582
958
45
5
2
182,507
0
L
Horus
9,243
924
29
3
1
212,087
0
W
Morgan Le Fay
10,417
1,042
26
3
0
196,064
0
L
Morgan Le Fay
8,992
899
18
2
3
160,220
0
W
Zeus
11,303
1,130
77
8
2
198,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role